AzerothCore 3.3.5a
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spell_transitus_shield_beam_aura Class Reference
Inheritance diagram for spell_transitus_shield_beam_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_transitus_shield_beam_aura)
 
bool Validate (SpellInfo const *) override
 
void HandleOnEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void HandleOnEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleOnEffectApply()

void spell_transitus_shield_beam_aura::HandleOnEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
1592 {
1593 Unit* caster = GetCaster();
1594 if (!caster)
1595 {
1596 return;
1597 }
1598
1599 Unit* target = GetTarget();
1600
1601 if (!target)
1602 {
1603 return;
1604 }
1605
1606 switch (aurEff->GetEffIndex())
1607 {
1608 case EFFECT_0:
1609 caster->AddAura(SPELL_TRANSITUS_SHIELD_IMPACT, target);
1610 break;
1611 }
1612 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_TRANSITUS_SHIELD_IMPACT
Definition boss_flame_leviathan.cpp:54
Unit * GetCaster() const
Definition SpellScript.cpp:1035
Unit * GetTarget() const
Definition SpellScript.cpp:1180
Definition Unit.h:665
Aura * AddAura(uint32 spellId, Unit *target)
Definition Unit.cpp:15137

References Unit::AddAura(), EFFECT_0, AuraScript::GetCaster(), AuraEffect::GetEffIndex(), AuraScript::GetTarget(), and SPELL_TRANSITUS_SHIELD_IMPACT.

Referenced by Register().

◆ HandleOnEffectRemove()

void spell_transitus_shield_beam_aura::HandleOnEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1615 {
1616 Unit* caster = GetCaster();
1617
1618 if (!caster)
1619 {
1620 return;
1621 }
1622
1623 Unit* target = GetTarget();
1624
1625 if (target)
1626 {
1628 }
1629 }
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5189

References AuraScript::GetCaster(), AuraScript::GetTarget(), Unit::RemoveAurasDueToSpell(), and SPELL_TRANSITUS_SHIELD_IMPACT.

Referenced by Register().

◆ PrepareAuraScript()

spell_transitus_shield_beam_aura::PrepareAuraScript ( spell_transitus_shield_beam_aura  )
private

◆ Register()

void spell_transitus_shield_beam_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1632 {
1635 }
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition SpellAuraDefines.h:51
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:754
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:765
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:760
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:749
void HandleOnEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition boss_flame_leviathan.cpp:1591
void HandleOnEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition boss_flame_leviathan.cpp:1614

References AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, HandleOnEffectApply(), HandleOnEffectRemove(), AuraScript::OnEffectApply, AuraScript::OnEffectRemove, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_transitus_shield_beam_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1587 {
1589 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_TRANSITUS_SHIELD_IMPACT, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: