AzerothCore 3.3.5a
OpenSource WoW Emulator
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BattlegroundSA.h File Reference
#include "Battleground.h"
#include "BattlegroundScore.h"

Go to the source code of this file.

Classes

struct  BG_SA_RoundScore
 
struct  BattlegroundSAScore
 
class  BattlegroundSA
 Class for manage Strand of Ancient battleground. More...
 

Macros

#define BG_SA_FLAG_AMOUNT   3
 
#define BG_SA_DEMOLISHER_AMOUNT   4
 
#define SPELL_SA_END_OF_ROUND   52459
 

Enumerations

enum  BG_SA_Status {
  BG_SA_NOTSTARTED = 0 ,
  BG_SA_WARMUP ,
  BG_SA_ROUND_ONE ,
  BG_SA_SECOND_WARMUP ,
  BG_SA_ROUND_TWO ,
  BG_SA_BONUS_ROUND
}
 
enum  BG_SA_GateState {
  BG_SA_GATE_OK = 1 ,
  BG_SA_GATE_DAMAGED = 2 ,
  BG_SA_GATE_DESTROYED = 3
}
 
enum  BG_SA_WorldStates {
  BG_SA_TIMER_MINS = 3559 ,
  BG_SA_TIMER_SEC_TENS = 3560 ,
  BG_SA_TIMER_SEC_DECS = 3561 ,
  BG_SA_ALLY_ATTACKS = 4352 ,
  BG_SA_HORDE_ATTACKS = 4353 ,
  BG_SA_PURPLE_GATEWS = 3614 ,
  BG_SA_RED_GATEWS = 3617 ,
  BG_SA_BLUE_GATEWS = 3620 ,
  BG_SA_GREEN_GATEWS = 3623 ,
  BG_SA_YELLOW_GATEWS = 3638 ,
  BG_SA_ANCIENT_GATEWS = 3849 ,
  BG_SA_LEFT_GY_ALLIANCE = 3635 ,
  BG_SA_RIGHT_GY_ALLIANCE = 3636 ,
  BG_SA_CENTER_GY_ALLIANCE = 3637 ,
  BG_SA_RIGHT_ATT_TOKEN_ALL = 3627 ,
  BG_SA_LEFT_ATT_TOKEN_ALL = 3626 ,
  BG_SA_LEFT_ATT_TOKEN_HRD = 3629 ,
  BG_SA_RIGHT_ATT_TOKEN_HRD = 3628 ,
  BG_SA_HORDE_DEFENCE_TOKEN = 3631 ,
  BG_SA_ALLIANCE_DEFENCE_TOKEN = 3630 ,
  BG_SA_RIGHT_GY_HORDE = 3632 ,
  BG_SA_LEFT_GY_HORDE = 3633 ,
  BG_SA_CENTER_GY_HORDE = 3634 ,
  BG_SA_BONUS_TIMER = 0xdf3 ,
  BG_SA_ENABLE_TIMER = 3564
}
 
enum  npc {
  NPC_ANTI_PERSONNAL_CANNON = 27894 ,
  NPC_DEMOLISHER_SA = 28781 ,
  NPC_RIGGER_SPARKLIGHT = 29260 ,
  NPC_GORGRIL_RIGSPARK = 29262
}
 
enum  BG_SA_NPCs {
  BG_SA_GUN_1 = 0 ,
  BG_SA_GUN_2 ,
  BG_SA_GUN_3 ,
  BG_SA_GUN_4 ,
  BG_SA_GUN_5 ,
  BG_SA_GUN_6 ,
  BG_SA_GUN_7 ,
  BG_SA_GUN_8 ,
  BG_SA_GUN_9 ,
  BG_SA_GUN_10 ,
  BG_SA_NPC_TRIGGER_1 ,
  BG_SA_NPC_TRIGGER_2 ,
  BG_SA_NPC_TRIGGER_3 ,
  BG_SA_NPC_TRIGGER_4 ,
  BG_SA_NPC_TRIGGER_5 ,
  BG_SA_DEMOLISHER_1 ,
  BG_SA_DEMOLISHER_2 ,
  BG_SA_DEMOLISHER_3 ,
  BG_SA_DEMOLISHER_4 ,
  BG_SA_DEMOLISHER_5 ,
  BG_SA_DEMOLISHER_6 ,
  BG_SA_DEMOLISHER_7 ,
  BG_SA_DEMOLISHER_8 ,
  BG_SA_NPC_SPARKLIGHT ,
  BG_SA_NPC_RIGSPARK ,
  BG_SA_MAXNPC
}
 
enum  BG_SA_Boat {
  BG_SA_BOAT_ONE_A = 193182 ,
  BG_SA_BOAT_TWO_H = 193183 ,
  BG_SA_BOAT_ONE_H = 193184 ,
  BG_SA_BOAT_TWO_A = 193185
}
 
enum  BG_SA_Objects {
  BG_SA_GREEN_GATE = 0 ,
  BG_SA_YELLOW_GATE ,
  BG_SA_BLUE_GATE ,
  BG_SA_RED_GATE ,
  BG_SA_PURPLE_GATE ,
  BG_SA_ANCIENT_GATE ,
  BG_SA_TITAN_RELIC ,
  BG_SA_BOAT_ONE ,
  BG_SA_BOAT_TWO ,
  BG_SA_SIGIL_1 ,
  BG_SA_SIGIL_2 ,
  BG_SA_SIGIL_3 ,
  BG_SA_SIGIL_4 ,
  BG_SA_SIGIL_5 ,
  BG_SA_CENTRAL_FLAGPOLE ,
  BG_SA_RIGHT_FLAGPOLE ,
  BG_SA_LEFT_FLAGPOLE ,
  BG_SA_CENTRAL_FLAG ,
  BG_SA_RIGHT_FLAG ,
  BG_SA_LEFT_FLAG ,
  BG_SA_PORTAL_DEFFENDER_BLUE ,
  BG_SA_PORTAL_DEFFENDER_GREEN ,
  BG_SA_PORTAL_DEFFENDER_YELLOW ,
  BG_SA_PORTAL_DEFFENDER_PURPLE ,
  BG_SA_PORTAL_DEFFENDER_RED ,
  BG_SA_BOMB ,
  BG_SA_MAXOBJ = BG_SA_BOMB + 68
}
 
enum  BG_SA_Graveyards {
  BG_SA_BEACH_GY = 0 ,
  BG_SA_DEFENDER_LAST_GY ,
  BG_SA_RIGHT_CAPTURABLE_GY ,
  BG_SA_LEFT_CAPTURABLE_GY ,
  BG_SA_CENTRAL_CAPTURABLE_GY ,
  BG_SA_MAX_GY
}
 
enum  BG_SA_BroadcastTexts {
  BG_SA_TEXT_ALLIANCE_CAPTURED_TITAN_PORTAL = 28944 ,
  BG_SA_TEXT_HORDE_CAPTURED_TITAN_PORTAL = 28945 ,
  BG_SA_TEXT_ROUND_TWO_START_ONE_MINUTE = 29448 ,
  BG_SA_TEXT_ROUND_TWO_START_HALF_MINUTE = 29449
}
 

Variables

uint32 const BG_SA_NpcEntries [BG_SA_MAXNPC]
 
float const BG_SA_NpcSpawnlocs [BG_SA_MAXNPC][4]
 
float const BG_SA_ObjSpawnlocs [BG_SA_MAXOBJ][4]
 
uint32 const BG_SA_ObjEntries [BG_SA_MAXOBJ+BG_SA_FLAG_AMOUNT]
 
uint32 const BG_SA_Factions [2]
 
const uint32 BG_SA_GYEntries [BG_SA_MAX_GY]
 
float const BG_SA_GYOrientation [BG_SA_MAX_GY]
 
const float SOTADefPortalDest [5][4]
 

Macro Definition Documentation

◆ BG_SA_DEMOLISHER_AMOUNT

#define BG_SA_DEMOLISHER_AMOUNT   4

◆ BG_SA_FLAG_AMOUNT

#define BG_SA_FLAG_AMOUNT   3

◆ SPELL_SA_END_OF_ROUND

#define SPELL_SA_END_OF_ROUND   52459

Enumeration Type Documentation

◆ BG_SA_Boat

enum BG_SA_Boat
Enumerator
BG_SA_BOAT_ONE_A 
BG_SA_BOAT_TWO_H 
BG_SA_BOAT_ONE_H 
BG_SA_BOAT_TWO_A 
113{
114 BG_SA_BOAT_ONE_A = 193182,
115 BG_SA_BOAT_TWO_H = 193183,
116 BG_SA_BOAT_ONE_H = 193184,
117 BG_SA_BOAT_TWO_A = 193185,
118};
@ BG_SA_BOAT_ONE_H
Definition: BattlegroundSA.h:116
@ BG_SA_BOAT_TWO_H
Definition: BattlegroundSA.h:115
@ BG_SA_BOAT_ONE_A
Definition: BattlegroundSA.h:114
@ BG_SA_BOAT_TWO_A
Definition: BattlegroundSA.h:117

◆ BG_SA_BroadcastTexts

Enumerator
BG_SA_TEXT_ALLIANCE_CAPTURED_TITAN_PORTAL 
BG_SA_TEXT_HORDE_CAPTURED_TITAN_PORTAL 
BG_SA_TEXT_ROUND_TWO_START_ONE_MINUTE 
BG_SA_TEXT_ROUND_TWO_START_HALF_MINUTE 
399{
402
405};
@ BG_SA_TEXT_ROUND_TWO_START_ONE_MINUTE
Definition: BattlegroundSA.h:403
@ BG_SA_TEXT_ALLIANCE_CAPTURED_TITAN_PORTAL
Definition: BattlegroundSA.h:400
@ BG_SA_TEXT_ROUND_TWO_START_HALF_MINUTE
Definition: BattlegroundSA.h:404
@ BG_SA_TEXT_HORDE_CAPTURED_TITAN_PORTAL
Definition: BattlegroundSA.h:401

◆ BG_SA_GateState

Enumerator
BG_SA_GATE_OK 
BG_SA_GATE_DAMAGED 
BG_SA_GATE_DESTROYED 
39{
40 BG_SA_GATE_OK = 1,
43};
@ BG_SA_GATE_DESTROYED
Definition: BattlegroundSA.h:42
@ BG_SA_GATE_OK
Definition: BattlegroundSA.h:40
@ BG_SA_GATE_DAMAGED
Definition: BattlegroundSA.h:41

◆ BG_SA_Graveyards

Enumerator
BG_SA_BEACH_GY 
BG_SA_DEFENDER_LAST_GY 
BG_SA_RIGHT_CAPTURABLE_GY 
BG_SA_LEFT_CAPTURABLE_GY 
BG_SA_CENTRAL_CAPTURABLE_GY 
BG_SA_MAX_GY 
371{
372 BG_SA_BEACH_GY = 0,
378};
@ BG_SA_DEFENDER_LAST_GY
Definition: BattlegroundSA.h:373
@ BG_SA_CENTRAL_CAPTURABLE_GY
Definition: BattlegroundSA.h:376
@ BG_SA_BEACH_GY
Definition: BattlegroundSA.h:372
@ BG_SA_MAX_GY
Definition: BattlegroundSA.h:377
@ BG_SA_LEFT_CAPTURABLE_GY
Definition: BattlegroundSA.h:375
@ BG_SA_RIGHT_CAPTURABLE_GY
Definition: BattlegroundSA.h:374

◆ BG_SA_NPCs

enum BG_SA_NPCs
Enumerator
BG_SA_GUN_1 
BG_SA_GUN_2 
BG_SA_GUN_3 
BG_SA_GUN_4 
BG_SA_GUN_5 
BG_SA_GUN_6 
BG_SA_GUN_7 
BG_SA_GUN_8 
BG_SA_GUN_9 
BG_SA_GUN_10 
BG_SA_NPC_TRIGGER_1 
BG_SA_NPC_TRIGGER_2 
BG_SA_NPC_TRIGGER_3 
BG_SA_NPC_TRIGGER_4 
BG_SA_NPC_TRIGGER_5 
BG_SA_DEMOLISHER_1 
BG_SA_DEMOLISHER_2 
BG_SA_DEMOLISHER_3 
BG_SA_DEMOLISHER_4 
BG_SA_DEMOLISHER_5 
BG_SA_DEMOLISHER_6 
BG_SA_DEMOLISHER_7 
BG_SA_DEMOLISHER_8 
BG_SA_NPC_SPARKLIGHT 
BG_SA_NPC_RIGSPARK 
BG_SA_MAXNPC 
83{
84 BG_SA_GUN_1 = 0,
110};
@ BG_SA_DEMOLISHER_3
Definition: BattlegroundSA.h:101
@ BG_SA_GUN_3
Definition: BattlegroundSA.h:86
@ BG_SA_NPC_TRIGGER_3
Definition: BattlegroundSA.h:96
@ BG_SA_GUN_10
Definition: BattlegroundSA.h:93
@ BG_SA_GUN_4
Definition: BattlegroundSA.h:87
@ BG_SA_DEMOLISHER_1
Definition: BattlegroundSA.h:99
@ BG_SA_DEMOLISHER_4
Definition: BattlegroundSA.h:102
@ BG_SA_NPC_TRIGGER_5
Definition: BattlegroundSA.h:98
@ BG_SA_GUN_2
Definition: BattlegroundSA.h:85
@ BG_SA_DEMOLISHER_6
Definition: BattlegroundSA.h:104
@ BG_SA_NPC_TRIGGER_2
Definition: BattlegroundSA.h:95
@ BG_SA_DEMOLISHER_7
Definition: BattlegroundSA.h:105
@ BG_SA_NPC_TRIGGER_4
Definition: BattlegroundSA.h:97
@ BG_SA_DEMOLISHER_5
Definition: BattlegroundSA.h:103
@ BG_SA_MAXNPC
Definition: BattlegroundSA.h:109
@ BG_SA_NPC_RIGSPARK
Definition: BattlegroundSA.h:108
@ BG_SA_DEMOLISHER_2
Definition: BattlegroundSA.h:100
@ BG_SA_NPC_SPARKLIGHT
Definition: BattlegroundSA.h:107
@ BG_SA_GUN_7
Definition: BattlegroundSA.h:90
@ BG_SA_GUN_1
Definition: BattlegroundSA.h:84
@ BG_SA_GUN_8
Definition: BattlegroundSA.h:91
@ BG_SA_GUN_5
Definition: BattlegroundSA.h:88
@ BG_SA_GUN_9
Definition: BattlegroundSA.h:92
@ BG_SA_GUN_6
Definition: BattlegroundSA.h:89
@ BG_SA_DEMOLISHER_8
Definition: BattlegroundSA.h:106
@ BG_SA_NPC_TRIGGER_1
Definition: BattlegroundSA.h:94

◆ BG_SA_Objects

Enumerator
BG_SA_GREEN_GATE 
BG_SA_YELLOW_GATE 
BG_SA_BLUE_GATE 
BG_SA_RED_GATE 
BG_SA_PURPLE_GATE 
BG_SA_ANCIENT_GATE 
BG_SA_TITAN_RELIC 
BG_SA_BOAT_ONE 
BG_SA_BOAT_TWO 
BG_SA_SIGIL_1 
BG_SA_SIGIL_2 
BG_SA_SIGIL_3 
BG_SA_SIGIL_4 
BG_SA_SIGIL_5 
BG_SA_CENTRAL_FLAGPOLE 
BG_SA_RIGHT_FLAGPOLE 
BG_SA_LEFT_FLAGPOLE 
BG_SA_CENTRAL_FLAG 
BG_SA_RIGHT_FLAG 
BG_SA_LEFT_FLAG 
BG_SA_PORTAL_DEFFENDER_BLUE 
BG_SA_PORTAL_DEFFENDER_GREEN 
BG_SA_PORTAL_DEFFENDER_YELLOW 
BG_SA_PORTAL_DEFFENDER_PURPLE 
BG_SA_PORTAL_DEFFENDER_RED 
BG_SA_BOMB 
BG_SA_MAXOBJ 
188{
216};
@ BG_SA_CENTRAL_FLAGPOLE
Definition: BattlegroundSA.h:203
@ BG_SA_MAXOBJ
Definition: BattlegroundSA.h:215
@ BG_SA_YELLOW_GATE
Definition: BattlegroundSA.h:190
@ BG_SA_BOAT_ONE
Definition: BattlegroundSA.h:196
@ BG_SA_SIGIL_2
Definition: BattlegroundSA.h:199
@ BG_SA_GREEN_GATE
Definition: BattlegroundSA.h:189
@ BG_SA_PORTAL_DEFFENDER_PURPLE
Definition: BattlegroundSA.h:212
@ BG_SA_CENTRAL_FLAG
Definition: BattlegroundSA.h:206
@ BG_SA_SIGIL_1
Definition: BattlegroundSA.h:198
@ BG_SA_PORTAL_DEFFENDER_GREEN
Definition: BattlegroundSA.h:210
@ BG_SA_SIGIL_5
Definition: BattlegroundSA.h:202
@ BG_SA_RED_GATE
Definition: BattlegroundSA.h:192
@ BG_SA_LEFT_FLAGPOLE
Definition: BattlegroundSA.h:205
@ BG_SA_PURPLE_GATE
Definition: BattlegroundSA.h:193
@ BG_SA_RIGHT_FLAG
Definition: BattlegroundSA.h:207
@ BG_SA_RIGHT_FLAGPOLE
Definition: BattlegroundSA.h:204
@ BG_SA_PORTAL_DEFFENDER_BLUE
Definition: BattlegroundSA.h:209
@ BG_SA_BLUE_GATE
Definition: BattlegroundSA.h:191
@ BG_SA_PORTAL_DEFFENDER_RED
Definition: BattlegroundSA.h:213
@ BG_SA_BOAT_TWO
Definition: BattlegroundSA.h:197
@ BG_SA_SIGIL_4
Definition: BattlegroundSA.h:201
@ BG_SA_ANCIENT_GATE
Definition: BattlegroundSA.h:194
@ BG_SA_LEFT_FLAG
Definition: BattlegroundSA.h:208
@ BG_SA_TITAN_RELIC
Definition: BattlegroundSA.h:195
@ BG_SA_BOMB
Definition: BattlegroundSA.h:214
@ BG_SA_PORTAL_DEFFENDER_YELLOW
Definition: BattlegroundSA.h:211
@ BG_SA_SIGIL_3
Definition: BattlegroundSA.h:200

◆ BG_SA_Status

Enumerator
BG_SA_NOTSTARTED 
BG_SA_WARMUP 
BG_SA_ROUND_ONE 
BG_SA_SECOND_WARMUP 
BG_SA_ROUND_TWO 
BG_SA_BONUS_ROUND 
29{
36};
@ BG_SA_ROUND_ONE
Definition: BattlegroundSA.h:32
@ BG_SA_ROUND_TWO
Definition: BattlegroundSA.h:34
@ BG_SA_NOTSTARTED
Definition: BattlegroundSA.h:30
@ BG_SA_SECOND_WARMUP
Definition: BattlegroundSA.h:33
@ BG_SA_BONUS_ROUND
Definition: BattlegroundSA.h:35
@ BG_SA_WARMUP
Definition: BattlegroundSA.h:31

◆ BG_SA_WorldStates

Enumerator
BG_SA_TIMER_MINS 
BG_SA_TIMER_SEC_TENS 
BG_SA_TIMER_SEC_DECS 
BG_SA_ALLY_ATTACKS 
BG_SA_HORDE_ATTACKS 
BG_SA_PURPLE_GATEWS 
BG_SA_RED_GATEWS 
BG_SA_BLUE_GATEWS 
BG_SA_GREEN_GATEWS 
BG_SA_YELLOW_GATEWS 
BG_SA_ANCIENT_GATEWS 
BG_SA_LEFT_GY_ALLIANCE 
BG_SA_RIGHT_GY_ALLIANCE 
BG_SA_CENTER_GY_ALLIANCE 
BG_SA_RIGHT_ATT_TOKEN_ALL 
BG_SA_LEFT_ATT_TOKEN_ALL 
BG_SA_LEFT_ATT_TOKEN_HRD 
BG_SA_RIGHT_ATT_TOKEN_HRD 
BG_SA_HORDE_DEFENCE_TOKEN 
BG_SA_ALLIANCE_DEFENCE_TOKEN 
BG_SA_RIGHT_GY_HORDE 
BG_SA_LEFT_GY_HORDE 
BG_SA_CENTER_GY_HORDE 
BG_SA_BONUS_TIMER 
BG_SA_ENABLE_TIMER 
46{
47 BG_SA_TIMER_MINS = 3559,
50 BG_SA_ALLY_ATTACKS = 4352,
53 BG_SA_RED_GATEWS = 3617,
54 BG_SA_BLUE_GATEWS = 3620,
55 BG_SA_GREEN_GATEWS = 3623,
70 BG_SA_BONUS_TIMER = 0xdf3,
71 BG_SA_ENABLE_TIMER = 3564,
72};
@ BG_SA_ENABLE_TIMER
Definition: BattlegroundSA.h:71
@ BG_SA_ANCIENT_GATEWS
Definition: BattlegroundSA.h:57
@ BG_SA_LEFT_ATT_TOKEN_ALL
Definition: BattlegroundSA.h:62
@ BG_SA_PURPLE_GATEWS
Definition: BattlegroundSA.h:52
@ BG_SA_TIMER_SEC_TENS
Definition: BattlegroundSA.h:48
@ BG_SA_RED_GATEWS
Definition: BattlegroundSA.h:53
@ BG_SA_BLUE_GATEWS
Definition: BattlegroundSA.h:54
@ BG_SA_CENTER_GY_ALLIANCE
Definition: BattlegroundSA.h:60
@ BG_SA_RIGHT_ATT_TOKEN_HRD
Definition: BattlegroundSA.h:64
@ BG_SA_LEFT_GY_ALLIANCE
Definition: BattlegroundSA.h:58
@ BG_SA_RIGHT_ATT_TOKEN_ALL
Definition: BattlegroundSA.h:61
@ BG_SA_YELLOW_GATEWS
Definition: BattlegroundSA.h:56
@ BG_SA_LEFT_GY_HORDE
Definition: BattlegroundSA.h:68
@ BG_SA_ALLIANCE_DEFENCE_TOKEN
Definition: BattlegroundSA.h:66
@ BG_SA_RIGHT_GY_ALLIANCE
Definition: BattlegroundSA.h:59
@ BG_SA_HORDE_DEFENCE_TOKEN
Definition: BattlegroundSA.h:65
@ BG_SA_LEFT_ATT_TOKEN_HRD
Definition: BattlegroundSA.h:63
@ BG_SA_CENTER_GY_HORDE
Definition: BattlegroundSA.h:69
@ BG_SA_GREEN_GATEWS
Definition: BattlegroundSA.h:55
@ BG_SA_RIGHT_GY_HORDE
Definition: BattlegroundSA.h:67
@ BG_SA_ALLY_ATTACKS
Definition: BattlegroundSA.h:50
@ BG_SA_HORDE_ATTACKS
Definition: BattlegroundSA.h:51
@ BG_SA_TIMER_SEC_DECS
Definition: BattlegroundSA.h:49
@ BG_SA_BONUS_TIMER
Definition: BattlegroundSA.h:70
@ BG_SA_TIMER_MINS
Definition: BattlegroundSA.h:47

◆ npc

enum npc
Enumerator
NPC_ANTI_PERSONNAL_CANNON 
NPC_DEMOLISHER_SA 
NPC_RIGGER_SPARKLIGHT 
NPC_GORGRIL_RIGSPARK 
75{
77 NPC_DEMOLISHER_SA = 28781,
80};
@ NPC_RIGGER_SPARKLIGHT
Definition: BattlegroundSA.h:78
@ NPC_GORGRIL_RIGSPARK
Definition: BattlegroundSA.h:79
@ NPC_DEMOLISHER_SA
Definition: BattlegroundSA.h:77
@ NPC_ANTI_PERSONNAL_CANNON
Definition: BattlegroundSA.h:76

Variable Documentation

◆ BG_SA_Factions

uint32 const BG_SA_Factions[2]

◆ BG_SA_GYEntries

const uint32 BG_SA_GYEntries[BG_SA_MAX_GY]
Initial value:
=
{
1350,
1349,
1347,
1346,
1348,
}

Referenced by BattlegroundSA::CaptureGraveyard(), BattlegroundSA::GetClosestGraveyard(), and BattlegroundSA::ResetObjs().

◆ BG_SA_GYOrientation

float const BG_SA_GYOrientation[BG_SA_MAX_GY]
Initial value:
=
{
6.202f,
1.926f,
3.917f,
3.104f,
6.148f,
}

Referenced by BattlegroundSA::CaptureGraveyard(), and BattlegroundSA::ResetObjs().

◆ BG_SA_NpcEntries

◆ BG_SA_NpcSpawnlocs

◆ BG_SA_ObjEntries

uint32 const BG_SA_ObjEntries[BG_SA_MAXOBJ+BG_SA_FLAG_AMOUNT]
Initial value:
=
{
190722,
190727,
190724,
190726,
190723,
192549,
192834,
0,
0,
192687,
192685,
192689,
192690,
192691,
191311,
191311,
191311,
191310,
191306,
191308,
192819,
192819,
192819,
192819,
192819,
190753
}

Referenced by BattlegroundSA::CaptureGraveyard(), BattlegroundSA::EventPlayerUsedGO(), and BattlegroundSA::ResetObjs().

◆ BG_SA_ObjSpawnlocs

float const BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4]

◆ SOTADefPortalDest

const float SOTADefPortalDest[5][4]
Initial value:
=
{
{ 1388.94f, 103.067f, 34.49f, 5.4571f },
{ 1043.69f, -87.95f, 87.12f, 0.003f },
{ 1441.0411f, -240.974f, 35.264f, 0.949f },
{ 1228.342f, -235.234f, 60.03f, 0.4584f },
{ 1193.857f, 69.9f, 58.046f, 5.7245f },
}

Referenced by BattlegroundSA::DefendersPortalTeleport().