#include "GridNotifiers.h"
◆ AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck()
| Acore::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck |
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Unit const * |
funit, |
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float |
range |
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) |
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inline |
Unit const * i_funit
Definition GridNotifiers.h:992
float i_range
Definition GridNotifiers.h:993
◆ operator()()
| bool Acore::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck::operator() |
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Unit const * |
u | ) |
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inline |
982 {
983 return u->IsAlive()
987 && !u->IsCritter()
988 && !u->IsTotem()
989 ;
990 }
bool IsFriendlyTo(Unit const *unit) const
Definition Unit.cpp:7276
bool IsValidAttackTarget(Unit const *target, SpellInfo const *bySpell=nullptr) const
Definition Unit.cpp:10761
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const
Definition Object.cpp:1377
References i_funit, i_range, Unit::IsAlive(), Unit::IsCritter(), Unit::IsFriendlyTo(), Unit::IsTotem(), Unit::IsValidAttackTarget(), and WorldObject::IsWithinDistInMap().
◆ i_funit
| Unit const* Acore::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck::i_funit |
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private |
◆ i_range
| float Acore::AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck::i_range |
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private |
The documentation for this class was generated from the following file: