◆ AreaTrigger_at_voltarus_middle()
AreaTrigger_at_voltarus_middle::AreaTrigger_at_voltarus_middle |
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28 {
29 }
Definition AreaTriggerScript.h:24
◆ OnTrigger()
bool AreaTrigger_at_voltarus_middle::OnTrigger |
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Player * |
player, |
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AreaTrigger const * |
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inlineoverridevirtual |
Reimplemented from AreaTriggerScript.
32 {
35 {
37 return true;
38 }
39
40 return false;
41 }
@ MAP_NORTHREND
Definition AreaDefines.h:241
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition PlayerStorage.cpp:655
bool TeleportTo(uint32 mapid, float x, float y, float z, float orientation, uint32 options=0, Unit *target=nullptr, bool newInstance=false)
Definition Player.cpp:1338
bool IsAlive() const
Definition Unit.h:1698
bool IsInCombat() const
Definition Unit.h:877
References Player::HasItemCount(), Unit::IsAlive(), Unit::IsInCombat(), MAP_NORTHREND, and Player::TeleportTo().
The documentation for this class was generated from the following file: