AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_illumination Class Reference
Inheritance diagram for spell_pal_illumination:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_pal_illumination)
 
bool Validate (SpellInfo const *) override
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleProc()

void spell_pal_illumination::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
2008 {
2010
2011 // this script is valid only for the Holy Shock procs of illumination
2012 if (eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetSpellInfo())
2013 {
2014 SpellInfo const* originalSpell = nullptr;
2015
2016 // if proc comes from the Holy Shock heal, need to get mana cost of original spell - else it's the original heal itself
2017 if (eventInfo.GetHealInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x00010000)
2018 originalSpell = sSpellMgr->GetSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1, eventInfo.GetHealInfo()->GetSpellInfo()->GetRank()));
2019 else
2020 originalSpell = eventInfo.GetHealInfo()->GetSpellInfo();
2021
2022 if (originalSpell && aurEff->GetSpellInfo())
2023 {
2024 Unit* target = eventInfo.GetActor(); // Paladin is the target of the energize
2025 int32 baseCost = originalSpell->ManaCost + int32(CalculatePct(target->GetCreateMana(), originalSpell->ManaCostPercentage));
2026 int32 bp = CalculatePct(baseCost, aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue());
2027 target->CastCustomSpell(target, SPELL_PALADIN_ILLUMINATION_ENERGIZE, &bp, nullptr, nullptr, true, nullptr, aurEff);
2028 }
2029 }
2030 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_1
Definition SharedDefines.h:32
#define sSpellMgr
Definition SpellMgr.h:836
T CalculatePct(T base, U pct)
Definition Util.h:52
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition Unit.h:433
HealInfo * GetHealInfo() const
Definition Unit.h:470
Unit * GetActor()
Definition Unit.h:459
Definition SpellInfo.h:340
flag96 SpellFamilyFlags
Definition SpellInfo.h:412
uint8 GetRank() const
Definition SpellInfo.cpp:2896
uint32 ManaCostPercentage
Definition SpellInfo.h:391
uint32 ManaCost
Definition SpellInfo.h:387
Definition Unit.h:664
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
uint32 GetCreateMana() const
Definition Unit.h:1148
@ SPELL_PALADIN_HOLY_SHOCK_R1
Definition spell_paladin.cpp:38
@ SPELL_PALADIN_ILLUMINATION_ENERGIZE
Definition spell_paladin.cpp:123

References CalculatePct(), Unit::CastCustomSpell(), EFFECT_1, SpellInfo::Effects, ProcEventInfo::GetActor(), Unit::GetCreateMana(), ProcEventInfo::GetHealInfo(), SpellInfo::GetRank(), HealInfo::GetSpellInfo(), AuraEffect::GetSpellInfo(), SpellInfo::ManaCost, SpellInfo::ManaCostPercentage, AuraScript::PreventDefaultAction(), SPELL_PALADIN_HOLY_SHOCK_R1, SPELL_PALADIN_ILLUMINATION_ENERGIZE, SpellInfo::SpellFamilyFlags, and sSpellMgr.

Referenced by Register().

◆ PrepareAuraScript()

spell_pal_illumination::PrepareAuraScript ( spell_pal_illumination  )
private

◆ Register()

void spell_pal_illumination::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2033 {
2035 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:865
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:860
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition spell_paladin.cpp:2007

References AuraEffectProcFn, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()

bool spell_pal_illumination::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1999 {
2000 return ValidateSpellInfo({
2004 });
2005 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125
@ SPELL_PALADIN_HOLY_SHOCK_R1_HEALING
Definition spell_paladin.cpp:40

References SPELL_PALADIN_HOLY_SHOCK_R1, SPELL_PALADIN_HOLY_SHOCK_R1_HEALING, SPELL_PALADIN_ILLUMINATION_ENERGIZE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: