415 {
417 {
419 switch (unitTarget->getClass())
420 {
423 break;
426 break;
429 break;
432 break;
433 default:
434 return;
435 }
437 caster->
CastSpell(caster, spell_id,
true);
438 }
439 }
std::uint32_t uint32
Definition: Define.h:108
@ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN
Definition: spell_paladin.cpp:45
@ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN
Definition: spell_paladin.cpp:43
@ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID
Definition: spell_paladin.cpp:42
@ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST
Definition: spell_paladin.cpp:44
@ CLASS_DRUID
Definition: SharedDefines.h:123
@ CLASS_SHAMAN
Definition: SharedDefines.h:119
@ CLASS_PRIEST
Definition: SharedDefines.h:117
@ CLASS_PALADIN
Definition: SharedDefines.h:114
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401