4489 {
4492 if (!spellInfo)
4493 return;
4494
4497 {
4500 switch (spellInfo->
Effects[i].Effect)
4501 {
4505 break;
4509 break;
4510 default:
4511 continue;
4512 }
4514 }
4515 }
#define MAX_SPELL_EFFECTS
Definition DBCStructure.h:1637
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
@ SPELL_EFFECT_HEAL
Definition SharedDefines.h:776
@ SPELL_EFFECT_ENERGIZE
Definition SharedDefines.h:796
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
T CalculatePct(T base, U pct)
Definition Util.h:52
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActionTarget() const
Definition Unit.h:460
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Definition SpellInfo.h:340
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
@ SPELL_ALCHEMISTS_STONE_EXTRA_MANA
Definition spell_item.cpp:44
@ SPELL_ALCHEMISTS_STONE_EXTRA_HEAL
Definition spell_item.cpp:43