1429 {
1431
1433 return;
1434
1436 {
1437 int32 currentBonus = 0;
1439 {
1440 currentBonus = demonicAurEff->GetAmount();
1441 }
1442
1444 {
1446 if (spellDamageMinusBonus < 0)
1447 return;
1448 int32 bp =
int32((talentAurEff->GetAmount() / 100.0f) * spellDamageMinusBonus);
1451 }
1452 }
1453 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_WARLOCK
Definition SharedDefines.h:3799
@ SPELL_SCHOOL_MASK_MAGIC
Definition SharedDefines.h:323
Definition SpellAuraEffects.h:39
void PreventDefaultAction()
Definition SpellScript.cpp:985
uint32 GetProcCooldown() const
Definition Unit.h:460
Unit * GetOwner() const
Definition Unit.cpp:10804
virtual bool HasSpellCooldown(uint32) const
Definition Unit.h:1320
virtual void AddSpellCooldown(uint32, uint32, uint32, bool needSendToClient=false, bool forceSendToSpectator=false)
Definition Unit.h:1322
@ SPELL_WARLOCK_DEMONIC_PACT_PROC
Definition spell_warlock.cpp:78
@ WARLOCK_ICON_ID_DEMONIC_PACT
Definition spell_warlock.cpp:86