1467 {
1469
1471 return;
1472
1474 {
1475 int32 currentBonus = 0;
1477 {
1478 currentBonus = demonicAurEff->GetAmount();
1479 }
1480
1482 {
1484 if (spellDamageMinusBonus < 0)
1485 return;
1486 int32 bp =
int32((talentAurEff->GetAmount() / 100.0f) * spellDamageMinusBonus);
1489 }
1490 }
1491 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_WARLOCK
Definition SharedDefines.h:3549
@ SPELL_SCHOOL_MASK_MAGIC
Definition SharedDefines.h:312
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:985
uint32 GetProcCooldown() const
Definition Unit.h:454
Unit * GetOwner() const
Definition Unit.cpp:10644
virtual bool HasSpellCooldown(uint32) const
Definition Unit.h:1260
virtual void AddSpellCooldown(uint32, uint32, uint32, bool needSendToClient=false, bool forceSendToSpectator=false)
Definition Unit.h:1262
@ SPELL_WARLOCK_DEMONIC_PACT_PROC
Definition spell_warlock.cpp:75
@ WARLOCK_ICON_ID_DEMONIC_PACT
Definition spell_warlock.cpp:82