AzerothCore 3.3.5a
OpenSource WoW Emulator
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FlameLeviathanPursuedTargetSelector Class Reference

Public Member Functions

 FlameLeviathanPursuedTargetSelector ()
 
bool operator() (WorldObject *target) const
 

Private Types

enum  Area { AREA_FORMATION_GROUNDS = 4652 }
 

Detailed Description

Member Enumeration Documentation

◆ Area

Enumerator
AREA_FORMATION_GROUNDS 
1589 {
1591 };
@ AREA_FORMATION_GROUNDS
Definition: boss_flame_leviathan.cpp:1590

Constructor & Destructor Documentation

◆ FlameLeviathanPursuedTargetSelector()

FlameLeviathanPursuedTargetSelector::FlameLeviathanPursuedTargetSelector ( )
inlineexplicit
1594{};

Member Function Documentation

◆ operator()()

bool FlameLeviathanPursuedTargetSelector::operator() ( WorldObject target) const
inline

No players, only vehicles (todo: check if blizzlike)

NPC entries must match

NPC must be a valid vehicle installation

Entity needs to be in appropriate area

Vehicle must be in use by player

1597 {
1599 Creature* creatureTarget = target->ToCreature();
1600 if (!creatureTarget)
1601 return true;
1602
1604 if (creatureTarget->GetEntry() != NPC_SALVAGED_DEMOLISHER && creatureTarget->GetEntry() != NPC_SALVAGED_SIEGE_ENGINE)
1605 return true;
1606
1608 Vehicle* vehicle = creatureTarget->GetVehicleKit();
1609 if (!vehicle)
1610 return true;
1611
1613 if (target->GetAreaId() != AREA_FORMATION_GROUNDS)
1614 return true;
1615
1617 bool playerFound = false;
1618 for (SeatMap::const_iterator itr = vehicle->Seats.begin(); itr != vehicle->Seats.end() && !playerFound; ++itr)
1619 if (itr->second.Passenger.Guid.IsPlayer())
1620 playerFound = true;
1621
1622 return !playerFound;
1623 }
@ NPC_SALVAGED_SIEGE_ENGINE
Definition: ulduar.h:155
@ NPC_SALVAGED_DEMOLISHER
Definition: ulduar.h:158
Definition: Creature.h:46
uint32 GetEntry() const
Definition: Object.h:109
Creature * ToCreature()
Definition: Object.h:197
uint32 GetAreaId() const
Definition: Object.cpp:3083
Vehicle * GetVehicleKit() const
Definition: Unit.h:2353
Definition: Vehicle.h:30
SeatMap Seats
Definition: Vehicle.h:57

References WorldObject::GetAreaId(), Object::GetEntry(), Unit::GetVehicleKit(), NPC_SALVAGED_DEMOLISHER, NPC_SALVAGED_SIEGE_ENGINE, Vehicle::Seats, and Object::ToCreature().