Method WorldObject:IsWithinDist2d [-] [+]

Returns true if the point is in the given distance of the WorldObject

The distance is measured only in x,y coordinates. Notice that the distance is measured from the edge of the WorldObject.

Synopsis

isInDistance = WorldObject:IsWithinDist2d( x, y, distance )

Arguments

number x

Valid numbers: all decimal numbers.

number y

Valid numbers: all decimal numbers.

number distance

Valid numbers: all decimal numbers.

Returns

boolean isInDistance
See method description.

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