902 {
905 if (xt002->HasAura(aurEff->GetAmount()))
907 {
910 }
911 }
@ TEMPSUMMON_TIMED_DESPAWN
Definition: Object.h:44
@ SPELL_VOID_ZONE_DAMAGE
Definition: boss_xt002.cpp:56
@ NPC_VOID_ZONE
Definition: boss_xt002.cpp:85
Definition: Creature.h:46
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2318
Definition: Player.h:1046
uint32 Id
Definition: SpellInfo.h:318
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005