AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
Movement::Location Struct Reference

#include "MoveSpline.h"

Inheritance diagram for Movement::Location:

Public Member Functions

 Location ()=default
 
 Location (float x, float y, float z, float o)
 
 Location (const Vector3 &v)
 
 Location (const Vector3 &v, float o)
 

Public Attributes

float orientation {0}
 

Detailed Description

Constructor & Destructor Documentation

◆ Location() [1/4]

Movement::Location::Location ( )
default

◆ Location() [2/4]

Movement::Location::Location ( float  x,
float  y,
float  z,
float  o 
)
inline
29: Vector3(x, y, z), orientation(o) {}
float orientation
Definition: MoveSpline.h:33

◆ Location() [3/4]

Movement::Location::Location ( const Vector3 &  v)
inline
30: Vector3(v) {}

◆ Location() [4/4]

Movement::Location::Location ( const Vector3 &  v,
float  o 
)
inline
31: Vector3(v), orientation(o) {}

Member Data Documentation

◆ orientation