596 {
601 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
Definition SpellAuraDefines.h:51
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:868
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraCheckProcFn(F)
Definition SpellScript.h:831
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:765
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:754
HookList< CheckProcHandler > DoCheckProc
Definition SpellScript.h:830
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:863
bool CheckProc(ProcEventInfo &)
Definition spell_paladin.cpp:584
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_paladin.cpp:578
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &)
Definition spell_paladin.cpp:589
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition spell_paladin.cpp:571