80 {
82 {
83
85 return;
86
89 {
91 }
92 else
93 {
95 }
96
97
98 target->CastSpell(target, spellId, true);
99 return;
100 }
101 }
std::uint32_t uint32
Definition: Define.h:108
@ SPELL_AURA_TRANSFORM
Definition: SpellAuraDefines.h:119
@ SPELL_WINTER_WONDERVOLT_RED_WOMEN
Definition: winter_veil.cpp:70
@ SPELL_WINTER_WONDERVOLT_GREEN_WOMEN
Definition: winter_veil.cpp:68
@ SPELL_WINTER_WONDERVOLT_RED_MAN
Definition: winter_veil.cpp:71
@ SPELL_WINTER_WONDERVOLT_GREEN_MAN
Definition: winter_veil.cpp:69
@ GENDER_MALE
Definition: SharedDefines.h:60
@ TEAM_ALLIANCE
Definition: SharedDefines.h:732
Definition: Player.h:1046
Player * GetHitPlayer()
Definition: SpellScript.cpp:471