AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_healing_trance Class Reference
Inheritance diagram for spell_item_healing_trance:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_item_healing_trance)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_item_healing_trance::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo  
)
inlineprivate
1387 {
1389 if (Unit* unitTarget = GetTarget())
1390 {
1391 uint32 const itemSpell = GetSpellInfo()->Id;
1392 uint32 spellId = 0;
1393
1394 if (itemSpell == SPELL_HEALING_DISCOUNT)
1395 {
1396 switch (unitTarget->getClass())
1397 {
1398 case CLASS_DRUID:
1400 break;
1401 case CLASS_PALADIN:
1403 break;
1404 case CLASS_PRIEST:
1406 break;
1407 case CLASS_SHAMAN:
1409 break;
1410 default:
1411 return; // ignore for non-healing classes
1412 }
1413 }
1414 else if (itemSpell == SPELL_SOUL_PRESERVER)
1415 {
1416 switch (unitTarget->getClass())
1417 {
1418 case CLASS_DRUID:
1420 break;
1421 case CLASS_PALADIN:
1423 break;
1424 case CLASS_PRIEST:
1426 break;
1427 case CLASS_SHAMAN:
1429 break;
1430 default:
1431 return; // ignore for non-healing classes
1432 }
1433 }
1434
1435 unitTarget->CastSpell(unitTarget, spellId, true, nullptr, aurEff);
1436 }
1437 }
std::uint32_t uint32
Definition Define.h:107
@ CLASS_DRUID
Definition SharedDefines.h:136
@ CLASS_SHAMAN
Definition SharedDefines.h:132
@ CLASS_PRIEST
Definition SharedDefines.h:130
@ CLASS_PALADIN
Definition SharedDefines.h:127
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Unit * GetTarget() const
Definition SpellScript.cpp:1180
uint32 Id
Definition SpellInfo.h:344
Definition Unit.h:664
@ SPELL_DRUID_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1359
@ SPELL_DRUID_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1356
@ SPELL_HEALING_DISCOUNT
Definition spell_item.cpp:1353
@ SPELL_SOUL_PRESERVER
Definition spell_item.cpp:1354
@ SPELL_SHAMAN_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1362
@ SPELL_PRIEST_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1355
@ SPELL_PALADIN_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1358
@ SPELL_PRIEST_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1361
@ SPELL_PALADIN_SOUL_PRESERVER_HEALING_TRANCE
Definition spell_item.cpp:1360
@ SPELL_SHAMAN_EYE_OF_GRUUL_HEALING_TRANCE
Definition spell_item.cpp:1357

References CLASS_DRUID, CLASS_PALADIN, CLASS_PRIEST, CLASS_SHAMAN, AuraScript::GetSpellInfo(), AuraScript::GetTarget(), SpellInfo::Id, AuraScript::PreventDefaultAction(), SPELL_DRUID_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_DRUID_SOUL_PRESERVER_HEALING_TRANCE, SPELL_HEALING_DISCOUNT, SPELL_PALADIN_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_PALADIN_SOUL_PRESERVER_HEALING_TRANCE, SPELL_PRIEST_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_PRIEST_SOUL_PRESERVER_HEALING_TRANCE, SPELL_SHAMAN_EYE_OF_GRUUL_HEALING_TRANCE, SPELL_SHAMAN_SOUL_PRESERVER_HEALING_TRANCE, and SPELL_SOUL_PRESERVER.

Referenced by Register().

◆ PrepareAuraScript()

spell_item_healing_trance::PrepareAuraScript ( spell_item_healing_trance  )
private

◆ Register()

void spell_item_healing_trance::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1440 {
1442 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_item.cpp:1386

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()


The documentation for this class was generated from the following file: