1328 {
1331 if (!pPrisoner)
1332 {
1334 if (!pPrisoner)
1335 {
1337 if (!pPrisoner)
1339 }
1340 }
1341 if (!pPrisoner || !pPrisoner->
IsAlive())
1342 return false;
1343
1347 {
1350 break;
1353 break;
1356 break;
1359 break;
1360 }
1361 return true;
1362 }
@ NPC_EBON_BLADE_PRISONER_TROLL
Definition: go_scripts.cpp:1313
@ SPELL_SUMMON_BLADE_KNIGHT_NE
Definition: go_scripts.cpp:1317
@ NPC_EBON_BLADE_PRISONER_NE
Definition: go_scripts.cpp:1312
@ SPELL_SUMMON_BLADE_KNIGHT_H
Definition: go_scripts.cpp:1316
@ SPELL_SUMMON_BLADE_KNIGHT_ORC
Definition: go_scripts.cpp:1318
@ NPC_EBON_BLADE_PRISONER_ORC
Definition: go_scripts.cpp:1314
@ NPC_EBON_BLADE_PRISONER_HUMAN
Definition: go_scripts.cpp:1311
@ SPELL_SUMMON_BLADE_KNIGHT_TROLL
Definition: go_scripts.cpp:1319
Definition: Creature.h:46
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition: Creature.cpp:2108
void UseDoorOrButton(uint32 time_to_restore=0, bool alternative=false, Unit *user=nullptr)
Definition: GameObject.cpp:1427
uint32 GetEntry() const
Definition: Object.h:109
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2409
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition: PlayerQuest.cpp:1911
bool IsAlive() const
Definition: Unit.h:1808
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169