AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_utgarde_keep.cpp File Reference
#include "InstanceMapScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "utgarde_keep.h"

Go to the source code of this file.

Classes

class  instance_utgarde_keep
 
struct  instance_utgarde_keep::instance_utgarde_keep_InstanceMapScript
 

Functions

void AddSC_instance_utgarde_keep ()
 

Variables

ObjectData const creatureData []
 

Function Documentation

◆ AddSC_instance_utgarde_keep()

void AddSC_instance_utgarde_keep ( )
321{
323}
Definition: instance_utgarde_keep.cpp:34

Referenced by AddNorthrendScripts().

Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ NPC_SKARVALD
Definition: utgarde_keep.h:72
@ NPC_DARK_RANGER_MARRAH
Definition: utgarde_keep.h:76
@ NPC_SKARVALD_GHOST
Definition: utgarde_keep.h:73
@ NPC_DALRONN_GHOST
Definition: utgarde_keep.h:71
@ NPC_DALRONN
Definition: utgarde_keep.h:70
@ DATA_DALRONN
Definition: utgarde_keep.h:32
@ DATA_DARK_RANGER_MARRAH
Definition: utgarde_keep.h:36
@ DATA_SKARVALD_GHOST
Definition: utgarde_keep.h:35
@ DATA_SKARVALD
Definition: utgarde_keep.h:33
@ DATA_DALRONN_GHOST
Definition: utgarde_keep.h:34

Referenced by instance_utgarde_keep::instance_utgarde_keep_InstanceMapScript::instance_utgarde_keep_InstanceMapScript().