AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mage_gen_extra_effects Class Reference
Inheritance diagram for spell_mage_gen_extra_effects:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_gen_extra_effects)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_mage_gen_extra_effects::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
1115 {
1116 Unit* caster = eventInfo.GetActor();
1117 // T8 4P bonus: prevent double proc on Arcane Missiles
1119 {
1120 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
1121 if (spellInfo && spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
1122 (spellInfo->SpellFamilyFlags[0] & 0x00000800)) // Arcane Missiles
1123 return false;
1124 }
1125 return true;
1126 }
@ SPELLFAMILY_MAGE
Definition SharedDefines.h:3789
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
SpellInfo const * GetSpellInfo() const
Definition Unit.cpp:299
Unit * GetActor()
Definition Unit.h:459
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
uint32 SpellFamilyName
Definition SpellInfo.h:411
Definition Unit.h:664
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5982
@ SPELL_MAGE_T8_4P_BONUS
Definition spell_mage.cpp:66
@ SPELL_MAGE_HOT_STREAK_PROC
Definition spell_mage.cpp:67

References ProcEventInfo::GetActor(), ProcEventInfo::GetSpellInfo(), AuraScript::GetSpellInfo(), Unit::HasAura(), SPELL_MAGE_HOT_STREAK_PROC, SPELL_MAGE_T8_4P_BONUS, SPELLFAMILY_MAGE, SpellInfo::SpellFamilyFlags, and SpellInfo::SpellFamilyName.

Referenced by Register().

◆ HandleProc()

void spell_mage_gen_extra_effects::HandleProc ( ProcEventInfo eventInfo)
inlineprivate
1129 {
1130 Unit* caster = eventInfo.GetActor();
1131 // T10 2P bonus: apply pushing the limit on proc consumption
1132 if (caster->HasAura(SPELL_MAGE_T10_2P_BONUS))
1133 caster->CastSpell(caster, SPELL_MAGE_T10_2P_BONUS_EFFECT, true);
1134 }
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
@ SPELL_MAGE_T10_2P_BONUS
Definition spell_mage.cpp:64
@ SPELL_MAGE_T10_2P_BONUS_EFFECT
Definition spell_mage.cpp:65

References Unit::CastSpell(), ProcEventInfo::GetActor(), Unit::HasAura(), SPELL_MAGE_T10_2P_BONUS, and SPELL_MAGE_T10_2P_BONUS_EFFECT.

Referenced by Register().

◆ PrepareAuraScript()

spell_mage_gen_extra_effects::PrepareAuraScript ( spell_mage_gen_extra_effects  )
private

◆ Register()

void spell_mage_gen_extra_effects::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1137 {
1140 }
#define AuraProcFn(F)
Definition SpellScript.h:855
#define AuraCheckProcFn(F)
Definition SpellScript.h:829
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:828
HookList< AuraProcHandler > OnProc
Definition SpellScript.h:850
bool CheckProc(ProcEventInfo &eventInfo)
Definition spell_mage.cpp:1114
void HandleProc(ProcEventInfo &eventInfo)
Definition spell_mage.cpp:1128

References AuraCheckProcFn, AuraProcFn, CheckProc(), AuraScript::DoCheckProc, HandleProc(), and AuraScript::OnProc.

◆ Validate()

bool spell_mage_gen_extra_effects::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1105 {
1106 return ValidateSpellInfo(
1107 {
1111 });
1112 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_MAGE_T10_2P_BONUS, SPELL_MAGE_T10_2P_BONUS_EFFECT, SPELL_MAGE_T8_4P_BONUS, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: