AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "ScriptMgr.h"
Public Member Functions | |
bool | isAfterLoadScript () const override |
void | checkValidity () override |
Public Member Functions inherited from ScriptObject | |
virtual bool | IsDatabaseBound () const |
virtual bool | isAfterLoadScript () const |
virtual void | checkValidity () |
const std::string & | GetName () const |
Public Member Functions inherited from MapScript< BattlegroundMap > | |
void | checkMap () |
MapEntry const * | GetEntry () |
virtual void | OnCreate (BattlegroundMap *) |
virtual void | OnDestroy (BattlegroundMap *) |
virtual void | OnLoadGridMap (BattlegroundMap *, GridMap *, uint32, uint32) |
virtual void | OnUnloadGridMap (BattlegroundMap *, GridMap *, uint32, uint32) |
virtual void | OnPlayerEnter (BattlegroundMap *, Player *) |
virtual void | OnPlayerLeave (BattlegroundMap *, Player *) |
void | OnUpdate (BattlegroundMap *, uint32) override |
Public Member Functions inherited from UpdatableScript< TObject > | |
virtual void | OnUpdate (TObject *, uint32) |
Protected Member Functions | |
BattlegroundMapScript (const char *name, uint32 mapId) | |
Protected Member Functions inherited from ScriptObject | |
ScriptObject (const char *name) | |
virtual | ~ScriptObject ()=default |
Protected Member Functions inherited from MapScript< BattlegroundMap > | |
MapScript (uint32 mapId) | |
Protected Member Functions inherited from UpdatableScript< TObject > | |
UpdatableScript ()=default | |
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protected |
References ScriptRegistry< TScript >::AddScript().
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inlineoverridevirtual |
Reimplemented from ScriptObject.
References MapScript< BattlegroundMap >::checkMap(), MapScript< BattlegroundMap >::GetEntry(), and LOG_ERROR.
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inlineoverridevirtual |
Reimplemented from ScriptObject.