AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_healing_trance Class Reference
Inheritance diagram for spell_item_healing_trance:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_healing_trance)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_healing_trance::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo &   
)
inlineprivate
1431 {
1433 if (Unit* unitTarget = GetTarget())
1434 {
1435 uint32 const itemSpell = GetSpellInfo()->Id;
1436 uint32 spellId = 0;
1437
1438 if (itemSpell == SPELL_HEALING_DISCOUNT)
1439 {
1440 switch (unitTarget->getClass())
1441 {
1442 case CLASS_DRUID:
1444 break;
1445 case CLASS_PALADIN:
1447 break;
1448 case CLASS_PRIEST:
1450 break;
1451 case CLASS_SHAMAN:
1453 break;
1454 default:
1455 return; // ignore for non-healing classes
1456 }
1457 }
1458 else if (itemSpell == SPELL_SOUL_PRESERVER)
1459 {
1460 switch (unitTarget->getClass())
1461 {
1462 case CLASS_DRUID:
1464 break;
1465 case CLASS_PALADIN:
1467 break;
1468 case CLASS_PRIEST:
1470 break;
1471 case CLASS_SHAMAN:
1473 break;
1474 default:
1475 return; // ignore for non-healing classes
1476 }
1477 }
1478
1479 unitTarget->CastSpell(unitTarget, spellId, true, nullptr, aurEff);
1480 }
1481 }
std::uint32_t uint32
Definition Define.h:107
@ CLASS_DRUID
Definition SharedDefines.h:136
@ CLASS_SHAMAN
Definition SharedDefines.h:132
@ CLASS_PRIEST
Definition SharedDefines.h:130
@ CLASS_PALADIN
Definition SharedDefines.h:127
void PreventDefaultAction()
Definition SpellScript.cpp:1005
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1025
Unit * GetTarget() const
Definition SpellScript.cpp:1185
uint32 Id
Definition SpellInfo.h:344
Definition Unit.h:665
@ SPELL_DRUID_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1403
@ SPELL_DRUID_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1400
@ SPELL_HEALING_DISCOUNT
Definition spell_item.cpp:1397
@ SPELL_SOUL_PRESERVER
Definition spell_item.cpp:1398
@ SPELL_SHAMAN_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1406
@ SPELL_PRIEST_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1399
@ SPELL_PALADIN_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1402
@ SPELL_PRIEST_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1405
@ SPELL_PALADIN_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1404
@ SPELL_SHAMAN_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1401

References CLASS_DRUID, CLASS_PALADIN, CLASS_PRIEST, CLASS_SHAMAN, AuraScript::GetSpellInfo(), AuraScript::GetTarget(), SpellInfo::Id, AuraScript::PreventDefaultAction(), SPELL_DRUID_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_DRUID_SOUL_PRESERVER_HEALING_TRANCE, SPELL_HEALING_DISCOUNT, SPELL_PALADIN_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_PALADIN_SOUL_PRESERVER_HEALING_TRANCE, SPELL_PRIEST_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_PRIEST_SOUL_PRESERVER_HEALING_TRANCE, SPELL_SHAMAN_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_SHAMAN_SOUL_PRESERVER_HEALING_TRANCE, and SPELL_SOUL_PRESERVER.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_healing_trance::PrepareAuraScript ( spell_item_healing_trance  )
private

◆ Register()

void spell_item_healing_trance::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1484 {
1486 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_item.cpp:1430

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()


The documentation for this class was generated from the following file: