520 {
525
527 {
529 {
532 }
533 }
534 else
536 }
std::int32_t int32
Definition: Define.h:104
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
@ SPELL_ROGUE_PREY_ON_THE_WEAK
Definition: spell_rogue.cpp:41
@ EFFECT_0
Definition: SharedDefines.h:30
Player * ToPlayer()
Definition: Object.h:195
TypeID GetTypeId() const
Definition: Object.h:121
Unit * GetSelectedUnit() const
Definition: Player.cpp:11433
float GetHealthPct() const
Definition: Unit.h:1448
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5610
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4835
Unit * GetVictim() const
Definition: Unit.h:1386
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:391
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
Unit * GetTarget() const
Definition: SpellScript.cpp:1165