290 {
292
295 {
297 return;
298 }
299
301 {
305
308
309 return;
310 }
312 {
314 return;
315 }
316
318 }
@ MAP_COILFANG_SERPENTSHRINE_CAVERN
Definition AreaDefines.h:229
std::uint8_t uint8
Definition Define.h:109
@ DONE
Definition InstanceScript.h:61
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void PreventDefaultAction()
Definition SpellScript.cpp:985
Aura * GetAura() const
Definition SpellScript.cpp:1045
void SetDuration(int32 duration, bool withMods=false)
Definition SpellAuras.cpp:810
Definition InstanceScript.h:143
EncounterState GetBossState(uint32 id) const
Definition InstanceScript.h:242
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5851
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1214
virtual uint32 GetData(uint32) const
Definition ZoneScript.h:51
@ SPELL_SERVERSIDE_SUMMON_FRENZY
Definition serpent_shrine.h:94
@ DATA_THE_LURKER_BELOW
Definition serpent_shrine.h:30
@ DATA_ALIVE_KEEPERS
Definition serpent_shrine.h:39