AzerothCore 3.3.5a
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spell_pri_vampiric_touch Class Reference
Inheritance diagram for spell_pri_vampiric_touch:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pri_vampiric_touch)
 
bool Validate (SpellInfo const *) override
 
void HandleDispel (DispelInfo *)
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_pri_vampiric_touch::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
874 {
875 if (!eventInfo.GetActionTarget() || GetOwner()->GetGUID() != eventInfo.GetActionTarget()->GetGUID())
876 {
877 return false;
878 }
879
880 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
881 if (!spellInfo || spellInfo->SpellFamilyName != SPELLFAMILY_PRIEST || !(spellInfo->SpellFamilyFlags[0] & 0x00002000))
882 {
883 return false;
884 }
885
886 return true;
887 }
@ SPELLFAMILY_PRIEST
Definition SharedDefines.h:3792
WorldObject * GetOwner() const
Definition SpellScript.cpp:1040
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Unit * GetActionTarget() const
Definition Unit.h:460
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
uint32 SpellFamilyName
Definition SpellInfo.h:411

References ProcEventInfo::GetActionTarget(), Object::GetGUID(), AuraScript::GetOwner(), ProcEventInfo::GetSpellInfo(), SPELLFAMILY_PRIEST, SpellInfo::SpellFamilyFlags, and SpellInfo::SpellFamilyName.

Referenced by Register().

◆ HandleDispel()

void spell_pri_vampiric_touch::HandleDispel ( DispelInfo )
inlineprivate
861 {
862 if (Unit* caster = GetCaster())
863 if (Unit* target = GetUnitOwner())
864 if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
865 {
866 int32 damage = aurEff->GetBaseAmount();
867 damage = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster, &damage, nullptr) * 8;
868 // backfire damage
869 caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff);
870 }
871 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_1
Definition SharedDefines.h:32
Definition SpellAuraEffects.h:39
Unit * GetCaster() const
Definition SpellScript.cpp:1035
AuraEffect * GetEffect(uint8 effIndex) const
Definition SpellScript.cpp:1170
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1045
Definition Unit.h:664
@ SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL
Definition spell_priest.cpp:49

References EFFECT_1, AuraScript::GetCaster(), AuraScript::GetEffect(), AuraScript::GetUnitOwner(), and SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL.

Referenced by Register().

◆ HandleProc()

void spell_pri_vampiric_touch::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
890 {
892 if (Unit* actor = eventInfo.GetActor())
893 {
894 actor->CastSpell(actor, 57669, true, nullptr, aurEff);
895 }
896 }
void PreventDefaultAction()
Definition SpellScript.cpp:1000
Unit * GetActor()
Definition Unit.h:459

References ProcEventInfo::GetActor(), and AuraScript::PreventDefaultAction().

Referenced by Register().

◆ PrepareAuraScript()

spell_pri_vampiric_touch::PrepareAuraScript ( spell_pri_vampiric_touch  )
private

◆ Register()

void spell_pri_vampiric_touch::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

899 {
903 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
#define AuraDispelFn(F)
Definition SpellScript.h:743
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< AuraDispelHandler > AfterDispel
Definition SpellScript.h:742
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleDispel(DispelInfo *)
Definition spell_priest.cpp:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_priest.cpp:889
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_priest.cpp:873

References AuraScript::AfterDispel, AuraCheckProcFn, AuraDispelFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleDispel(), HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_pri_vampiric_touch::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

856 {
858 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: