1514 {
1518 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition SpellAuraDefines.h:105
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK
Definition SpellAuraDefines.h:48
#define AuraEffectProcFn(F, I, N)
Definition SpellScript.h:851
#define AuraCheckEffectProcFn(F, I, N)
Definition SpellScript.h:827
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:744
HookList< CheckEffectProcHandler > DoCheckEffectProc
Definition SpellScript.h:826
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:743
HookList< EffectProcHandler > OnEffectProc
Definition SpellScript.h:846
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition boss_hodir.cpp:1503
bool CheckProc(AuraEffect const *, ProcEventInfo &eventInfo)
Definition boss_hodir.cpp:1486
void HandleAfterEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition boss_hodir.cpp:1496