#include "GridNotifiers.h"
◆ NearestVisibleDetectableContestedGuardUnitCheck() [1/2]
Acore::NearestVisibleDetectableContestedGuardUnitCheck::NearestVisibleDetectableContestedGuardUnitCheck |
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Unit const * |
unit | ) |
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inlineexplicit |
Unit const * me
Definition GridNotifiers.h:1251
◆ NearestVisibleDetectableContestedGuardUnitCheck() [2/2]
◆ operator()()
bool Acore::NearestVisibleDetectableContestedGuardUnitCheck::operator() |
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Unit * |
u | ) |
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inline |
1236 {
1238 {
1239 return false;
1240 }
1241
1243 {
1244 return false;
1245 }
1246
1247 return true;
1248 }
bool IsContestedGuard() const
Definition Unit.h:968
bool CanSeeOrDetect(WorldObject const *obj, bool ignoreStealth=false, bool distanceCheck=false, bool checkAlert=false) const
Definition Object.cpp:1719
References WorldObject::CanSeeOrDetect(), Unit::IsContestedGuard(), and me.
◆ me
Unit const* Acore::NearestVisibleDetectableContestedGuardUnitCheck::me |
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private |
The documentation for this class was generated from the following file: