AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_alchemists_stone Class Reference
Inheritance diagram for spell_item_alchemists_stone:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_alchemists_stone)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_alchemists_stone::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
4489 {
4491 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
4492 if (!spellInfo)
4493 return;
4494
4495 Unit* caster = eventInfo.GetActionTarget();
4496 for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
4497 {
4498 uint32 spellId;
4499 int32 bp0;
4500 switch (spellInfo->Effects[i].Effect)
4501 {
4502 case SPELL_EFFECT_HEAL:
4504 bp0 = CalculatePct(spellInfo->Effects[i].CalcValue(caster), 40);
4505 break;
4508 bp0 = CalculatePct(spellInfo->Effects[i].CalcValue(caster), 40);
4509 break;
4510 default:
4511 continue;
4512 }
4513 caster->CastCustomSpell(spellId, SPELLVALUE_BASE_POINT0, bp0, nullptr, true, nullptr, aurEff);
4514 }
4515 }
#define MAX_SPELL_EFFECTS
Definition DBCStructure.h:1637
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
@ SPELL_EFFECT_HEAL
Definition SharedDefines.h:776
@ SPELL_EFFECT_ENERGIZE
Definition SharedDefines.h:796
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
T CalculatePct(T base, U pct)
Definition Util.h:52
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActionTarget() const
Definition Unit.h:460
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Definition SpellInfo.h:340
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
Definition Unit.h:664
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
@ SPELL_ALCHEMISTS_STONE_EXTRA_MANA
Definition spell_item.cpp:44
@ SPELL_ALCHEMISTS_STONE_EXTRA_HEAL
Definition spell_item.cpp:43

References CalculatePct(), Unit::CastCustomSpell(), SpellInfo::Effects, ProcEventInfo::GetActionTarget(), ProcEventInfo::GetSpellInfo(), MAX_SPELL_EFFECTS, AuraScript::PreventDefaultAction(), SPELL_ALCHEMISTS_STONE_EXTRA_HEAL, SPELL_ALCHEMISTS_STONE_EXTRA_MANA, SPELL_EFFECT_ENERGIZE, SPELL_EFFECT_HEAL, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_alchemists_stone::PrepareAuraScript ( spell_item_alchemists_stone  )
private

◆ Register()

void spell_item_alchemists_stone::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

4518 {
4520 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_item.cpp:4488

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_item_alchemists_stone::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

4484 {
4486 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_ALCHEMISTS_STONE_EXTRA_HEAL, SPELL_ALCHEMISTS_STONE_EXTRA_MANA, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: