AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_healing_trance Class Reference
Inheritance diagram for spell_item_healing_trance:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_healing_trance)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_healing_trance::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo  
)
inlineprivate
1409 {
1411 if (Unit* unitTarget = GetTarget())
1412 {
1413 uint32 const itemSpell = GetSpellInfo()->Id;
1414 uint32 spellId = 0;
1415
1416 if (itemSpell == SPELL_HEALING_DISCOUNT)
1417 {
1418 switch (unitTarget->getClass())
1419 {
1420 case CLASS_DRUID:
1422 break;
1423 case CLASS_PALADIN:
1425 break;
1426 case CLASS_PRIEST:
1428 break;
1429 case CLASS_SHAMAN:
1431 break;
1432 default:
1433 return; // ignore for non-healing classes
1434 }
1435 }
1436 else if (itemSpell == SPELL_SOUL_PRESERVER)
1437 {
1438 switch (unitTarget->getClass())
1439 {
1440 case CLASS_DRUID:
1442 break;
1443 case CLASS_PALADIN:
1445 break;
1446 case CLASS_PRIEST:
1448 break;
1449 case CLASS_SHAMAN:
1451 break;
1452 default:
1453 return; // ignore for non-healing classes
1454 }
1455 }
1456
1457 unitTarget->CastSpell(unitTarget, spellId, true, nullptr, aurEff);
1458 }
1459 }
std::uint32_t uint32
Definition Define.h:107
@ CLASS_DRUID
Definition SharedDefines.h:136
@ CLASS_SHAMAN
Definition SharedDefines.h:132
@ CLASS_PRIEST
Definition SharedDefines.h:130
@ CLASS_PALADIN
Definition SharedDefines.h:127
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetTarget() const
Definition SpellScript.cpp:1180
uint32 Id
Definition SpellInfo.h:344
Definition Unit.h:664
@ SPELL_DRUID_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1381
@ SPELL_DRUID_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1378
@ SPELL_HEALING_DISCOUNT
Definition spell_item.cpp:1375
@ SPELL_SOUL_PRESERVER
Definition spell_item.cpp:1376
@ SPELL_SHAMAN_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1384
@ SPELL_PRIEST_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1377
@ SPELL_PALADIN_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1380
@ SPELL_PRIEST_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1383
@ SPELL_PALADIN_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1382
@ SPELL_SHAMAN_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1379

References CLASS_DRUID, CLASS_PALADIN, CLASS_PRIEST, CLASS_SHAMAN, AuraScript::GetSpellInfo(), AuraScript::GetTarget(), SpellInfo::Id, AuraScript::PreventDefaultAction(), SPELL_DRUID_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_DRUID_SOUL_PRESERVER_HEALING_TRANCE, SPELL_HEALING_DISCOUNT, SPELL_PALADIN_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_PALADIN_SOUL_PRESERVER_HEALING_TRANCE, SPELL_PRIEST_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_PRIEST_SOUL_PRESERVER_HEALING_TRANCE, SPELL_SHAMAN_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_SHAMAN_SOUL_PRESERVER_HEALING_TRANCE, and SPELL_SOUL_PRESERVER.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_healing_trance::PrepareAuraScript ( spell_item_healing_trance  )
private

◆ Register()

void spell_item_healing_trance::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1462 {
1464 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_item.cpp:1408

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()


The documentation for this class was generated from the following file: