1929 {
1930 bool dispel = false;
1932 {
1934 dispel = true;
1937 break;
1938 default:
1939 return;
1940 }
1941
1943 if (dispel)
1946
1949 }
@ AURA_REMOVE_BY_DEATH
Definition: SpellAuraDefines.h:396
@ AURA_REMOVE_BY_EXPIRE
Definition: SpellAuraDefines.h:395
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition: SpellAuraDefines.h:394
@ SPELLVALUE_BASE_POINT1
Definition: SpellDefines.h:115
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:148
@ SPELL_NECROTIC_PLAGUE_JUMP
Definition: boss_the_lich_king.cpp:126
@ SPELL_PLAGUE_SIPHON
Definition: boss_the_lich_king.cpp:127
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
Definition: SpellDefines.h:162
void AddSpellMod(SpellValueMod mod, int32 value)
Definition: SpellDefines.h:164
AuraApplication const * GetTargetApplication() const
Definition: SpellScript.cpp:1194
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
ObjectGuid GetCasterGUID() const
Definition: SpellScript.cpp:1015