1363 {
1364 if (aurEff->GetTotalTicks() > 0 && aurEff->GetTickNumber() ==
uint32(aurEff->GetTotalTicks()) - 1)
1365 {
1369 return;
1370
1372 {
1373 if (
Unit* caster2 = aur->GetCaster())
1374 {
1376 {
1377 caster2->ToCreature()->DespawnOrUnsummon();
1378 }
1379 }
1381 return;
1382 }
1384 {
1387 {
1390 }
1391 }
1393 {
1395 {
1398 }
1399 }
1400 }
1401 }
std::uint32_t uint32
Definition: Define.h:108
@ TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN
Definition: Object.h:43
@ TEMPSUMMON_CORPSE_TIMED_DESPAWN
Definition: Object.h:47
@ TYPEID_UNIT
Definition: ObjectGuid.h:37
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
@ SPELL_FLASH_FREEZE_TRAPPED_PLAYER
Definition: boss_hodir.cpp:39
@ SPELL_FLASH_FREEZE_INSTAKILL
Definition: boss_hodir.cpp:38
@ SPELL_FLASH_FREEZE_TRAPPED_NPC
Definition: boss_hodir.cpp:40
@ NPC_FLASH_FREEZE_NPC
Definition: boss_hodir.cpp:108
@ NPC_FLASH_FREEZE_PLR
Definition: boss_hodir.cpp:107
virtual void SetData(uint32, uint32)
Definition: UnitAI.h:203
virtual void JustSummoned(Creature *)
Definition: CreatureAI.h:131
Definition: Creature.h:46
CreatureAI * AI() const
Definition: Creature.h:135
TypeID GetTypeId() const
Definition: Object.h:121
Creature * ToCreature()
Definition: Object.h:197
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2318
float GetPositionZ() const
Definition: Position.h:119
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5499
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Definition: SpellAuras.h:87
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165