AzerothCore 3.3.5a
OpenSource WoW Emulator
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World Class Reference

The World. More...

#include "World.h"

Inheritance diagram for World:
IWorld

Public Types

typedef std::list< WorldSession * > Queue
 

Public Member Functions

 World ()
 World constructor. More...
 
 ~World () override
 World destructor. More...
 
WorldSessionFindSession (uint32 id) const override
 Find a session by its id. More...
 
WorldSessionFindOfflineSession (uint32 id) const override
 
WorldSessionFindOfflineSessionForCharacterGUID (ObjectGuid::LowType guidLow) const override
 
void AddSession (WorldSession *s) override
 
bool KickSession (uint32 id) override
 Remove a given session. More...
 
void UpdateMaxSessionCounters () override
 Get the number of current active sessions. More...
 
const SessionMapGetAllSessions () const override
 
uint32 GetActiveAndQueuedSessionCount () const override
 
uint32 GetActiveSessionCount () const override
 
uint32 GetQueuedSessionCount () const override
 
uint32 GetMaxQueuedSessionCount () const override
 Get the maximum number of parallel sessions on the server since last reboot. More...
 
uint32 GetMaxActiveSessionCount () const override
 
uint32 GetPlayerCount () const override
 Get number of players. More...
 
uint32 GetMaxPlayerCount () const override
 
void IncreasePlayerCount () override
 Increase/Decrease number of players. More...
 
void DecreasePlayerCount () override
 
PlayerFindPlayerInZone (uint32 zone) override
 Find a player in a specified zone. More...
 
bool IsClosed () const override
 Deny clients? More...
 
void SetClosed (bool val) override
 Close world. More...
 
AccountTypes GetPlayerSecurityLimit () const override
 Security level limitations. More...
 
void SetPlayerSecurityLimit (AccountTypes sec) override
 
void LoadDBAllowedSecurityLevel () override
 
void SetPlayerAmountLimit (uint32 limit) override
 Active session server limit. More...
 
uint32 GetPlayerAmountLimit () const override
 
void AddQueuedPlayer (WorldSession *) override
 
bool RemoveQueuedPlayer (WorldSession *session) override
 
int32 GetQueuePos (WorldSession *) override
 
bool HasRecentlyDisconnected (WorldSession *) override
 
bool getAllowMovement () const override
 
void SetAllowMovement (bool allow) override
 Allow/Disallow object movements. More...
 
void SetNewCharString (std::string const &str) override
 Set the string for new characters (first login) More...
 
std::string const & GetNewCharString () const override
 Get the string for new characters (first login) More...
 
LocaleConstant GetDefaultDbcLocale () const override
 
std::string const & GetDataPath () const override
 Get the path where data (dbc, maps) are stored on disk. More...
 
Seconds GetNextDailyQuestsResetTime () const override
 Next daily quests and random bg reset time. More...
 
Seconds GetNextWeeklyQuestsResetTime () const override
 
Seconds GetNextRandomBGResetTime () const override
 
uint16 GetConfigMaxSkillValue () const override
 Get the maximum skill level a player can reach. More...
 
void SetInitialWorldSettings () override
 Initialize the World. More...
 
void LoadConfigSettings (bool reload=false) override
 Initialize config values. More...
 
void SendGlobalMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a packet to all players (except self if mentioned) More...
 
void SendGlobalGMMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a packet to all GMs (except self if mentioned) More...
 
bool SendZoneMessage (uint32 zone, WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a packet to all players (or players selected team) in the zone (except self if mentioned) More...
 
void SendZoneText (uint32 zone, const char *text, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL) override
 Send a System Message to all players in the zone (except self if mentioned) More...
 
void SendServerMessage (ServerMessageType messageID, std::string stringParam="", Player *player=nullptr) override
 Send a server message to the user(s) More...
 
bool IsShuttingDown () const override
 Are we in the middle of a shutdown? More...
 
uint32 GetShutDownTimeLeft () const override
 
void ShutdownServ (uint32 time, uint32 options, uint8 exitcode, const std::string &reason=std::string()) override
 Shutdown the server. More...
 
void ShutdownCancel () override
 Cancel a planned server shutdown. More...
 
void ShutdownMsg (bool show=false, Player *player=nullptr, const std::string &reason=std::string()) override
 Display a shutdown message to the user(s) More...
 
void Update (uint32 diff) override
 Update the World ! More...
 
void UpdateSessions (uint32 diff) override
 
void setRate (Rates rate, float value) override
 Set a server rate (see Rates) More...
 
float getRate (Rates rate) const override
 Get a server rate (see Rates) More...
 
void setBoolConfig (WorldBoolConfigs index, bool value) override
 Set a server configuration element (see #WorldConfigs) More...
 
bool getBoolConfig (WorldBoolConfigs index) const override
 Get a server configuration element (see #WorldConfigs) More...
 
void setFloatConfig (WorldFloatConfigs index, float value) override
 Set a server configuration element (see #WorldConfigs) More...
 
float getFloatConfig (WorldFloatConfigs index) const override
 Get a server configuration element (see #WorldConfigs) More...
 
void setIntConfig (WorldIntConfigs index, uint32 value) override
 Set a server configuration element (see #WorldConfigs) More...
 
uint32 getIntConfig (WorldIntConfigs index) const override
 Get a server configuration element (see #WorldConfigs) More...
 
void setWorldState (uint32 index, uint64 value) override
 
uint64 getWorldState (uint32 index) const override
 
void LoadWorldStates () override
 
bool IsPvPRealm () const override
 Are we on a "Player versus Player" server? More...
 
bool IsFFAPvPRealm () const override
 
void KickAll () override
 Kick (and save) all players. More...
 
void KickAllLess (AccountTypes sec) override
 Kick (and save) all players with security level less sec More...
 
uint32 GetNextWhoListUpdateDelaySecs () override
 
void ProcessCliCommands () override
 
void QueueCliCommand (CliCommandHolder *commandHolder) override
 
void ForceGameEventUpdate () override
 
void UpdateRealmCharCount (uint32 accid) override
 
LocaleConstant GetAvailableDbcLocale (LocaleConstant locale) const override
 
void LoadDBVersion () override
 
char const * GetDBVersion () const override
 
void UpdateAreaDependentAuras () override
 
uint32 GetCleaningFlags () const override
 
void SetCleaningFlags (uint32 flags) override
 
void ResetEventSeasonalQuests (uint16 event_id) override
 
std::string const & GetRealmName () const override
 
void SetRealmName (std::string name) override
 
void RemoveOldCorpses () override
 
void DoForAllOnlinePlayers (std::function< void(Player *)> exec) override
 
- Public Member Functions inherited from IWorld
virtual ~IWorld ()=default
 
virtual WorldSessionFindSession (uint32 id) const =0
 
virtual WorldSessionFindOfflineSession (uint32 id) const =0
 
virtual WorldSessionFindOfflineSessionForCharacterGUID (ObjectGuid::LowType guidLow) const =0
 
virtual void AddSession (WorldSession *s)=0
 
virtual bool KickSession (uint32 id)=0
 
virtual void UpdateMaxSessionCounters ()=0
 
virtual const SessionMapGetAllSessions () const =0
 
virtual uint32 GetActiveAndQueuedSessionCount () const =0
 
virtual uint32 GetActiveSessionCount () const =0
 
virtual uint32 GetQueuedSessionCount () const =0
 
virtual uint32 GetMaxQueuedSessionCount () const =0
 
virtual uint32 GetMaxActiveSessionCount () const =0
 
virtual uint32 GetPlayerCount () const =0
 
virtual uint32 GetMaxPlayerCount () const =0
 
virtual void IncreasePlayerCount ()=0
 
virtual void DecreasePlayerCount ()=0
 
virtual PlayerFindPlayerInZone (uint32 zone)=0
 
virtual bool IsClosed () const =0
 
virtual void SetClosed (bool val)=0
 
virtual AccountTypes GetPlayerSecurityLimit () const =0
 
virtual void SetPlayerSecurityLimit (AccountTypes sec)=0
 
virtual void LoadDBAllowedSecurityLevel ()=0
 
virtual void SetPlayerAmountLimit (uint32 limit)=0
 
virtual uint32 GetPlayerAmountLimit () const =0
 
virtual void AddQueuedPlayer (WorldSession *)=0
 
virtual bool RemoveQueuedPlayer (WorldSession *session)=0
 
virtual int32 GetQueuePos (WorldSession *)=0
 
virtual bool HasRecentlyDisconnected (WorldSession *)=0
 
virtual bool getAllowMovement () const =0
 
virtual void SetAllowMovement (bool allow)=0
 
virtual void SetNewCharString (std::string const &str)=0
 
virtual std::string const & GetNewCharString () const =0
 
virtual LocaleConstant GetDefaultDbcLocale () const =0
 
virtual std::string const & GetDataPath () const =0
 
virtual Seconds GetNextDailyQuestsResetTime () const =0
 
virtual Seconds GetNextWeeklyQuestsResetTime () const =0
 
virtual Seconds GetNextRandomBGResetTime () const =0
 
virtual uint16 GetConfigMaxSkillValue () const =0
 
virtual void SetInitialWorldSettings ()=0
 
virtual void LoadConfigSettings (bool reload=false)=0
 
virtual void SendGlobalMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual void SendGlobalGMMessage (WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual bool SendZoneMessage (uint32 zone, WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual void SendZoneText (uint32 zone, const char *text, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)=0
 
virtual void SendServerMessage (ServerMessageType messageID, std::string stringParam="", Player *player=nullptr)=0
 
virtual bool IsShuttingDown () const =0
 
virtual uint32 GetShutDownTimeLeft () const =0
 
virtual void ShutdownServ (uint32 time, uint32 options, uint8 exitcode, const std::string &reason=std::string())=0
 
virtual void ShutdownCancel ()=0
 
virtual void ShutdownMsg (bool show=false, Player *player=nullptr, const std::string &reason=std::string())=0
 
virtual void Update (uint32 diff)=0
 
virtual void UpdateSessions (uint32 diff)=0
 
virtual void setRate (Rates rate, float value)=0
 
virtual float getRate (Rates rate) const =0
 
virtual void setBoolConfig (WorldBoolConfigs index, bool value)=0
 
virtual bool getBoolConfig (WorldBoolConfigs index) const =0
 
virtual void setFloatConfig (WorldFloatConfigs index, float value)=0
 
virtual float getFloatConfig (WorldFloatConfigs index) const =0
 
virtual void setIntConfig (WorldIntConfigs index, uint32 value)=0
 
virtual uint32 getIntConfig (WorldIntConfigs index) const =0
 
virtual void setWorldState (uint32 index, uint64 value)=0
 
virtual uint64 getWorldState (uint32 index) const =0
 
virtual void LoadWorldStates ()=0
 
virtual bool IsPvPRealm () const =0
 
virtual bool IsFFAPvPRealm () const =0
 
virtual void KickAll ()=0
 
virtual void KickAllLess (AccountTypes sec)=0
 
virtual uint32 GetNextWhoListUpdateDelaySecs ()=0
 
virtual void ProcessCliCommands ()=0
 
virtual void QueueCliCommand (CliCommandHolder *commandHolder)=0
 
virtual void ForceGameEventUpdate ()=0
 
virtual void UpdateRealmCharCount (uint32 accid)=0
 
virtual LocaleConstant GetAvailableDbcLocale (LocaleConstant locale) const =0
 
virtual void LoadDBVersion ()=0
 
virtual char const * GetDBVersion () const =0
 
virtual void UpdateAreaDependentAuras ()=0
 
virtual uint32 GetCleaningFlags () const =0
 
virtual void SetCleaningFlags (uint32 flags)=0
 
virtual void ResetEventSeasonalQuests (uint16 event_id)=0
 
virtual std::string const & GetRealmName () const =0
 
virtual void SetRealmName (std::string name)=0
 
virtual void RemoveOldCorpses ()=0
 
virtual void DoForAllOnlinePlayers (std::function< void(Player *)> exec)=0
 

Static Public Member Functions

static Worldinstance ()
 
static uint8 GetExitCode ()
 
static void StopNow (uint8 exitcode)
 
static bool IsStopped ()
 
static float GetMaxVisibleDistanceOnContinents ()
 
static float GetMaxVisibleDistanceInInstances ()
 
static float GetMaxVisibleDistanceInBGArenas ()
 

Static Public Attributes

static uint32 m_worldLoopCounter = 0
 

Protected Member Functions

void _UpdateGameTime ()
 Update the game time. More...
 
void _UpdateRealmCharCount (PreparedQueryResult resultCharCount)
 
void InitDailyQuestResetTime ()
 
void InitWeeklyQuestResetTime ()
 
void InitMonthlyQuestResetTime ()
 
void InitRandomBGResetTime ()
 
void InitCalendarOldEventsDeletionTime ()
 
void InitGuildResetTime ()
 
void ResetDailyQuests ()
 
void ResetWeeklyQuests ()
 
void ResetMonthlyQuests ()
 
void ResetRandomBG ()
 
void CalendarDeleteOldEvents ()
 
void ResetGuildCap ()
 

Private Types

typedef std::unordered_map< uint32, time_t > DisconnectMap
 
typedef std::map< uint32, uint64WorldStatesMap
 

Private Member Functions

void DetectDBCLang ()
 
void AddSession_ (WorldSession *s)
 
void ProcessQueryCallbacks ()
 
void FinalizePlayerWorldSession (WorldSession *session)
 Executed when a World Session is being finalized. Be it from a normal login or via queue popping. More...
 

Private Attributes

uint32 _shutdownTimer
 
uint32 _shutdownMask
 
uint32 _cleaningFlags
 
bool _isClosed
 
IntervalTimer _timers [WUPDATE_COUNT]
 
Seconds _mail_expire_check_timer
 
SessionMap _sessions
 
SessionMap _offlineSessions
 
DisconnectMap _disconnects
 
uint32 _maxActiveSessionCount
 
uint32 _maxQueuedSessionCount
 
uint32 _playerCount
 
uint32 _maxPlayerCount
 
std::string _newCharString
 
float _rate_values [MAX_RATES]
 
uint32 _int_configs [INT_CONFIG_VALUE_COUNT]
 
bool _bool_configs [BOOL_CONFIG_VALUE_COUNT]
 
float _float_configs [FLOAT_CONFIG_VALUE_COUNT]
 
WorldStatesMap _worldstates
 
uint32 _playerLimit
 
AccountTypes _allowedSecurityLevel
 
LocaleConstant _defaultDbcLocale
 
uint32 _availableDbcLocaleMask
 
bool _allowMovement
 
std::string _dataPath
 
std::string _realmName
 
LockedQueue< CliCommandHolder * > _cliCmdQueue
 
Seconds _nextDailyQuestReset
 
Seconds _nextWeeklyQuestReset
 
Seconds _nextMonthlyQuestReset
 
Seconds _nextRandomBGReset
 
Seconds _nextCalendarOldEventsDeletionTime
 
Seconds _nextGuildReset
 
Queue _queuedPlayer
 
LockedQueue< WorldSession * > _addSessQueue
 
std::string _dbVersion
 
QueryCallbackProcessor _queryProcessor
 

Static Private Attributes

static std::atomic_long _stopEvent = false
 
static uint8 _exitCode = SHUTDOWN_EXIT_CODE
 
static float _maxVisibleDistanceOnContinents = DEFAULT_VISIBILITY_DISTANCE
 
static float _maxVisibleDistanceInInstances = DEFAULT_VISIBILITY_INSTANCE
 
static float _maxVisibleDistanceInBGArenas = DEFAULT_VISIBILITY_BGARENAS
 

Detailed Description

The World.

Member Typedef Documentation

◆ DisconnectMap

typedef std::unordered_map<uint32, time_t> World::DisconnectMap
private

◆ Queue

typedef std::list<WorldSession*> World::Queue

◆ WorldStatesMap

typedef std::map<uint32, uint64> World::WorldStatesMap
private

Constructor & Destructor Documentation

◆ World()

World::World ( )

World constructor.

116{
117 _playerLimit = 0;
119 _allowMovement = true;
120 _shutdownMask = 0;
121 _shutdownTimer = 0;
124 _playerCount = 0;
125 _maxPlayerCount = 0;
131 _nextGuildReset = 0s;
134 _isClosed = false;
135 _cleaningFlags = 0;
136
137 memset(_rate_values, 0, sizeof(_rate_values));
138 memset(_int_configs, 0, sizeof(_int_configs));
139 memset(_bool_configs, 0, sizeof(_bool_configs));
140 memset(_float_configs, 0, sizeof(_float_configs));
141}
@ LOCALE_enUS
Definition: Common.h:66
@ SEC_PLAYER
Definition: Common.h:57
Seconds _nextGuildReset
Definition: World.h:419
uint32 _shutdownMask
Definition: World.h:369
bool _bool_configs[BOOL_CONFIG_VALUE_COUNT]
Definition: World.h:391
uint32 _cleaningFlags
Definition: World.h:371
float _float_configs[FLOAT_CONFIG_VALUE_COUNT]
Definition: World.h:392
LocaleConstant _defaultDbcLocale
Definition: World.h:397
float _rate_values[MAX_RATES]
Definition: World.h:389
Seconds _nextDailyQuestReset
Definition: World.h:414
bool _isClosed
Definition: World.h:373
uint32 _maxPlayerCount
Definition: World.h:385
uint32 _maxQueuedSessionCount
Definition: World.h:383
Seconds _nextMonthlyQuestReset
Definition: World.h:416
uint32 _int_configs[INT_CONFIG_VALUE_COUNT]
Definition: World.h:390
Seconds _nextCalendarOldEventsDeletionTime
Definition: World.h:418
Seconds _nextWeeklyQuestReset
Definition: World.h:415
uint32 _shutdownTimer
Definition: World.h:368
uint32 _maxActiveSessionCount
Definition: World.h:382
Seconds _nextRandomBGReset
Definition: World.h:417
bool _allowMovement
Definition: World.h:400
uint32 _playerCount
Definition: World.h:384
uint32 _playerLimit
Definition: World.h:395
AccountTypes _allowedSecurityLevel
Definition: World.h:396
Seconds _mail_expire_check_timer
Definition: World.h:376

References _allowedSecurityLevel, _allowMovement, _bool_configs, _cleaningFlags, _defaultDbcLocale, _float_configs, _int_configs, _isClosed, _mail_expire_check_timer, _maxActiveSessionCount, _maxPlayerCount, _maxQueuedSessionCount, _nextCalendarOldEventsDeletionTime, _nextDailyQuestReset, _nextGuildReset, _nextMonthlyQuestReset, _nextRandomBGReset, _nextWeeklyQuestReset, _playerCount, _playerLimit, _rate_values, _shutdownMask, _shutdownTimer, LOCALE_enUS, and SEC_PLAYER.

◆ ~World()

World::~World ( )
override

World destructor.

  • Empty the kicked session set
145{
147 while (!_sessions.empty())
148 {
149 // not remove from queue, prevent loading new sessions
150 delete _sessions.begin()->second;
151 _sessions.erase(_sessions.begin());
152 }
153
154 while (!_offlineSessions.empty())
155 {
156 delete _offlineSessions.begin()->second;
157 _offlineSessions.erase(_offlineSessions.begin());
158 }
159
160 CliCommandHolder* command = nullptr;
161 while (_cliCmdQueue.next(command))
162 delete command;
163
166
167 //TODO free addSessQueue
168}
static void clear()
Definition: MMapFactory.cpp:48
static void clear()
Definition: VMapFactory.cpp:39
bool next(T &result)
Gets the next result in the queue, if any.
Definition: LockedQueue.h:63
Storage class for commands issued for delayed execution.
Definition: IWorld.h:34
SessionMap _offlineSessions
Definition: World.h:379
SessionMap _sessions
Definition: World.h:378
LockedQueue< CliCommandHolder * > _cliCmdQueue
Definition: World.h:411

References _cliCmdQueue, _offlineSessions, _sessions, MMAP::MMapFactory::clear(), VMAP::VMapFactory::clear(), and LockedQueue< T, StorageType >::next().

Member Function Documentation

◆ _UpdateGameTime()

void World::_UpdateGameTime ( )
protected

Update the game time.

  • update the time
  • if there is a shutdown timer
  • ... and it is overdue, stop the world (set m_stopEvent)
  • ... else decrease it and if necessary display a shutdown countdown to the users
2660{
2662 Seconds lastGameTime = GameTime::GetGameTime();
2664
2665 Seconds elapsed = GameTime::GetGameTime() - lastGameTime;
2666
2668 if (!IsStopped() && _shutdownTimer > 0 && elapsed > 0s)
2669 {
2671 if (_shutdownTimer <= elapsed.count())
2672 {
2674 _stopEvent = true; // exist code already set
2675 else
2676 _shutdownTimer = 1; // minimum timer value to wait idle state
2677 }
2679 else
2680 {
2681 _shutdownTimer -= elapsed.count();
2682
2683 ShutdownMsg();
2684 }
2685 }
2686}
std::chrono::seconds Seconds
Seconds shorthand typedef.
Definition: Duration.h:30
@ SHUTDOWN_MASK_IDLE
Definition: World.h:48
void UpdateGameTimers()
Update all timers.
Definition: GameTime.cpp:63
Seconds GetGameTime()
Definition: GameTime.cpp:38
uint32 GetActiveAndQueuedSessionCount() const override
Definition: World.h:167
void ShutdownMsg(bool show=false, Player *player=nullptr, const std::string &reason=std::string()) override
Display a shutdown message to the user(s)
Definition: World.cpp:2744
static std::atomic_long _stopEvent
Definition: World.h:366
static bool IsStopped()
Definition: World.h:254

References _shutdownMask, _shutdownTimer, _stopEvent, GetActiveAndQueuedSessionCount(), GameTime::GetGameTime(), IsStopped(), SHUTDOWN_MASK_IDLE, ShutdownMsg(), and GameTime::UpdateGameTimers().

Referenced by Update().

◆ _UpdateRealmCharCount()

void World::_UpdateRealmCharCount ( PreparedQueryResult  resultCharCount)
protected
2905{
2906 if (resultCharCount)
2907 {
2908 Field* fields = resultCharCount->Fetch();
2909 uint32 accountId = fields[0].Get<uint32>();
2910 uint8 charCount = uint8(fields[1].Get<uint64>());
2911
2912 LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
2913
2915 stmt->SetData(0, charCount);
2916 stmt->SetData(1, accountId);
2917 stmt->SetData(2, realm.Id.Realm);
2918 trans->Append(stmt);
2919
2920 LoginDatabase.CommitTransaction(trans);
2921 }
2922}
std::uint8_t uint8
Definition: Define.h:109
std::uint32_t uint32
Definition: Define.h:107
@ LOGIN_REP_REALM_CHARACTERS
Definition: LoginDatabase.h:63
SQLTransaction< LoginDatabaseConnection > LoginDatabaseTransaction
Definition: DatabaseEnvFwd.h:70
DatabaseWorkerPool< LoginDatabaseConnection > LoginDatabase
Accessor to the realm/login database.
Definition: DatabaseEnv.cpp:22
AC_GAME_API Realm realm
Definition: World.cpp:112
Definition: PreparedStatement.h:157
Class used to access individual fields of database query result.
Definition: Field.h:98
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition: Field.h:112
Acore::Types::is_default< T > SetData(const uint8 index, T value)
Definition: PreparedStatement.h:77
uint32 Realm
Definition: Realm.h:43
RealmHandle Id
Definition: Realm.h:69

References Field::Get(), Realm::Id, LOGIN_REP_REALM_CHARACTERS, LoginDatabase, realm, RealmHandle::Realm, and PreparedStatementBase::SetData().

Referenced by UpdateRealmCharCount().

◆ AddQueuedPlayer()

void World::AddQueuedPlayer ( WorldSession sess)
overridevirtual

Implements IWorld.

358{
359 sess->SetInQueue(true);
360 _queuedPlayer.push_back(sess);
361
362 // The 1st SMSG_AUTH_RESPONSE needs to contain other info too.
363 sess->SendAuthResponse(AUTH_WAIT_QUEUE, false, GetQueuePos(sess));
364}
@ AUTH_WAIT_QUEUE
Definition: SharedDefines.h:3350
void SetInQueue(bool state)
Session in auth.queue currently.
Definition: WorldSession.h:382
void SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos=0)
Definition: AuthHandler.cpp:22
int32 GetQueuePos(WorldSession *) override
Definition: World.cpp:346
Queue _queuedPlayer
Definition: World.h:422

References _queuedPlayer, AUTH_WAIT_QUEUE, GetQueuePos(), WorldSession::SendAuthResponse(), and WorldSession::SetInQueue().

Referenced by AddSession_().

◆ AddSession()

void World::AddSession ( WorldSession s)
overridevirtual

Implements IWorld.

259{
261}
void add(const T &item)
Adds an item to the queue.
Definition: LockedQueue.h:45
LockedQueue< WorldSession * > _addSessQueue
Definition: World.h:426

References _addSessQueue, and LockedQueue< T, StorageType >::add().

◆ AddSession_()

void World::AddSession_ ( WorldSession s)
private
264{
265 ASSERT (s);
266
267 // kick existing session with same account (if any)
268 // if character on old session is being loaded, then return
269 if (!KickSession(s->GetAccountId()))
270 {
271 s->KickPlayer("kick existing session with same account");
272 delete s; // session not added yet in session list, so not listed in queue
273 return;
274 }
275
276 SessionMap::const_iterator old = _sessions.find(s->GetAccountId());
277 if (old != _sessions.end())
278 {
279 WorldSession* oldSession = old->second;
280
283
284 // pussywizard:
285 if (oldSession->HandleSocketClosed())
286 {
287 // there should be no offline session if current one is logged onto a character
288 SessionMap::iterator iter;
289 if ((iter = _offlineSessions.find(oldSession->GetAccountId())) != _offlineSessions.end())
290 {
291 WorldSession* tmp = iter->second;
292 _offlineSessions.erase(iter);
293 delete tmp;
294 }
295 oldSession->SetOfflineTime(GameTime::GetGameTime().count());
296 _offlineSessions[oldSession->GetAccountId()] = oldSession;
297 }
298 else
299 {
300 delete oldSession;
301 }
302 }
303
304 _sessions[s->GetAccountId()] = s;
305
307 uint32 pLimit = GetPlayerAmountLimit();
308
309 // don't count this session when checking player limit
310 --Sessions;
311
312 if (pLimit > 0 && Sessions >= pLimit && AccountMgr::IsPlayerAccount(s->GetSecurity()) && !s->CanSkipQueue() && !HasRecentlyDisconnected(s))
313 {
316 return;
317 }
318
320
322}
#define ASSERT
Definition: Errors.h:68
@ CONFIG_INTERVAL_DISCONNECT_TOLERANCE
Definition: IWorld.h:212
bool IsPlayerAccount(uint32 gmlevel)
Definition: AccountMgr.cpp:305
Player session in the World.
Definition: WorldSession.h:330
void SetOfflineTime(uint32 time)
Definition: WorldSession.h:1067
AccountTypes GetSecurity() const
Definition: WorldSession.h:359
bool HandleSocketClosed()
Definition: WorldSession.cpp:525
uint32 GetAccountId() const
Definition: WorldSession.h:361
void KickPlayer(bool setKicked=true)
Definition: WorldSession.h:400
void InitializeSession()
Definition: WorldSession.cpp:1663
bool CanSkipQueue() const
Definition: WorldSession.h:360
uint32 GetPlayerAmountLimit() const override
Definition: World.h:200
uint32 getIntConfig(WorldIntConfigs index) const override
Get a server configuration element (see #WorldConfigs)
Definition: World.h:298
void AddQueuedPlayer(WorldSession *) override
Definition: World.cpp:357
void UpdateMaxSessionCounters() override
Get the number of current active sessions.
Definition: World.cpp:3101
DisconnectMap _disconnects
Definition: World.h:381
bool RemoveQueuedPlayer(WorldSession *session) override
Definition: World.cpp:366
bool KickSession(uint32 id) override
Remove a given session.
Definition: World.cpp:242
bool HasRecentlyDisconnected(WorldSession *) override
Definition: World.cpp:324

References _disconnects, _offlineSessions, _sessions, AddQueuedPlayer(), ASSERT, WorldSession::CanSkipQueue(), CONFIG_INTERVAL_DISCONNECT_TOLERANCE, WorldSession::GetAccountId(), GetActiveAndQueuedSessionCount(), GameTime::GetGameTime(), getIntConfig(), GetPlayerAmountLimit(), WorldSession::GetSecurity(), WorldSession::HandleSocketClosed(), HasRecentlyDisconnected(), WorldSession::InitializeSession(), AccountMgr::IsPlayerAccount(), WorldSession::KickPlayer(), KickSession(), RemoveQueuedPlayer(), WorldSession::SetOfflineTime(), and UpdateMaxSessionCounters().

Referenced by UpdateSessions().

◆ CalendarDeleteOldEvents()

void World::CalendarDeleteOldEvents ( )
protected
3083{
3084 LOG_INFO("server.worldserver", "Calendar deletion of old events.");
3085
3088 sCalendarMgr->DeleteOldEvents();
3089}
#define LOG_INFO(filterType__,...)
Definition: Log.h:165
@ CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR
Definition: IWorld.h:350
#define sCalendarMgr
Definition: CalendarMgr.h:344
#define sWorld
Definition: World.h:443
@ WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME
Definition: World.h:140
AC_COMMON_API time_t GetNextTimeWithDayAndHour(int8 dayOfWeek, int8 hour)
Definition: Timer.cpp:302

References _nextCalendarOldEventsDeletionTime, CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR, getIntConfig(), Acore::Time::GetNextTimeWithDayAndHour(), LOG_INFO, sCalendarMgr, sWorld, and WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME.

Referenced by Update().

◆ DecreasePlayerCount()

void World::DecreasePlayerCount ( )
inlineoverridevirtual

Implements IWorld.

183{ _playerCount--; }

References _playerCount.

◆ DetectDBCLang()

void World::DetectDBCLang ( )
private
2217{
2218 uint8 m_lang_confid = sConfigMgr->GetOption<int32>("DBC.Locale", 255);
2219
2220 if (m_lang_confid != 255 && m_lang_confid >= TOTAL_LOCALES)
2221 {
2222 LOG_ERROR("server.loading", "Incorrect DBC.Locale! Must be >= 0 and < {} (set to 0)", TOTAL_LOCALES);
2223 m_lang_confid = LOCALE_enUS;
2224 }
2225
2226 ChrRacesEntry const* race = sChrRacesStore.LookupEntry(1);
2227 std::string availableLocalsStr;
2228
2229 uint8 default_locale = TOTAL_LOCALES;
2230 for (uint8 i = default_locale - 1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8
2231 {
2232 if (race->name[i][0] != '\0') // check by race names
2233 {
2234 default_locale = i;
2235 _availableDbcLocaleMask |= (1 << i);
2236 availableLocalsStr += localeNames[i];
2237 availableLocalsStr += " ";
2238 }
2239 }
2240
2241 if (default_locale != m_lang_confid && m_lang_confid < TOTAL_LOCALES &&
2242 (_availableDbcLocaleMask & (1 << m_lang_confid)))
2243 {
2244 default_locale = m_lang_confid;
2245 }
2246
2247 if (default_locale >= TOTAL_LOCALES)
2248 {
2249 LOG_ERROR("server.loading", "Unable to determine your DBC Locale! (corrupt DBC?)");
2250 exit(1);
2251 }
2252
2253 _defaultDbcLocale = LocaleConstant(default_locale);
2254
2255 LOG_INFO("server.loading", "Using {} DBC Locale As Default. All Available DBC locales: {}", localeNames[GetDefaultDbcLocale()], availableLocalsStr.empty() ? "<none>" : availableLocalsStr);
2256 LOG_INFO("server.loading", " ");
2257}
LocaleConstant
Definition: Common.h:65
@ TOTAL_LOCALES
Definition: Common.h:76
#define LOG_ERROR(filterType__,...)
Definition: Log.h:157
#define sConfigMgr
Definition: Config.h:74
char const * localeNames[TOTAL_LOCALES]
Definition: Common.cpp:20
std::int32_t int32
Definition: Define.h:103
DBCStorage< ChrRacesEntry > sChrRacesStore(ChrRacesEntryfmt)
uint32 _availableDbcLocaleMask
Definition: World.h:398
LocaleConstant GetDefaultDbcLocale() const override
Definition: World.h:220
Definition: DBCStructure.h:678
char const * name[16]
Definition: DBCStructure.h:690

References _availableDbcLocaleMask, _defaultDbcLocale, GetDefaultDbcLocale(), LOCALE_enUS, localeNames, LOG_ERROR, LOG_INFO, ChrRacesEntry::name, sChrRacesStore, sConfigMgr, and TOTAL_LOCALES.

Referenced by SetInitialWorldSettings().

◆ DoForAllOnlinePlayers()

void World::DoForAllOnlinePlayers ( std::function< void(Player *)>  exec)
overridevirtual

Implements IWorld.

3197{
3198 std::shared_lock lock(*HashMapHolder<Player>::GetLock());
3199 for (auto const& it : ObjectAccessor::GetPlayers())
3200 {
3201 if (Player* player = it.second)
3202 {
3203 if (!player->IsInWorld())
3204 {
3205 continue;
3206 }
3207
3208 exec(player);
3209 }
3210 }
3211}
HashMapHolder< Player >::MapType const & GetPlayers()
Definition: ObjectAccessor.cpp:75
Definition: Player.h:1064
Definition: ObjectAccessor.h:41

References ObjectAccessor::GetPlayers().

◆ FinalizePlayerWorldSession()

void World::FinalizePlayerWorldSession ( WorldSession session)
inlineprivate

Executed when a World Session is being finalized. Be it from a normal login or via queue popping.

Parameters
sessionThe World Session that we are finalizing.

◆ FindOfflineSession()

WorldSession * World::FindOfflineSession ( uint32  id) const
overridevirtual

Implements IWorld.

221{
222 SessionMap::const_iterator itr = _offlineSessions.find(id);
223 if (itr != _offlineSessions.end())
224 return itr->second;
225 else
226 return nullptr;
227}

References _offlineSessions.

◆ FindOfflineSessionForCharacterGUID()

WorldSession * World::FindOfflineSessionForCharacterGUID ( ObjectGuid::LowType  guidLow) const
overridevirtual

Implements IWorld.

230{
231 if (_offlineSessions.empty())
232 return nullptr;
233
234 for (SessionMap::const_iterator itr = _offlineSessions.begin(); itr != _offlineSessions.end(); ++itr)
235 if (itr->second->GetGuidLow() == guidLow)
236 return itr->second;
237
238 return nullptr;
239}

References _offlineSessions.

◆ FindPlayerInZone()

Player * World::FindPlayerInZone ( uint32  zone)
overridevirtual

Find a player in a specified zone.

  • circle through active sessions and return the first player found in the zone

Implements IWorld.

178{
180 SessionMap::const_iterator itr;
181 for (itr = _sessions.begin(); itr != _sessions.end(); ++itr)
182 {
183 if (!itr->second)
184 continue;
185
186 Player* player = itr->second->GetPlayer();
187 if (!player)
188 continue;
189
190 if (player->IsInWorld() && player->GetZoneId() == zone)
191 return player;
192 }
193 return nullptr;
194}
bool IsInWorld() const
Definition: Object.h:104
uint32 GetZoneId() const
Definition: Object.cpp:3146

References _sessions, WorldObject::GetZoneId(), and Object::IsInWorld().

◆ FindSession()

WorldSession * World::FindSession ( uint32  id) const
overridevirtual

Find a session by its id.

Implements IWorld.

211{
212 SessionMap::const_iterator itr = _sessions.find(id);
213
214 if (itr != _sessions.end())
215 return itr->second; // also can return nullptr for kicked session
216 else
217 return nullptr;
218}

References _sessions.

◆ ForceGameEventUpdate()

void World::ForceGameEventUpdate ( )
overridevirtual

Implements IWorld.

2518{
2519 _timers[WUPDATE_EVENTS].Reset(); // to give time for Update() to be processed
2520 uint32 nextGameEvent = sGameEventMgr->Update();
2521 _timers[WUPDATE_EVENTS].SetInterval(nextGameEvent);
2523}
#define sGameEventMgr
Definition: GameEventMgr.h:186
@ WUPDATE_EVENTS
Definition: World.h:65
void SetInterval(time_t interval)
Definition: Timer.h:179
void Reset()
Definition: Timer.h:166
IntervalTimer _timers[WUPDATE_COUNT]
Definition: World.h:375

References _timers, IntervalTimer::Reset(), IntervalTimer::SetInterval(), sGameEventMgr, and WUPDATE_EVENTS.

◆ GetActiveAndQueuedSessionCount()

uint32 World::GetActiveAndQueuedSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

167{ return _sessions.size(); }

References _sessions.

Referenced by _UpdateGameTime(), AddSession_(), and ShutdownServ().

◆ GetActiveSessionCount()

uint32 World::GetActiveSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

168{ return _sessions.size() - _queuedPlayer.size(); }

References _queuedPlayer, and _sessions.

Referenced by RemoveQueuedPlayer(), ShutdownServ(), and Update().

◆ getAllowMovement()

bool World::getAllowMovement ( ) const
inlineoverridevirtual
Todo:
Actions on m_allowMovement still to be implemented Is movement allowed?

Implements IWorld.

211{ return _allowMovement; }

References _allowMovement.

◆ GetAllSessions()

const SessionMap & World::GetAllSessions ( ) const
inlineoverridevirtual

Implements IWorld.

166{ return _sessions; }

References _sessions.

◆ GetAvailableDbcLocale()

LocaleConstant World::GetAvailableDbcLocale ( LocaleConstant  locale) const
inlineoverridevirtual

Implements IWorld.

329{ if (_availableDbcLocaleMask & (1 << locale)) return locale; else return _defaultDbcLocale; }

References _availableDbcLocaleMask, and _defaultDbcLocale.

◆ getBoolConfig()

bool World::getBoolConfig ( WorldBoolConfigs  index) const
inlineoverridevirtual

Get a server configuration element (see #WorldConfigs)

Implements IWorld.

273 {
274 return index < BOOL_CONFIG_VALUE_COUNT ? _bool_configs[index] : false;
275 }
@ BOOL_CONFIG_VALUE_COUNT
Definition: IWorld.h:186

References _bool_configs, and BOOL_CONFIG_VALUE_COUNT.

◆ GetCleaningFlags()

uint32 World::GetCleaningFlags ( ) const
inlineoverridevirtual

Implements IWorld.

337{ return _cleaningFlags; }

References _cleaningFlags.

◆ GetConfigMaxSkillValue()

uint16 World::GetConfigMaxSkillValue ( ) const
inlineoverridevirtual

Get the maximum skill level a player can reach.

Implements IWorld.

232 {
234 return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl * 5;
235 }
std::uint16_t uint16
Definition: Define.h:108
@ CONFIG_MAX_PLAYER_LEVEL
Definition: IWorld.h:235

References CONFIG_MAX_PLAYER_LEVEL, and getIntConfig().

◆ GetDataPath()

std::string const & World::GetDataPath ( ) const
inlineoverridevirtual

Get the path where data (dbc, maps) are stored on disk.

Implements IWorld.

223{ return _dataPath; }
std::string _dataPath
Definition: World.h:401

References _dataPath.

◆ GetDBVersion()

char const * World::GetDBVersion ( ) const
inlineoverridevirtual

Implements IWorld.

333{ return _dbVersion.c_str(); }
std::string _dbVersion
Definition: World.h:429

References _dbVersion.

◆ GetDefaultDbcLocale()

LocaleConstant World::GetDefaultDbcLocale ( ) const
inlineoverridevirtual

Implements IWorld.

220{ return _defaultDbcLocale; }

References _defaultDbcLocale.

Referenced by DetectDBCLang(), and SetInitialWorldSettings().

◆ GetExitCode()

static uint8 World::GetExitCode ( )
inlinestatic
252{ return _exitCode; }
static uint8 _exitCode
Definition: World.h:367

References _exitCode.

Referenced by main().

◆ getFloatConfig()

float World::getFloatConfig ( WorldFloatConfigs  index) const
inlineoverridevirtual

Get a server configuration element (see #WorldConfigs)

Implements IWorld.

286 {
287 return index < FLOAT_CONFIG_VALUE_COUNT ? _float_configs[index] : 0;
288 }
@ FLOAT_CONFIG_VALUE_COUNT
Definition: IWorld.h:204

References _float_configs, and FLOAT_CONFIG_VALUE_COUNT.

◆ getIntConfig()

uint32 World::getIntConfig ( WorldIntConfigs  index) const
inlineoverridevirtual

Get a server configuration element (see #WorldConfigs)

Implements IWorld.

299 {
300 return index < INT_CONFIG_VALUE_COUNT ? _int_configs[index] : 0;
301 }
@ INT_CONFIG_VALUE_COUNT
Definition: IWorld.h:422

References _int_configs, and INT_CONFIG_VALUE_COUNT.

Referenced by AddSession_(), CalendarDeleteOldEvents(), GetConfigMaxSkillValue(), HasRecentlyDisconnected(), InitCalendarOldEventsDeletionTime(), IsFFAPvPRealm(), IsPvPRealm(), SetInitialWorldSettings(), and UpdateSessions().

◆ GetMaxActiveSessionCount()

uint32 World::GetMaxActiveSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

172{ return _maxActiveSessionCount; }

References _maxActiveSessionCount.

◆ GetMaxPlayerCount()

uint32 World::GetMaxPlayerCount ( ) const
inlineoverridevirtual

Implements IWorld.

175{ return _maxPlayerCount; }

References _maxPlayerCount.

Referenced by Update().

◆ GetMaxQueuedSessionCount()

uint32 World::GetMaxQueuedSessionCount ( ) const
inlineoverridevirtual

Get the maximum number of parallel sessions on the server since last reboot.

Implements IWorld.

171{ return _maxQueuedSessionCount; }

References _maxQueuedSessionCount.

◆ GetMaxVisibleDistanceInBGArenas()

static float World::GetMaxVisibleDistanceInBGArenas ( )
inlinestatic
static float _maxVisibleDistanceInBGArenas
Definition: World.h:406

References _maxVisibleDistanceInBGArenas.

Referenced by Battleground::_ProcessJoin(), and BattlegroundMap::InitVisibilityDistance().

◆ GetMaxVisibleDistanceInInstances()

static float World::GetMaxVisibleDistanceInInstances ( )
inlinestatic
static float _maxVisibleDistanceInInstances
Definition: World.h:405

References _maxVisibleDistanceInInstances.

Referenced by InstanceMap::InitVisibilityDistance().

◆ GetMaxVisibleDistanceOnContinents()

static float World::GetMaxVisibleDistanceOnContinents ( )
inlinestatic
static float _maxVisibleDistanceOnContinents
Definition: World.h:404

References _maxVisibleDistanceOnContinents.

Referenced by Map::InitVisibilityDistance().

◆ GetNewCharString()

std::string const & World::GetNewCharString ( ) const
inlineoverridevirtual

Get the string for new characters (first login)

Implements IWorld.

218{ return _newCharString; }
std::string _newCharString
Definition: World.h:387

References _newCharString.

◆ GetNextDailyQuestsResetTime()

Seconds World::GetNextDailyQuestsResetTime ( ) const
inlineoverridevirtual

Next daily quests and random bg reset time.

Implements IWorld.

226{ return _nextDailyQuestReset; }

References _nextDailyQuestReset.

◆ GetNextRandomBGResetTime()

Seconds World::GetNextRandomBGResetTime ( ) const
inlineoverridevirtual

Implements IWorld.

228{ return _nextRandomBGReset; }

References _nextRandomBGReset.

◆ GetNextWeeklyQuestsResetTime()

Seconds World::GetNextWeeklyQuestsResetTime ( ) const
inlineoverridevirtual

Implements IWorld.

227{ return _nextWeeklyQuestReset; }

References _nextWeeklyQuestReset.

◆ GetNextWhoListUpdateDelaySecs()

uint32 World::GetNextWhoListUpdateDelaySecs ( )
overridevirtual

Implements IWorld.

3224{
3225 if (_timers[WUPDATE_5_SECS].Passed())
3226 return 1;
3227
3229 t = std::min(t, (uint32)_timers[WUPDATE_5_SECS].GetInterval());
3230
3231 return uint32(std::ceil(t / 1000.0f));
3232}
@ WUPDATE_5_SECS
Definition: World.h:70
time_t GetCurrent() const
Definition: Timer.h:189
time_t GetInterval() const
Definition: Timer.h:184

References _timers, IntervalTimer::GetCurrent(), IntervalTimer::GetInterval(), and WUPDATE_5_SECS.

◆ GetPlayerAmountLimit()

uint32 World::GetPlayerAmountLimit ( ) const
inlineoverridevirtual

Implements IWorld.

200{ return _playerLimit; }

References _playerLimit.

Referenced by AddSession_(), and RemoveQueuedPlayer().

◆ GetPlayerCount()

uint32 World::GetPlayerCount ( ) const
inlineoverridevirtual

Get number of players.

Implements IWorld.

174{ return _playerCount; }

References _playerCount.

◆ GetPlayerSecurityLimit()

AccountTypes World::GetPlayerSecurityLimit ( ) const
inlineoverridevirtual

Security level limitations.

Implements IWorld.

194{ return _allowedSecurityLevel; }

References _allowedSecurityLevel.

◆ GetQueuedSessionCount()

uint32 World::GetQueuedSessionCount ( ) const
inlineoverridevirtual

Implements IWorld.

169{ return _queuedPlayer.size(); }

References _queuedPlayer.

◆ GetQueuePos()

int32 World::GetQueuePos ( WorldSession sess)
overridevirtual

Implements IWorld.

347{
348 uint32 position = 1;
349
350 for (Queue::const_iterator iter = _queuedPlayer.begin(); iter != _queuedPlayer.end(); ++iter, ++position)
351 if ((*iter) == sess)
352 return position;
353
354 return 0;
355}

References _queuedPlayer.

Referenced by AddQueuedPlayer().

◆ getRate()

float World::getRate ( Rates  rate) const
inlineoverridevirtual

Get a server rate (see Rates)

Implements IWorld.

262{ return _rate_values[rate]; }

References _rate_values.

Referenced by LoadConfigSettings().

◆ GetRealmName()

std::string const & World::GetRealmName ( ) const
inlineoverridevirtual

Implements IWorld.

341{ return _realmName; } // pussywizard
std::string _realmName
Definition: World.h:408

References _realmName.

◆ GetShutDownTimeLeft()

uint32 World::GetShutDownTimeLeft ( ) const
inlineoverridevirtual

Implements IWorld.

248{ return _shutdownTimer; }

References _shutdownTimer.

◆ getWorldState()

uint64 World::getWorldState ( uint32  index) const
overridevirtual

Implements IWorld.

3181{
3182 auto const& itr = _worldstates.find(index);
3183 return itr != _worldstates.end() ? itr->second : 0;
3184}
WorldStatesMap _worldstates
Definition: World.h:394

References _worldstates.

Referenced by InitCalendarOldEventsDeletionTime(), and InitGuildResetTime().

◆ HasRecentlyDisconnected()

bool World::HasRecentlyDisconnected ( WorldSession session)
overridevirtual

Implements IWorld.

325{
326 if (!session)
327 return false;
328
330 {
331 for (DisconnectMap::iterator i = _disconnects.begin(); i != _disconnects.end();)
332 {
333 if ((GameTime::GetGameTime().count() - i->second) < tolerance)
334 {
335 if (i->first == session->GetAccountId())
336 return true;
337 ++i;
338 }
339 else
340 _disconnects.erase(i++);
341 }
342 }
343 return false;
344}

References _disconnects, CONFIG_INTERVAL_DISCONNECT_TOLERANCE, WorldSession::GetAccountId(), GameTime::GetGameTime(), and getIntConfig().

Referenced by AddSession_().

◆ IncreasePlayerCount()

void World::IncreasePlayerCount ( )
inlineoverridevirtual

Increase/Decrease number of players.

Implements IWorld.

179 {
180 _playerCount++;
182 }

References _maxPlayerCount, and _playerCount.

◆ InitCalendarOldEventsDeletionTime()

void World::InitCalendarOldEventsDeletionTime ( )
protected
2969{
2971 Seconds nextDeletionTime = currentDeletionTime > 0s ? currentDeletionTime : Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, getIntConfig(CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR)));
2972
2973 if (currentDeletionTime == 0s)
2974 {
2975 sWorld->setWorldState(WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME, nextDeletionTime.count());
2976 }
2977}
uint64 getWorldState(uint32 index) const override
Definition: World.cpp:3180

References CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR, getIntConfig(), Acore::Time::GetNextTimeWithDayAndHour(), getWorldState(), sWorld, and WS_DAILY_CALENDAR_DELETION_OLD_EVENTS_TIME.

Referenced by SetInitialWorldSettings().

◆ InitDailyQuestResetTime()

void World::InitDailyQuestResetTime ( )
protected
2936{
2937 Seconds wstime = Seconds(sWorld->getWorldState(WS_DAILY_QUEST_RESET_TIME));
2939
2940 if (wstime == 0s)
2941 {
2942 sWorld->setWorldState(WS_DAILY_QUEST_RESET_TIME, _nextDailyQuestReset.count());
2943 }
2944}
@ WS_DAILY_QUEST_RESET_TIME
Definition: World.h:137

References _nextDailyQuestReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_DAILY_QUEST_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitGuildResetTime()

void World::InitGuildResetTime ( )
protected
2980{
2982 _nextGuildReset = wstime > 0s ? wstime : Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, 6));
2983
2984 if (wstime == 0s)
2985 {
2986 sWorld->setWorldState(WS_GUILD_DAILY_RESET_TIME, _nextGuildReset.count());
2987 }
2988}
@ WS_GUILD_DAILY_RESET_TIME
Definition: World.h:138

References _nextGuildReset, Acore::Time::GetNextTimeWithDayAndHour(), getWorldState(), sWorld, and WS_GUILD_DAILY_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitMonthlyQuestResetTime()

void World::InitMonthlyQuestResetTime ( )
protected
2947{
2948 Seconds wstime = Seconds(sWorld->getWorldState(WS_MONTHLY_QUEST_RESET_TIME));
2950
2951 if (wstime == 0s)
2952 {
2954 }
2955}
@ WS_MONTHLY_QUEST_RESET_TIME
Definition: World.h:139

References _nextMonthlyQuestReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_MONTHLY_QUEST_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitRandomBGResetTime()

void World::InitRandomBGResetTime ( )
protected
2958{
2959 Seconds wstime = Seconds(sWorld->getWorldState(WS_BG_DAILY_RESET_TIME));
2960 _nextRandomBGReset = wstime > 0s ? wstime : Seconds(Acore::Time::GetNextTimeWithDayAndHour(-1, 6));
2961
2962 if (wstime == 0s)
2963 {
2964 sWorld->setWorldState(WS_BG_DAILY_RESET_TIME, _nextRandomBGReset.count());
2965 }
2966}
@ WS_BG_DAILY_RESET_TIME
Definition: World.h:135

References _nextRandomBGReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_BG_DAILY_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ InitWeeklyQuestResetTime()

void World::InitWeeklyQuestResetTime ( )
protected
2925{
2926 Seconds wstime = Seconds(sWorld->getWorldState(WS_WEEKLY_QUEST_RESET_TIME));
2928
2929 if (wstime == 0s)
2930 {
2932 }
2933}
@ WS_WEEKLY_QUEST_RESET_TIME
Definition: World.h:134

References _nextWeeklyQuestReset, Acore::Time::GetNextTimeWithDayAndHour(), sWorld, and WS_WEEKLY_QUEST_RESET_TIME.

Referenced by SetInitialWorldSettings().

◆ instance()

static World * World::instance ( )
static

◆ IsClosed()

bool World::IsClosed ( ) const
overridevirtual

Deny clients?

Implements IWorld.

197{
198 return _isClosed;
199}

References _isClosed.

◆ IsFFAPvPRealm()

bool World::IsFFAPvPRealm ( ) const
overridevirtual

Implements IWorld.

3219{
3221}
@ REALM_TYPE_FFA_PVP
Definition: Realm.h:62
@ CONFIG_GAME_TYPE
Definition: IWorld.h:217

References CONFIG_GAME_TYPE, getIntConfig(), and REALM_TYPE_FFA_PVP.

Referenced by SetInitialWorldSettings().

◆ IsPvPRealm()

bool World::IsPvPRealm ( ) const
overridevirtual

Are we on a "Player versus Player" server?

Implements IWorld.

3214{
3216}
@ REALM_TYPE_RPPVP
Definition: Realm.h:58
@ REALM_TYPE_PVP
Definition: Realm.h:55

References CONFIG_GAME_TYPE, getIntConfig(), REALM_TYPE_FFA_PVP, REALM_TYPE_PVP, and REALM_TYPE_RPPVP.

◆ IsShuttingDown()

bool World::IsShuttingDown ( ) const
inlineoverridevirtual

Are we in the middle of a shutdown?

Implements IWorld.

247{ return _shutdownTimer > 0; }

References _shutdownTimer.

◆ IsStopped()

static bool World::IsStopped ( )
inlinestatic

◆ KickAll()

void World::KickAll ( )
overridevirtual

Kick (and save) all players.

Implements IWorld.

2637{
2638 _queuedPlayer.clear(); // prevent send queue update packet and login queued sessions
2639
2640 // session not removed at kick and will removed in next update tick
2641 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
2642 itr->second->KickPlayer("KickAll sessions");
2643
2644 // pussywizard: kick offline sessions
2645 for (SessionMap::const_iterator itr = _offlineSessions.begin(); itr != _offlineSessions.end(); ++itr)
2646 itr->second->KickPlayer("KickAll offline sessions");
2647}

References _offlineSessions, _queuedPlayer, and _sessions.

◆ KickAllLess()

void World::KickAllLess ( AccountTypes  sec)
overridevirtual

Kick (and save) all players with security level less sec

Implements IWorld.

2651{
2652 // session not removed at kick and will removed in next update tick
2653 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
2654 if (itr->second->GetSecurity() < sec)
2655 itr->second->KickPlayer("KickAllLess");
2656}

References _sessions.

Referenced by SetPlayerSecurityLimit().

◆ KickSession()

bool World::KickSession ( uint32  id)
overridevirtual

Remove a given session.

  • Find the session, kick the user, but we can't delete session at this moment to prevent iterator invalidation

Implements IWorld.

243{
245 SessionMap::const_iterator itr = _sessions.find(id);
246
247 if (itr != _sessions.end() && itr->second)
248 {
249 if (itr->second->PlayerLoading())
250 return false;
251
252 itr->second->KickPlayer("KickSession", false);
253 }
254
255 return true;
256}

References _sessions.

Referenced by AddSession_().

◆ LoadConfigSettings()

void World::LoadConfigSettings ( bool  reload = false)
overridevirtual

Initialize config values.

  • Read the player limit and the Message of the day from the config file
  • Read ticket system setting from the config file
  • Get string for new logins (newly created characters)
  • Send server info on login?
  • Read all rates from the config file
  • Read other configuration items from the config file

    Todo:
    Add MonsterSight in worldserver.conf or put it as define
  • Load the CharDelete related config options
  • Load the ItemDelete related config options
  • Read the "Data" directory from the config file

Implements IWorld.

416{
417 if (reload)
418 {
419 if (!sConfigMgr->Reload())
420 {
421 LOG_ERROR("server.loading", "World settings reload fail: can't read settings.");
422 return;
423 }
424
425 sLog->LoadFromConfig();
426 sMetric->LoadFromConfigs();
427 }
428
429 // Set realm id and enable db logging
430 sLog->SetRealmId(realm.Id.Realm);
431
432 sScriptMgr->OnBeforeConfigLoad(reload);
433
434 // load update time related configs
436
438 if (!reload)
439 {
440 SetPlayerAmountLimit(sConfigMgr->GetOption<int32>("PlayerLimit", 1000));
441 }
442
444 _bool_configs[CONFIG_ALLOW_TICKETS] = sConfigMgr->GetOption<bool>("AllowTickets", true);
445 _bool_configs[CONFIG_DELETE_CHARACTER_TICKET_TRACE] = sConfigMgr->GetOption<bool>("DeletedCharacterTicketTrace", false);
446
448 SetNewCharString(sConfigMgr->GetOption<std::string>("PlayerStart.String", ""));
449
451 _int_configs[CONFIG_ENABLE_SINFO_LOGIN] = sConfigMgr->GetOption<int32>("Server.LoginInfo", 0);
452
454 _rate_values[RATE_HEALTH] = sConfigMgr->GetOption<float>("Rate.Health", 1);
455 if (_rate_values[RATE_HEALTH] < 0)
456 {
457 LOG_ERROR("server.loading", "Rate.Health ({}) must be > 0. Using 1 instead.", _rate_values[RATE_HEALTH]);
459 }
460 _rate_values[RATE_POWER_MANA] = sConfigMgr->GetOption<float>("Rate.Mana", 1);
462 {
463 LOG_ERROR("server.loading", "Rate.Mana ({}) must be > 0. Using 1 instead.", _rate_values[RATE_POWER_MANA]);
465 }
466 _rate_values[RATE_POWER_RAGE_INCOME] = sConfigMgr->GetOption<float>("Rate.Rage.Income", 1);
467 _rate_values[RATE_POWER_RAGE_LOSS] = sConfigMgr->GetOption<float>("Rate.Rage.Loss", 1);
469 {
470 LOG_ERROR("server.loading", "Rate.Rage.Loss ({}) must be > 0. Using 1 instead.", _rate_values[RATE_POWER_RAGE_LOSS]);
472 }
473 _rate_values[RATE_POWER_RUNICPOWER_INCOME] = sConfigMgr->GetOption<float>("Rate.RunicPower.Income", 1);
474 _rate_values[RATE_POWER_RUNICPOWER_LOSS] = sConfigMgr->GetOption<float>("Rate.RunicPower.Loss", 1);
476 {
477 LOG_ERROR("server.loading", "Rate.RunicPower.Loss ({}) must be > 0. Using 1 instead.", _rate_values[RATE_POWER_RUNICPOWER_LOSS]);
479 }
480 _rate_values[RATE_POWER_FOCUS] = sConfigMgr->GetOption<float>("Rate.Focus", 1.0f);
481 _rate_values[RATE_POWER_ENERGY] = sConfigMgr->GetOption<float>("Rate.Energy", 1.0f);
482
483 _rate_values[RATE_SKILL_DISCOVERY] = sConfigMgr->GetOption<float>("Rate.Skill.Discovery", 1.0f);
484
485 _rate_values[RATE_DROP_ITEM_POOR] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Poor", 1.0f);
486 _rate_values[RATE_DROP_ITEM_NORMAL] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Normal", 1.0f);
487 _rate_values[RATE_DROP_ITEM_UNCOMMON] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Uncommon", 1.0f);
488 _rate_values[RATE_DROP_ITEM_RARE] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Rare", 1.0f);
489 _rate_values[RATE_DROP_ITEM_EPIC] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Epic", 1.0f);
490 _rate_values[RATE_DROP_ITEM_LEGENDARY] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Legendary", 1.0f);
491 _rate_values[RATE_DROP_ITEM_ARTIFACT] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Artifact", 1.0f);
492 _rate_values[RATE_DROP_ITEM_REFERENCED] = sConfigMgr->GetOption<float>("Rate.Drop.Item.Referenced", 1.0f);
493 _rate_values[RATE_DROP_ITEM_REFERENCED_AMOUNT] = sConfigMgr->GetOption<float>("Rate.Drop.Item.ReferencedAmount", 1.0f);
494 _rate_values[RATE_DROP_ITEM_GROUP_AMOUNT] = sConfigMgr->GetOption<float>("Rate.Drop.Item.GroupAmount", 1.0f);
495 _rate_values[RATE_DROP_MONEY] = sConfigMgr->GetOption<float>("Rate.Drop.Money", 1.0f);
496
497 _rate_values[RATE_REWARD_QUEST_MONEY] = sConfigMgr->GetOption<float>("Rate.RewardQuestMoney", 1.0f);
498 _rate_values[RATE_REWARD_BONUS_MONEY] = sConfigMgr->GetOption<float>("Rate.RewardBonusMoney", 1.0f);
499 _rate_values[RATE_XP_KILL] = sConfigMgr->GetOption<float>("Rate.XP.Kill", 1.0f);
500 _rate_values[RATE_XP_BG_KILL_AV] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillAV", 1.0f);
501 _rate_values[RATE_XP_BG_KILL_WSG] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillWSG", 1.0f);
502 _rate_values[RATE_XP_BG_KILL_AB] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillAB", 1.0f);
503 _rate_values[RATE_XP_BG_KILL_EOTS] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillEOTS", 1.0f);
504 _rate_values[RATE_XP_BG_KILL_SOTA] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillSOTA", 1.0f);
505 _rate_values[RATE_XP_BG_KILL_IC] = sConfigMgr->GetOption<float>("Rate.XP.BattlegroundKillIC", 1.0f);
506 _rate_values[RATE_XP_QUEST] = sConfigMgr->GetOption<float>("Rate.XP.Quest", 1.0f);
507 _rate_values[RATE_XP_QUEST_DF] = sConfigMgr->GetOption<float>("Rate.XP.Quest.DF", 1.0f);
508 _rate_values[RATE_XP_EXPLORE] = sConfigMgr->GetOption<float>("Rate.XP.Explore", 1.0f);
509 _rate_values[RATE_XP_PET] = sConfigMgr->GetOption<float>("Rate.XP.Pet", 1.0f);
510 _rate_values[RATE_XP_PET_NEXT_LEVEL] = sConfigMgr->GetOption<float>("Rate.Pet.LevelXP", 0.05f);
511 _rate_values[RATE_REPAIRCOST] = sConfigMgr->GetOption<float>("Rate.RepairCost", 1.0f);
512
513 _rate_values[RATE_SELLVALUE_ITEM_POOR] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Poor", 1.0f);
514 _rate_values[RATE_SELLVALUE_ITEM_NORMAL] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Normal", 1.0f);
515 _rate_values[RATE_SELLVALUE_ITEM_UNCOMMON] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Uncommon", 1.0f);
516 _rate_values[RATE_SELLVALUE_ITEM_RARE] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Rare", 1.0f);
517 _rate_values[RATE_SELLVALUE_ITEM_EPIC] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Epic", 1.0f);
518 _rate_values[RATE_SELLVALUE_ITEM_LEGENDARY] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Legendary", 1.0f);
519 _rate_values[RATE_SELLVALUE_ITEM_ARTIFACT] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Artifact", 1.0f);
520 _rate_values[RATE_SELLVALUE_ITEM_HEIRLOOM] = sConfigMgr->GetOption<float>("Rate.SellValue.Item.Heirloom", 1.0f);
521
522 _rate_values[ RATE_BUYVALUE_ITEM_POOR] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Poor", 1.0f);
523 _rate_values[ RATE_BUYVALUE_ITEM_NORMAL] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Normal", 1.0f);
524 _rate_values[ RATE_BUYVALUE_ITEM_UNCOMMON] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Uncommon", 1.0f);
525 _rate_values[ RATE_BUYVALUE_ITEM_RARE] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Rare", 1.0f);
526 _rate_values[ RATE_BUYVALUE_ITEM_EPIC] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Epic", 1.0f);
527 _rate_values[ RATE_BUYVALUE_ITEM_LEGENDARY] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Legendary", 1.0f);
528 _rate_values[RATE_BUYVALUE_ITEM_ARTIFACT] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Artifact", 1.0f);
529 _rate_values[RATE_BUYVALUE_ITEM_HEIRLOOM] = sConfigMgr->GetOption<float>("Rate.BuyValue.Item.Heirloom", 1.0f);
530
531 if (_rate_values[RATE_REPAIRCOST] < 0.0f)
532 {
533 LOG_ERROR("server.loading", "Rate.RepairCost ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_REPAIRCOST]);
535 }
536 _rate_values[RATE_REPUTATION_GAIN] = sConfigMgr->GetOption<float>("Rate.Reputation.Gain", 1.0f);
537 _rate_values[RATE_REPUTATION_LOWLEVEL_KILL] = sConfigMgr->GetOption<float>("Rate.Reputation.LowLevel.Kill", 1.0f);
538 _rate_values[RATE_REPUTATION_LOWLEVEL_QUEST] = sConfigMgr->GetOption<float>("Rate.Reputation.LowLevel.Quest", 1.0f);
539 _rate_values[RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS] = sConfigMgr->GetOption<float>("Rate.Reputation.RecruitAFriendBonus", 0.1f);
540 _rate_values[RATE_CREATURE_NORMAL_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Normal.Damage", 1.0f);
541 _rate_values[RATE_CREATURE_ELITE_ELITE_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.Elite.Damage", 1.0f);
542 _rate_values[RATE_CREATURE_ELITE_RAREELITE_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RAREELITE.Damage", 1.0f);
543 _rate_values[RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.WORLDBOSS.Damage", 1.0f);
544 _rate_values[RATE_CREATURE_ELITE_RARE_DAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RARE.Damage", 1.0f);
545 _rate_values[RATE_CREATURE_NORMAL_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Normal.HP", 1.0f);
546 _rate_values[RATE_CREATURE_ELITE_ELITE_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.Elite.HP", 1.0f);
547 _rate_values[RATE_CREATURE_ELITE_RAREELITE_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RAREELITE.HP", 1.0f);
548 _rate_values[RATE_CREATURE_ELITE_WORLDBOSS_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.WORLDBOSS.HP", 1.0f);
549 _rate_values[RATE_CREATURE_ELITE_RARE_HP] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RARE.HP", 1.0f);
550 _rate_values[RATE_CREATURE_NORMAL_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Normal.SpellDamage", 1.0f);
551 _rate_values[RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.Elite.SpellDamage", 1.0f);
552 _rate_values[RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RAREELITE.SpellDamage", 1.0f);
553 _rate_values[RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.WORLDBOSS.SpellDamage", 1.0f);
554 _rate_values[RATE_CREATURE_ELITE_RARE_SPELLDAMAGE] = sConfigMgr->GetOption<float>("Rate.Creature.Elite.RARE.SpellDamage", 1.0f);
555 _rate_values[RATE_CREATURE_AGGRO] = sConfigMgr->GetOption<float>("Rate.Creature.Aggro", 1.0f);
556 _rate_values[RATE_REST_INGAME] = sConfigMgr->GetOption<float>("Rate.Rest.InGame", 1.0f);
557 _rate_values[RATE_REST_OFFLINE_IN_TAVERN_OR_CITY] = sConfigMgr->GetOption<float>("Rate.Rest.Offline.InTavernOrCity", 1.0f);
558 _rate_values[RATE_REST_OFFLINE_IN_WILDERNESS] = sConfigMgr->GetOption<float>("Rate.Rest.Offline.InWilderness", 1.0f);
559 _rate_values[RATE_DAMAGE_FALL] = sConfigMgr->GetOption<float>("Rate.Damage.Fall", 1.0f);
560 _rate_values[RATE_AUCTION_TIME] = sConfigMgr->GetOption<float>("Rate.Auction.Time", 1.0f);
561 _rate_values[RATE_AUCTION_DEPOSIT] = sConfigMgr->GetOption<float>("Rate.Auction.Deposit", 1.0f);
562 _rate_values[RATE_AUCTION_CUT] = sConfigMgr->GetOption<float>("Rate.Auction.Cut", 1.0f);
563 _rate_values[RATE_HONOR] = sConfigMgr->GetOption<float>("Rate.Honor", 1.0f);
564 _rate_values[RATE_ARENA_POINTS] = sConfigMgr->GetOption<float>("Rate.ArenaPoints", 1.0f);
565 _rate_values[RATE_INSTANCE_RESET_TIME] = sConfigMgr->GetOption<float>("Rate.InstanceResetTime", 1.0f);
566
567 _rate_values[RATE_MISS_CHANCE_MULTIPLIER_TARGET_CREATURE] = sConfigMgr->GetOption<float>("Rate.MissChanceMultiplier.TargetCreature", 11.0f);
568 _rate_values[RATE_MISS_CHANCE_MULTIPLIER_TARGET_PLAYER] = sConfigMgr->GetOption<float>("Rate.MissChanceMultiplier.TargetPlayer", 7.0f);
569 _bool_configs[CONFIG_MISS_CHANCE_MULTIPLIER_ONLY_FOR_PLAYERS] = sConfigMgr->GetOption<bool>("Rate.MissChanceMultiplier.OnlyAffectsPlayer", false);
570
571 _rate_values[RATE_TALENT] = sConfigMgr->GetOption<float>("Rate.Talent", 1.0f);
572 if (_rate_values[RATE_TALENT] < 0.0f)
573 {
574 LOG_ERROR("server.loading", "Rate.Talent ({}) must be > 0. Using 1 instead.", _rate_values[RATE_TALENT]);
576 }
577 _rate_values[RATE_TALENT_PET] = sConfigMgr->GetOption<float>("Rate.Talent.Pet", 1.0f);
578 if (_rate_values[RATE_TALENT_PET] < 0.0f)
579 {
580 LOG_ERROR("server.loading", "Rate.Talent.Pet ({}) must be > 0. Using 1 instead.", _rate_values[RATE_TALENT_PET]);
582 }
583 _rate_values[RATE_MOVESPEED] = sConfigMgr->GetOption<float>("Rate.MoveSpeed", 1.0f);
585 {
586 LOG_ERROR("server.loading", "Rate.MoveSpeed ({}) must be > 0. Using 1 instead.", _rate_values[RATE_MOVESPEED]);
588 }
590 _rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetOption<float>("Rate.Corpse.Decay.Looted", 0.5f);
591
592 _rate_values[RATE_DURABILITY_LOSS_ON_DEATH] = sConfigMgr->GetOption<float>("DurabilityLoss.OnDeath", 10.0f);
594 {
595 LOG_ERROR("server.loading", "DurabilityLoss.OnDeath ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_ON_DEATH]);
597 }
599 {
600 LOG_ERROR("server.loading", "DurabilityLoss.OnDeath ({}) must be <= 100. Using 100.0 instead.", _rate_values[RATE_DURABILITY_LOSS_ON_DEATH]);
602 }
604
605 _rate_values[RATE_DURABILITY_LOSS_DAMAGE] = sConfigMgr->GetOption<float>("DurabilityLossChance.Damage", 0.5f);
607 {
608 LOG_ERROR("server.loading", "DurabilityLossChance.Damage ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_DAMAGE]);
610 }
611 _rate_values[RATE_DURABILITY_LOSS_ABSORB] = sConfigMgr->GetOption<float>("DurabilityLossChance.Absorb", 0.5f);
613 {
614 LOG_ERROR("server.loading", "DurabilityLossChance.Absorb ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_ABSORB]);
616 }
617 _rate_values[RATE_DURABILITY_LOSS_PARRY] = sConfigMgr->GetOption<float>("DurabilityLossChance.Parry", 0.05f);
619 {
620 LOG_ERROR("server.loading", "DurabilityLossChance.Parry ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_PARRY]);
622 }
623 _rate_values[RATE_DURABILITY_LOSS_BLOCK] = sConfigMgr->GetOption<float>("DurabilityLossChance.Block", 0.05f);
625 {
626 LOG_ERROR("server.loading", "DurabilityLossChance.Block ({}) must be >=0. Using 0.0 instead.", _rate_values[RATE_DURABILITY_LOSS_BLOCK]);
628 }
629
631
632 _bool_configs[CONFIG_DURABILITY_LOSS_IN_PVP] = sConfigMgr->GetOption<bool>("DurabilityLoss.InPvP", false);
633
634 _int_configs[CONFIG_COMPRESSION] = sConfigMgr->GetOption<int32>("Compression", 1);
636 {
637 LOG_ERROR("server.loading", "Compression level ({}) must be in range 1..9. Using default compression level (1).", _int_configs[CONFIG_COMPRESSION]);
639 }
640 _bool_configs[CONFIG_ADDON_CHANNEL] = sConfigMgr->GetOption<bool>("AddonChannel", true);
641 _bool_configs[CONFIG_CLEAN_CHARACTER_DB] = sConfigMgr->GetOption<bool>("CleanCharacterDB", false);
642 _int_configs[CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS] = sConfigMgr->GetOption<int32>("PersistentCharacterCleanFlags", 0);
643 _int_configs[CONFIG_CHAT_CHANNEL_LEVEL_REQ] = sConfigMgr->GetOption<int32>("ChatLevelReq.Channel", 1);
644 _int_configs[CONFIG_CHAT_WHISPER_LEVEL_REQ] = sConfigMgr->GetOption<int32>("ChatLevelReq.Whisper", 1);
645 _int_configs[CONFIG_CHAT_SAY_LEVEL_REQ] = sConfigMgr->GetOption<int32>("ChatLevelReq.Say", 1);
646 _int_configs[CONFIG_PARTY_LEVEL_REQ] = sConfigMgr->GetOption<int32>("PartyLevelReq", 1);
647 _int_configs[CONFIG_TRADE_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Trade", 1);
648 _int_configs[CONFIG_TICKET_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Ticket", 1);
649 _int_configs[CONFIG_AUCTION_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Auction", 1);
650 _int_configs[CONFIG_MAIL_LEVEL_REQ] = sConfigMgr->GetOption<int32>("LevelReq.Mail", 1);
651 _bool_configs[CONFIG_ALLOW_PLAYER_COMMANDS] = sConfigMgr->GetOption<bool>("AllowPlayerCommands", 1);
652 _bool_configs[CONFIG_PRESERVE_CUSTOM_CHANNELS] = sConfigMgr->GetOption<bool>("PreserveCustomChannels", false);
653 _int_configs[CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION] = sConfigMgr->GetOption<int32>("PreserveCustomChannelDuration", 14);
654 _int_configs[CONFIG_INTERVAL_SAVE] = sConfigMgr->GetOption<int32>("PlayerSaveInterval", 15 * MINUTE * IN_MILLISECONDS);
655 _int_configs[CONFIG_INTERVAL_DISCONNECT_TOLERANCE] = sConfigMgr->GetOption<int32>("DisconnectToleranceInterval", 0);
656 _bool_configs[CONFIG_STATS_SAVE_ONLY_ON_LOGOUT] = sConfigMgr->GetOption<bool>("PlayerSave.Stats.SaveOnlyOnLogout", true);
657
658 _int_configs[CONFIG_MIN_LEVEL_STAT_SAVE] = sConfigMgr->GetOption<int32>("PlayerSave.Stats.MinLevel", 0);
660 {
661 LOG_ERROR("server.loading", "PlayerSave.Stats.MinLevel ({}) must be in range 0..80. Using default, do not save character stats (0).", _int_configs[CONFIG_MIN_LEVEL_STAT_SAVE]);
663 }
664
665 _int_configs[CONFIG_INTERVAL_MAPUPDATE] = sConfigMgr->GetOption<int32>("MapUpdateInterval", 10);
667 {
668 LOG_ERROR("server.loading", "MapUpdateInterval ({}) must be greater {}. Use this minimal value.", _int_configs[CONFIG_INTERVAL_MAPUPDATE], MIN_MAP_UPDATE_DELAY);
670 }
671 if (reload)
672 sMapMgr->SetMapUpdateInterval(_int_configs[CONFIG_INTERVAL_MAPUPDATE]);
673
674 _int_configs[CONFIG_INTERVAL_CHANGEWEATHER] = sConfigMgr->GetOption<int32>("ChangeWeatherInterval", 10 * MINUTE * IN_MILLISECONDS);
675
676 if (reload)
677 {
678 uint32 val = sConfigMgr->GetOption<int32>("WorldServerPort", 8085);
680 LOG_ERROR("server.loading", "WorldServerPort option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_PORT_WORLD]);
681 }
682 else
683 _int_configs[CONFIG_PORT_WORLD] = sConfigMgr->GetOption<int32>("WorldServerPort", 8085);
684
685 _bool_configs[CONFIG_CLOSE_IDLE_CONNECTIONS] = sConfigMgr->GetOption<bool>("CloseIdleConnections", true);
686 _int_configs[CONFIG_SOCKET_TIMEOUTTIME] = sConfigMgr->GetOption<int32>("SocketTimeOutTime", 900000);
687 _int_configs[CONFIG_SOCKET_TIMEOUTTIME_ACTIVE] = sConfigMgr->GetOption<int32>("SocketTimeOutTimeActive", 60000);
688 _int_configs[CONFIG_SESSION_ADD_DELAY] = sConfigMgr->GetOption<int32>("SessionAddDelay", 10000);
689
690 _float_configs[CONFIG_GROUP_XP_DISTANCE] = sConfigMgr->GetOption<float>("MaxGroupXPDistance", 74.0f);
691 _float_configs[CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE] = sConfigMgr->GetOption<float>("MaxRecruitAFriendBonusDistance", 100.0f);
692
694 _float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetOption<float>("MonsterSight", 50);
695
696 if (reload)
697 {
698 uint32 val = sConfigMgr->GetOption<int32>("GameType", 0);
699 if (val != _int_configs[CONFIG_GAME_TYPE])
700 LOG_ERROR("server.loading", "GameType option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_GAME_TYPE]);
701 }
702 else
703 _int_configs[CONFIG_GAME_TYPE] = sConfigMgr->GetOption<int32>("GameType", 0);
704
705 if (reload)
706 {
707 uint32 val = sConfigMgr->GetOption<int32>("RealmZone", REALM_ZONE_DEVELOPMENT);
709 LOG_ERROR("server.loading", "RealmZone option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_REALM_ZONE]);
710 }
711 else
713
714 _bool_configs[CONFIG_STRICT_NAMES_RESERVED] = sConfigMgr->GetOption<bool> ("StrictNames.Reserved", true);
715 _bool_configs[CONFIG_STRICT_NAMES_PROFANITY] = sConfigMgr->GetOption<bool> ("StrictNames.Profanity", true);
716 _int_configs[CONFIG_STRICT_PLAYER_NAMES] = sConfigMgr->GetOption<int32> ("StrictPlayerNames", 0);
717 _int_configs[CONFIG_STRICT_CHARTER_NAMES] = sConfigMgr->GetOption<int32> ("StrictCharterNames", 0);
718 _int_configs[CONFIG_STRICT_CHANNEL_NAMES] = sConfigMgr->GetOption<int32> ("StrictChannelNames", 0);
719 _int_configs[CONFIG_STRICT_PET_NAMES] = sConfigMgr->GetOption<int32> ("StrictPetNames", 0);
720
721 _bool_configs[CONFIG_ALLOW_TWO_SIDE_ACCOUNTS] = sConfigMgr->GetOption<bool>("AllowTwoSide.Accounts", true);
722 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Calendar", false);
723 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Chat", false);
724 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Channel", false);
725 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Group", false);
726 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Guild", false);
727 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_ARENA] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Arena", false);
728 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Auction", false);
729 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Mail", false);
730 _bool_configs[CONFIG_ALLOW_TWO_SIDE_WHO_LIST] = sConfigMgr->GetOption<bool>("AllowTwoSide.WhoList", false);
731 _bool_configs[CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND] = sConfigMgr->GetOption<bool>("AllowTwoSide.AddFriend", false);
732 _bool_configs[CONFIG_ALLOW_TWO_SIDE_TRADE] = sConfigMgr->GetOption<bool>("AllowTwoSide.Trade", false);
733 _bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_EMOTE] = sConfigMgr->GetOption<bool>("AllowTwoSide.Interaction.Emote", false);
734
735 _int_configs[CONFIG_MIN_PLAYER_NAME] = sConfigMgr->GetOption<int32> ("MinPlayerName", 2);
737 {
738 LOG_ERROR("server.loading", "MinPlayerName ({}) must be in range 1..{}. Set to 2.", _int_configs[CONFIG_MIN_PLAYER_NAME], MAX_PLAYER_NAME);
740 }
741
742 _int_configs[CONFIG_MIN_CHARTER_NAME] = sConfigMgr->GetOption<int32> ("MinCharterName", 2);
744 {
745 LOG_ERROR("server.loading", "MinCharterName ({}) must be in range 1..{}. Set to 2.", _int_configs[CONFIG_MIN_CHARTER_NAME], MAX_CHARTER_NAME);
747 }
748
749 _int_configs[CONFIG_MIN_PET_NAME] = sConfigMgr->GetOption<int32> ("MinPetName", 2);
751 {
752 LOG_ERROR("server.loading", "MinPetName ({}) must be in range 1..{}. Set to 2.", _int_configs[CONFIG_MIN_PET_NAME], MAX_PET_NAME);
754 }
755
756 _int_configs[CONFIG_CHARTER_COST_GUILD] = sConfigMgr->GetOption<int32>("Guild.CharterCost", 1000);
757 _int_configs[CONFIG_CHARTER_COST_ARENA_2v2] = sConfigMgr->GetOption<int32>("ArenaTeam.CharterCost.2v2", 800000);
758 _int_configs[CONFIG_CHARTER_COST_ARENA_3v3] = sConfigMgr->GetOption<int32>("ArenaTeam.CharterCost.3v3", 1200000);
759 _int_configs[CONFIG_CHARTER_COST_ARENA_5v5] = sConfigMgr->GetOption<int32>("ArenaTeam.CharterCost.5v5", 2000000);
760
761 _int_configs[CONFIG_MAX_WHO_LIST_RETURN] = sConfigMgr->GetOption<int32>("MaxWhoListReturns", 49);
762
763 _int_configs[CONFIG_CHARACTER_CREATING_DISABLED] = sConfigMgr->GetOption<int32>("CharacterCreating.Disabled", 0);
764 _int_configs[CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK] = sConfigMgr->GetOption<int32>("CharacterCreating.Disabled.RaceMask", 0);
765
766 _int_configs[CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK] = sConfigMgr->GetOption<int32>("CharacterCreating.Disabled.ClassMask", 0);
767
768 _int_configs[CONFIG_CHARACTERS_PER_REALM] = sConfigMgr->GetOption<int32>("CharactersPerRealm", 10);
770 {
771 LOG_ERROR("server.loading", "CharactersPerRealm ({}) must be in range 1..10. Set to 10.", _int_configs[CONFIG_CHARACTERS_PER_REALM]);
773 }
774
775 // must be after CONFIG_CHARACTERS_PER_REALM
776 _int_configs[CONFIG_CHARACTERS_PER_ACCOUNT] = sConfigMgr->GetOption<int32>("CharactersPerAccount", 50);
778 {
779 LOG_ERROR("server.loading", "CharactersPerAccount ({}) can't be less than CharactersPerRealm ({}).", _int_configs[CONFIG_CHARACTERS_PER_ACCOUNT], _int_configs[CONFIG_CHARACTERS_PER_REALM]);
781 }
782
783 _int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = sConfigMgr->GetOption<int32>("HeroicCharactersPerRealm", 1);
785 {
786 LOG_ERROR("server.loading", "HeroicCharactersPerRealm ({}) must be in range 0..10. Set to 1.", _int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM]);
788 }
789
790 _int_configs[CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER] = sConfigMgr->GetOption<int32>("CharacterCreating.MinLevelForHeroicCharacter", 55);
791
792 _int_configs[CONFIG_SKIP_CINEMATICS] = sConfigMgr->GetOption<int32>("SkipCinematics", 0);
794 {
795 LOG_ERROR("server.loading", "SkipCinematics ({}) must be in range 0..2. Set to 0.", _int_configs[CONFIG_SKIP_CINEMATICS]);
797 }
798
799 if (reload)
800 {
801 uint32 val = sConfigMgr->GetOption<int32>("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
803 LOG_ERROR("server.loading", "MaxPlayerLevel option can't be changed at config reload, using current value ({}).", _int_configs[CONFIG_MAX_PLAYER_LEVEL]);
804 }
805 else
807
809 {
810 LOG_ERROR("server.loading", "MaxPlayerLevel ({}) must be in range 1..{}. Set to {}.", _int_configs[CONFIG_MAX_PLAYER_LEVEL], MAX_LEVEL, MAX_LEVEL);
812 }
813
814 _int_configs[CONFIG_MIN_DUALSPEC_LEVEL] = sConfigMgr->GetOption<int32>("MinDualSpecLevel", 40);
815
816 _int_configs[CONFIG_START_PLAYER_LEVEL] = sConfigMgr->GetOption<int32>("StartPlayerLevel", 1);
818 {
819 LOG_ERROR("server.loading", "StartPlayerLevel ({}) must be in range 1..MaxPlayerLevel({}). Set to 1.", _int_configs[CONFIG_START_PLAYER_LEVEL], _int_configs[CONFIG_MAX_PLAYER_LEVEL]);
821 }
822
823 _int_configs[CONFIG_START_HEROIC_PLAYER_LEVEL] = sConfigMgr->GetOption<int32>("StartHeroicPlayerLevel", 55);
825 {
826 LOG_ERROR("server.loading", "StartHeroicPlayerLevel ({}) must be in range 1..MaxPlayerLevel({}). Set to 55.",
829 }
830
831 _int_configs[CONFIG_START_PLAYER_MONEY] = sConfigMgr->GetOption<int32>("StartPlayerMoney", 0);
833 {
834 LOG_ERROR("server.loading", "StartPlayerMoney ({}) must be in range 0..{}. Set to {}.", _int_configs[CONFIG_START_PLAYER_MONEY], MAX_MONEY_AMOUNT, 0);
836 }
837
838 _int_configs[CONFIG_START_HEROIC_PLAYER_MONEY] = sConfigMgr->GetOption<int32>("StartHeroicPlayerMoney", 2000);
840 {
841 LOG_ERROR("server.loading", "StartHeroicPlayerMoney ({}) must be in range 0..{}. Set to {}.", _int_configs[CONFIG_START_HEROIC_PLAYER_MONEY], MAX_MONEY_AMOUNT, 2000);
843 }
844
845 _int_configs[CONFIG_MAX_HONOR_POINTS] = sConfigMgr->GetOption<int32>("MaxHonorPoints", 75000);
847 {
848 LOG_ERROR("server.loading", "MaxHonorPoints ({}) can't be negative. Set to 0.", _int_configs[CONFIG_MAX_HONOR_POINTS]);
850 }
851
852 _int_configs[CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT] = sConfigMgr->GetOption<int32>("MaxHonorPointsMoneyPerPoint", 0);
854 {
855 LOG_ERROR("server.loading", "MaxHonorPointsMoneyPerPoint ({}) can't be negative. Set to 0.", _int_configs[CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT]);
857 }
858
859 _int_configs[CONFIG_START_HONOR_POINTS] = sConfigMgr->GetOption<int32>("StartHonorPoints", 0);
861 {
862 LOG_ERROR("server.loading", "StartHonorPoints ({}) must be in range 0..MaxHonorPoints({}). Set to {}.",
865 }
866
867 _int_configs[CONFIG_MAX_ARENA_POINTS] = sConfigMgr->GetOption<int32>("MaxArenaPoints", 10000);
869 {
870 LOG_ERROR("server.loading", "MaxArenaPoints ({}) can't be negative. Set to 0.", _int_configs[CONFIG_MAX_ARENA_POINTS]);
872 }
873
874 _int_configs[CONFIG_START_ARENA_POINTS] = sConfigMgr->GetOption<int32>("StartArenaPoints", 0);
876 {
877 LOG_ERROR("server.loading", "StartArenaPoints ({}) must be in range 0..MaxArenaPoints({}). Set to {}.",
880 }
881
882 _int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL] = sConfigMgr->GetOption<int32>("RecruitAFriend.MaxLevel", 60);
885 {
886 LOG_ERROR("server.loading", "RecruitAFriend.MaxLevel ({}) must be in the range 0..MaxLevel({}). Set to {}.",
889 }
890
891 _int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE] = sConfigMgr->GetOption<int32>("RecruitAFriend.MaxDifference", 4);
892 _bool_configs[CONFIG_ALL_TAXI_PATHS] = sConfigMgr->GetOption<bool>("AllFlightPaths", false);
893 _int_configs[CONFIG_INSTANT_TAXI] = sConfigMgr->GetOption<int32>("InstantFlightPaths", 0);
894
895 _bool_configs[CONFIG_INSTANCE_IGNORE_LEVEL] = sConfigMgr->GetOption<bool>("Instance.IgnoreLevel", false);
896 _bool_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfigMgr->GetOption<bool>("Instance.IgnoreRaid", false);
897 _bool_configs[CONFIG_INSTANCE_GMSUMMON_PLAYER] = sConfigMgr->GetOption<bool>("Instance.GMSummonPlayer", false);
898 _bool_configs[CONFIG_INSTANCE_SHARED_ID] = sConfigMgr->GetOption<bool>("Instance.SharedNormalHeroicId", false);
899
900 _int_configs[CONFIG_INSTANCE_RESET_TIME_HOUR] = sConfigMgr->GetOption<int32>("Instance.ResetTimeHour", 4);
901 _int_configs[CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP] = sConfigMgr->GetOption<int32>("Instance.ResetTimeRelativeTimestamp", 1135814400);
902 _int_configs[CONFIG_INSTANCE_UNLOAD_DELAY] = sConfigMgr->GetOption<int32>("Instance.UnloadDelay", 30 * MINUTE * IN_MILLISECONDS);
903
904 _int_configs[CONFIG_MAX_PRIMARY_TRADE_SKILL] = sConfigMgr->GetOption<int32>("MaxPrimaryTradeSkill", 2);
905 _int_configs[CONFIG_MIN_PETITION_SIGNS] = sConfigMgr->GetOption<int32>("MinPetitionSigns", 9);
907 {
908 LOG_ERROR("server.loading", "MinPetitionSigns ({}) must be in range 0..9. Set to 9.", _int_configs[CONFIG_MIN_PETITION_SIGNS]);
910 }
911
912 _int_configs[CONFIG_GM_LOGIN_STATE] = sConfigMgr->GetOption<int32>("GM.LoginState", 2);
913 _int_configs[CONFIG_GM_VISIBLE_STATE] = sConfigMgr->GetOption<int32>("GM.Visible", 2);
914 _int_configs[CONFIG_GM_CHAT] = sConfigMgr->GetOption<int32>("GM.Chat", 2);
915 _int_configs[CONFIG_GM_WHISPERING_TO] = sConfigMgr->GetOption<int32>("GM.WhisperingTo", 2);
916
917 _int_configs[CONFIG_GM_LEVEL_IN_GM_LIST] = sConfigMgr->GetOption<int32>("GM.InGMList.Level", SEC_ADMINISTRATOR);
918 _int_configs[CONFIG_GM_LEVEL_IN_WHO_LIST] = sConfigMgr->GetOption<int32>("GM.InWhoList.Level", SEC_ADMINISTRATOR);
919 _int_configs[CONFIG_START_GM_LEVEL] = sConfigMgr->GetOption<int32>("GM.StartLevel", 1);
921 {
922 LOG_ERROR("server.loading", "GM.StartLevel ({}) must be in range StartPlayerLevel({})..{}. Set to {}.",
925 }
927 {
928 LOG_ERROR("server.loading", "GM.StartLevel ({}) must be in range 1..{}. Set to {}.", _int_configs[CONFIG_START_GM_LEVEL], MAX_LEVEL, MAX_LEVEL);
930 }
931 _bool_configs[CONFIG_ALLOW_GM_GROUP] = sConfigMgr->GetOption<bool>("GM.AllowInvite", false);
932 _bool_configs[CONFIG_ALLOW_GM_FRIEND] = sConfigMgr->GetOption<bool>("GM.AllowFriend", false);
933 _bool_configs[CONFIG_GM_LOWER_SECURITY] = sConfigMgr->GetOption<bool>("GM.LowerSecurity", false);
934 _float_configs[CONFIG_CHANCE_OF_GM_SURVEY] = sConfigMgr->GetOption<float>("GM.TicketSystem.ChanceOfGMSurvey", 50.0f);
935
936 _int_configs[CONFIG_GROUP_VISIBILITY] = sConfigMgr->GetOption<int32>("Visibility.GroupMode", 1);
937
938 _bool_configs[CONFIG_OBJECT_SPARKLES] = sConfigMgr->GetOption<bool>("Visibility.ObjectSparkles", true);
939
940 _bool_configs[CONFIG_LOW_LEVEL_REGEN_BOOST] = sConfigMgr->GetOption<bool>("EnableLowLevelRegenBoost", true);
941
942 _bool_configs[CONFIG_OBJECT_QUEST_MARKERS] = sConfigMgr->GetOption<bool>("Visibility.ObjectQuestMarkers", true);
943
944 _int_configs[CONFIG_MAIL_DELIVERY_DELAY] = sConfigMgr->GetOption<int32>("MailDeliveryDelay", HOUR);
945
946 _int_configs[CONFIG_UPTIME_UPDATE] = sConfigMgr->GetOption<int32>("UpdateUptimeInterval", 10);
948 {
949 LOG_ERROR("server.loading", "UpdateUptimeInterval ({}) must be > 0, set to default 10.", _int_configs[CONFIG_UPTIME_UPDATE]);
951 }
952
953 if (reload)
954 {
957 }
958
959 // log db cleanup interval
960 _int_configs[CONFIG_LOGDB_CLEARINTERVAL] = sConfigMgr->GetOption<int32>("LogDB.Opt.ClearInterval", 10);
962 {
963 LOG_ERROR("server.loading", "LogDB.Opt.ClearInterval ({}) must be > 0, set to default 10.", _int_configs[CONFIG_LOGDB_CLEARINTERVAL]);
965 }
966 if (reload)
967 {
970 }
971 _int_configs[CONFIG_LOGDB_CLEARTIME] = sConfigMgr->GetOption<int32>("LogDB.Opt.ClearTime", 1209600); // 14 days default
972 LOG_INFO("server.loading", "Will clear `logs` table of entries older than {} seconds every {} minutes.",
974
975 _int_configs[CONFIG_TELEPORT_TIMEOUT_NEAR] = sConfigMgr->GetOption<int32>("TeleportTimeoutNear", 25); // pussywizard
976 _int_configs[CONFIG_TELEPORT_TIMEOUT_FAR] = sConfigMgr->GetOption<int32>("TeleportTimeoutFar", 45); // pussywizard
977 _int_configs[CONFIG_MAX_ALLOWED_MMR_DROP] = sConfigMgr->GetOption<int32>("MaxAllowedMMRDrop", 500); // pussywizard
978 _bool_configs[CONFIG_ENABLE_LOGIN_AFTER_DC] = sConfigMgr->GetOption<bool>("EnableLoginAfterDC", true); // pussywizard
979 _bool_configs[CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS] = sConfigMgr->GetOption<bool>("DontCacheRandomMovementPaths", false);
980
981 _int_configs[CONFIG_SKILL_CHANCE_ORANGE] = sConfigMgr->GetOption<int32>("SkillChance.Orange", 100);
982 _int_configs[CONFIG_SKILL_CHANCE_YELLOW] = sConfigMgr->GetOption<int32>("SkillChance.Yellow", 75);
983 _int_configs[CONFIG_SKILL_CHANCE_GREEN] = sConfigMgr->GetOption<int32>("SkillChance.Green", 25);
984 _int_configs[CONFIG_SKILL_CHANCE_GREY] = sConfigMgr->GetOption<int32>("SkillChance.Grey", 0);
985
986 _int_configs[CONFIG_SKILL_CHANCE_MINING_STEPS] = sConfigMgr->GetOption<int32>("SkillChance.MiningSteps", 0);
987 _int_configs[CONFIG_SKILL_CHANCE_SKINNING_STEPS] = sConfigMgr->GetOption<int32>("SkillChance.SkinningSteps", 0);
988
989 _bool_configs[CONFIG_SKILL_PROSPECTING] = sConfigMgr->GetOption<bool>("SkillChance.Prospecting", false);
990 _bool_configs[CONFIG_SKILL_MILLING] = sConfigMgr->GetOption<bool>("SkillChance.Milling", false);
991
992 _int_configs[CONFIG_SKILL_GAIN_CRAFTING] = sConfigMgr->GetOption<int32>("SkillGain.Crafting", 1);
993
994 _int_configs[CONFIG_SKILL_GAIN_DEFENSE] = sConfigMgr->GetOption<int32>("SkillGain.Defense", 1);
995
996 _int_configs[CONFIG_SKILL_GAIN_GATHERING] = sConfigMgr->GetOption<int32>("SkillGain.Gathering", 1);
997
998 _int_configs[CONFIG_SKILL_GAIN_WEAPON] = sConfigMgr->GetOption<int32>("SkillGain.Weapon", 1);
999
1000 _int_configs[CONFIG_MAX_OVERSPEED_PINGS] = sConfigMgr->GetOption<int32>("MaxOverspeedPings", 2);
1002 {
1003 LOG_ERROR("server.loading", "MaxOverspeedPings ({}) must be in range 2..infinity (or 0 to disable check). Set to 2.", _int_configs[CONFIG_MAX_OVERSPEED_PINGS]);
1005 }
1006
1007 _bool_configs[CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY] = sConfigMgr->GetOption<bool>("SaveRespawnTimeImmediately", true);
1008 _bool_configs[CONFIG_WEATHER] = sConfigMgr->GetOption<bool>("ActivateWeather", true);
1009
1010 _int_configs[CONFIG_DISABLE_BREATHING] = sConfigMgr->GetOption<int32>("DisableWaterBreath", SEC_CONSOLE);
1011
1012 _bool_configs[CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL] = sConfigMgr->GetOption<bool>("AlwaysMaxSkillForLevel", false);
1013
1014 if (reload)
1015 {
1016 uint32 val = sConfigMgr->GetOption<int32>("Expansion", 2);
1017 if (val != _int_configs[CONFIG_EXPANSION])
1018 LOG_ERROR("server.loading", "Expansion option can't be changed at worldserver.conf reload, using current value ({}).", _int_configs[CONFIG_EXPANSION]);
1019 }
1020 else
1021 _int_configs[CONFIG_EXPANSION] = sConfigMgr->GetOption<int32>("Expansion", 2);
1022
1023 _int_configs[CONFIG_CHATFLOOD_MESSAGE_COUNT] = sConfigMgr->GetOption<int32>("ChatFlood.MessageCount", 10);
1024 _int_configs[CONFIG_CHATFLOOD_MESSAGE_DELAY] = sConfigMgr->GetOption<int32>("ChatFlood.MessageDelay", 1);
1025 _int_configs[CONFIG_CHATFLOOD_ADDON_MESSAGE_COUNT] = sConfigMgr->GetOption<int32>("ChatFlood.AddonMessageCount", 100);
1026 _int_configs[CONFIG_CHATFLOOD_ADDON_MESSAGE_DELAY] = sConfigMgr->GetOption<int32>("ChatFlood.AddonMessageDelay", 1);
1027 _int_configs[CONFIG_CHATFLOOD_MUTE_TIME] = sConfigMgr->GetOption<int32>("ChatFlood.MuteTime", 10);
1028 _bool_configs[CONFIG_CHAT_MUTE_FIRST_LOGIN] = sConfigMgr->GetOption<bool>("Chat.MuteFirstLogin", false);
1029 _int_configs[CONFIG_CHAT_TIME_MUTE_FIRST_LOGIN] = sConfigMgr->GetOption<int32>("Chat.MuteTimeFirstLogin", 120);
1030
1031 _int_configs[CONFIG_EVENT_ANNOUNCE] = sConfigMgr->GetOption<int32>("Event.Announce", 0);
1032
1033 _float_configs[CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS] = sConfigMgr->GetOption<float>("CreatureFamilyFleeAssistanceRadius", 30.0f);
1034 _float_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS] = sConfigMgr->GetOption<float>("CreatureFamilyAssistanceRadius", 10.0f);
1035 _int_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY] = sConfigMgr->GetOption<int32>("CreatureFamilyAssistanceDelay", 2000);
1036 _int_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD] = sConfigMgr->GetOption<int32>("CreatureFamilyAssistancePeriod", 3000);
1037 _int_configs[CONFIG_CREATURE_FAMILY_FLEE_DELAY] = sConfigMgr->GetOption<int32>("CreatureFamilyFleeDelay", 7000);
1038
1039 _int_configs[CONFIG_WORLD_BOSS_LEVEL_DIFF] = sConfigMgr->GetOption<int32>("WorldBossLevelDiff", 3);
1040
1041 _bool_configs[CONFIG_QUEST_ENABLE_QUEST_TRACKER] = sConfigMgr->GetOption<bool>("Quests.EnableQuestTracker", false);
1042
1043 // note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level MAX_LEVEL(100)
1044 _int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = sConfigMgr->GetOption<int32>("Quests.LowLevelHideDiff", 4);
1047 _int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = sConfigMgr->GetOption<int32>("Quests.HighLevelHideDiff", 7);
1050 _bool_configs[CONFIG_QUEST_IGNORE_RAID] = sConfigMgr->GetOption<bool>("Quests.IgnoreRaid", false);
1051 _bool_configs[CONFIG_QUEST_IGNORE_AUTO_ACCEPT] = sConfigMgr->GetOption<bool>("Quests.IgnoreAutoAccept", false);
1052 _bool_configs[CONFIG_QUEST_IGNORE_AUTO_COMPLETE] = sConfigMgr->GetOption<bool>("Quests.IgnoreAutoComplete", false);
1053
1054 _int_configs[CONFIG_RANDOM_BG_RESET_HOUR] = sConfigMgr->GetOption<int32>("Battleground.Random.ResetHour", 6);
1056 {
1057 LOG_ERROR("server.loading", "Battleground.Random.ResetHour ({}) can't be load. Set to 6.", _int_configs[CONFIG_RANDOM_BG_RESET_HOUR]);
1059 }
1060
1061 _int_configs[CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR] = sConfigMgr->GetOption<int32>("Calendar.DeleteOldEventsHour", 6);
1063 {
1064 LOG_ERROR("server.loading", "Calendar.DeleteOldEventsHour ({}) can't be load. Set to 6.", _int_configs[CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR]);
1066 }
1067
1068 _int_configs[CONFIG_GUILD_RESET_HOUR] = sConfigMgr->GetOption<int32>("Guild.ResetHour", 6);
1070 {
1071 LOG_ERROR("server.loading", "Guild.ResetHour ({}) can't be load. Set to 6.", _int_configs[CONFIG_GUILD_RESET_HOUR]);
1073 }
1074
1075 _int_configs[CONFIG_GUILD_BANK_INITIAL_TABS] = sConfigMgr->GetOption<int32>("Guild.BankInitialTabs", 0);
1076 _int_configs[CONFIG_GUILD_BANK_TAB_COST_0] = sConfigMgr->GetOption<int32>("Guild.BankTabCost0", 1000000);
1077 _int_configs[CONFIG_GUILD_BANK_TAB_COST_1] = sConfigMgr->GetOption<int32>("Guild.BankTabCost1", 2500000);
1078 _int_configs[CONFIG_GUILD_BANK_TAB_COST_2] = sConfigMgr->GetOption<int32>("Guild.BankTabCost2", 5000000);
1079 _int_configs[CONFIG_GUILD_BANK_TAB_COST_3] = sConfigMgr->GetOption<int32>("Guild.BankTabCost3", 10000000);
1080 _int_configs[CONFIG_GUILD_BANK_TAB_COST_4] = sConfigMgr->GetOption<int32>("Guild.BankTabCost4", 25000000);
1081 _int_configs[CONFIG_GUILD_BANK_TAB_COST_5] = sConfigMgr->GetOption<int32>("Guild.BankTabCost5", 50000000);
1082
1083 _bool_configs[CONFIG_DETECT_POS_COLLISION] = sConfigMgr->GetOption<bool>("DetectPosCollision", true);
1084
1085 _bool_configs[CONFIG_RESTRICTED_LFG_CHANNEL] = sConfigMgr->GetOption<bool>("Channel.RestrictedLfg", true);
1086 _bool_configs[CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL] = sConfigMgr->GetOption<bool>("Channel.SilentlyGMJoin", false);
1087
1088 _bool_configs[CONFIG_TALENTS_INSPECTING] = sConfigMgr->GetOption<bool>("TalentsInspecting", true);
1089 _bool_configs[CONFIG_CHAT_FAKE_MESSAGE_PREVENTING] = sConfigMgr->GetOption<bool>("ChatFakeMessagePreventing", true);
1090 _int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY] = sConfigMgr->GetOption<int32>("ChatStrictLinkChecking.Severity", 0);
1091 _int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_KICK] = sConfigMgr->GetOption<int32>("ChatStrictLinkChecking.Kick", 0);
1092
1093 _int_configs[CONFIG_CORPSE_DECAY_NORMAL] = sConfigMgr->GetOption<int32>("Corpse.Decay.NORMAL", 60);
1094 _int_configs[CONFIG_CORPSE_DECAY_RARE] = sConfigMgr->GetOption<int32>("Corpse.Decay.RARE", 300);
1095 _int_configs[CONFIG_CORPSE_DECAY_ELITE] = sConfigMgr->GetOption<int32>("Corpse.Decay.ELITE", 300);
1096 _int_configs[CONFIG_CORPSE_DECAY_RAREELITE] = sConfigMgr->GetOption<int32>("Corpse.Decay.RAREELITE", 300);
1097 _int_configs[CONFIG_CORPSE_DECAY_WORLDBOSS] = sConfigMgr->GetOption<int32>("Corpse.Decay.WORLDBOSS", 3600);
1098
1099 _int_configs[CONFIG_DEATH_SICKNESS_LEVEL] = sConfigMgr->GetOption<int32> ("Death.SicknessLevel", 11);
1100 _bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP] = sConfigMgr->GetOption<bool>("Death.CorpseReclaimDelay.PvP", true);
1101 _bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE] = sConfigMgr->GetOption<bool>("Death.CorpseReclaimDelay.PvE", true);
1102 _bool_configs[CONFIG_DEATH_BONES_WORLD] = sConfigMgr->GetOption<bool>("Death.Bones.World", true);
1103 _bool_configs[CONFIG_DEATH_BONES_BG_OR_ARENA] = sConfigMgr->GetOption<bool>("Death.Bones.BattlegroundOrArena", true);
1104
1105 _bool_configs[CONFIG_DIE_COMMAND_MODE] = sConfigMgr->GetOption<bool>("Die.Command.Mode", true);
1106
1107 // always use declined names in the russian client
1109 (_int_configs[CONFIG_REALM_ZONE] == REALM_ZONE_RUSSIAN) ? true : sConfigMgr->GetOption<bool>("DeclinedNames", false);
1110
1111 _float_configs[CONFIG_LISTEN_RANGE_SAY] = sConfigMgr->GetOption<float>("ListenRange.Say", 25.0f);
1112 _float_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = sConfigMgr->GetOption<float>("ListenRange.TextEmote", 25.0f);
1113 _float_configs[CONFIG_LISTEN_RANGE_YELL] = sConfigMgr->GetOption<float>("ListenRange.Yell", 300.0f);
1114
1115 _int_configs[CONFIG_BATTLEGROUND_OVERRIDE_LOWLEVELS_MINPLAYERS] = sConfigMgr->GetOption<uint32>("Battleground.Override.LowLevels.MinPlayers", 0);
1116 _bool_configs[CONFIG_BATTLEGROUND_DISABLE_QUEST_SHARE_IN_BG] = sConfigMgr->GetOption<bool>("Battleground.DisableQuestShareInBG", false);
1117 _bool_configs[CONFIG_BATTLEGROUND_DISABLE_READY_CHECK_IN_BG] = sConfigMgr->GetOption<bool>("Battleground.DisableReadyCheckInBG", false);
1118 _bool_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfigMgr->GetOption<bool>("Battleground.CastDeserter", true);
1119 _bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.Enable", false);
1120 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Limit.MinLevel", 0);
1121 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Limit.MinPlayers", 3);
1122 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.SpamProtection.Delay", 30);
1123 _bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.PlayerOnly", false);
1124 _bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED] = sConfigMgr->GetOption<bool>("Battleground.QueueAnnouncer.Timed", false);
1125 _int_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER] = sConfigMgr->GetOption<uint32>("Battleground.QueueAnnouncer.Timer", 30000);
1126 _bool_configs[CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE] = sConfigMgr->GetOption<bool>("Battleground.StoreStatistics.Enable", false);
1127 _bool_configs[CONFIG_BATTLEGROUND_TRACK_DESERTERS] = sConfigMgr->GetOption<bool>("Battleground.TrackDeserters.Enable", false);
1128 _int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfigMgr->GetOption<int32> ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS);
1129 _int_configs[CONFIG_BATTLEGROUND_INVITATION_TYPE] = sConfigMgr->GetOption<int32>("Battleground.InvitationType", 0);
1130 _int_configs[CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH] = sConfigMgr->GetOption<int32> ("Battleground.PremadeGroupWaitForMatch", 30 * MINUTE * IN_MILLISECONDS);
1131 _bool_configs[CONFIG_BG_XP_FOR_KILL] = sConfigMgr->GetOption<bool>("Battleground.GiveXPForKills", false);
1132 _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK_TIMER] = sConfigMgr->GetOption<int32>("Battleground.ReportAFK.Timer", 4);
1133 _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK] = sConfigMgr->GetOption<int32>("Battleground.ReportAFK", 3);
1135 {
1136 LOG_ERROR("server.loading", "Battleground.ReportAFK ({}) must be >0. Using 3 instead.", _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK]);
1138 }
1140 {
1141 LOG_ERROR("server.loading", "Battleground.ReportAFK ({}) must be <10. Using 3 instead.", _int_configs[CONFIG_BATTLEGROUND_REPORT_AFK]);
1143 }
1144 _int_configs[CONFIG_BATTLEGROUND_PLAYER_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.PlayerRespawn", 30);
1146 {
1147 LOG_ERROR("server.loading", "Battleground.PlayerRespawn ({}) must be >2. Using 30 instead.", _int_configs[CONFIG_BATTLEGROUND_PLAYER_RESPAWN]);
1149 }
1150 _int_configs[CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.RestorationBuffRespawn", 20);
1152 {
1153 LOG_ERROR("server.loading", "Battleground.RestorationBuffRespawn ({}) must be > 0. Using 20 instead.", _int_configs[CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN]);
1155 }
1156 _int_configs[CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.BerserkingBuffRespawn", 120);
1158 {
1159 LOG_ERROR("server.loading", "Battleground.BerserkingBuffRespawn ({}) must be > 0. Using 120 instead.", _int_configs[CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN]);
1161 }
1162 _int_configs[CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN] = sConfigMgr->GetOption<int32>("Battleground.SpeedBuffRespawn", 150);
1164 {
1165 LOG_ERROR("server.loading", "Battleground.SpeedBuffRespawn ({}) must be > 0. Using 150 instead.", _int_configs[CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN]);
1167 }
1168
1169 _int_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfigMgr->GetOption<uint32>("Arena.MaxRatingDifference", 150);
1170 _int_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.RatingDiscardTimer", 10 * MINUTE * IN_MILLISECONDS);
1171 _int_configs[CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER] = sConfigMgr->GetOption<uint32>("Arena.PreviousOpponentsDiscardTimer", 2 * MINUTE * IN_MILLISECONDS);
1172 _bool_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS] = sConfigMgr->GetOption<bool>("Arena.AutoDistributePoints", false);
1173 _int_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS] = sConfigMgr->GetOption<uint32>("Arena.AutoDistributeInterval", 7); // pussywizard: spoiled by implementing constant day and hour, always 7 now
1174 _int_configs[CONFIG_ARENA_GAMES_REQUIRED] = sConfigMgr->GetOption<uint32>("Arena.GamesRequired", 10);
1175 _int_configs[CONFIG_ARENA_SEASON_ID] = sConfigMgr->GetOption<uint32>("Arena.ArenaSeason.ID", 8);
1176 _int_configs[CONFIG_ARENA_START_RATING] = sConfigMgr->GetOption<uint32>("Arena.ArenaStartRating", 0);
1177 _int_configs[CONFIG_LEGACY_ARENA_POINTS_CALC] = sConfigMgr->GetOption<uint32>("Arena.LegacyArenaPoints", 0);
1178 _int_configs[CONFIG_ARENA_START_PERSONAL_RATING] = sConfigMgr->GetOption<uint32>("Arena.ArenaStartPersonalRating", 0);
1179 _int_configs[CONFIG_ARENA_START_MATCHMAKER_RATING] = sConfigMgr->GetOption<uint32>("Arena.ArenaStartMatchmakerRating", 1500);
1180 _bool_configs[CONFIG_ARENA_SEASON_IN_PROGRESS] = sConfigMgr->GetOption<bool>("Arena.ArenaSeason.InProgress", true);
1181 _float_configs[CONFIG_ARENA_WIN_RATING_MODIFIER_1] = sConfigMgr->GetOption<float>("Arena.ArenaWinRatingModifier1", 48.0f);
1182 _float_configs[CONFIG_ARENA_WIN_RATING_MODIFIER_2] = sConfigMgr->GetOption<float>("Arena.ArenaWinRatingModifier2", 24.0f);
1183 _float_configs[CONFIG_ARENA_LOSE_RATING_MODIFIER] = sConfigMgr->GetOption<float>("Arena.ArenaLoseRatingModifier", 24.0f);
1184 _float_configs[CONFIG_ARENA_MATCHMAKER_RATING_MODIFIER] = sConfigMgr->GetOption<float>("Arena.ArenaMatchmakerRatingModifier", 24.0f);
1185 _bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetOption<bool>("Arena.QueueAnnouncer.Enable", false);
1186 _bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetOption<bool>("Arena.QueueAnnouncer.PlayerOnly", false);
1187 _int_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL] = sConfigMgr->GetOption<uint32>("Arena.QueueAnnouncer.Detail", 3);
1188
1189 _bool_configs[CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN] = sConfigMgr->GetOption<bool>("OffhandCheckAtSpellUnlearn", true);
1190 _int_configs[CONFIG_CREATURE_STOP_FOR_PLAYER] = sConfigMgr->GetOption<uint32>("Creature.MovingStopTimeForPlayer", 3 * MINUTE * IN_MILLISECONDS);
1191
1192 _int_configs[CONFIG_WATER_BREATH_TIMER] = sConfigMgr->GetOption<uint32>("WaterBreath.Timer", 180000);
1194 {
1195 LOG_ERROR("server.loading", "WaterBreath.Timer ({}) must be > 0. Using 180000 instead.", _int_configs[CONFIG_WATER_BREATH_TIMER]);
1197 }
1198
1199 if (int32 clientCacheId = sConfigMgr->GetOption<int32>("ClientCacheVersion", 0))
1200 {
1201 // overwrite DB/old value
1202 if (clientCacheId > 0)
1203 {
1205 LOG_INFO("server.loading", "Client cache version set to: {}", clientCacheId);
1206 }
1207 else
1208 LOG_ERROR("server.loading", "ClientCacheVersion can't be negative {}, ignored.", clientCacheId);
1209 }
1210
1211 _int_configs[CONFIG_INSTANT_LOGOUT] = sConfigMgr->GetOption<int32>("InstantLogout", SEC_MODERATOR);
1212
1213 _int_configs[CONFIG_GUILD_EVENT_LOG_COUNT] = sConfigMgr->GetOption<int32>("Guild.EventLogRecordsCount", GUILD_EVENTLOG_MAX_RECORDS);
1216 _int_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] = sConfigMgr->GetOption<int32>("Guild.BankEventLogRecordsCount", GUILD_BANKLOG_MAX_RECORDS);
1219
1220 //visibility on continents
1221 _maxVisibleDistanceOnContinents = sConfigMgr->GetOption<float>("Visibility.Distance.Continents", DEFAULT_VISIBILITY_DISTANCE);
1222 if (_maxVisibleDistanceOnContinents < 45 * sWorld->getRate(RATE_CREATURE_AGGRO))
1223 {
1224 LOG_ERROR("server.loading", "Visibility.Distance.Continents can't be less max aggro radius {}", 45 * sWorld->getRate(RATE_CREATURE_AGGRO));
1226 }
1228 {
1229 LOG_ERROR("server.loading", "Visibility.Distance.Continents can't be greater {}", MAX_VISIBILITY_DISTANCE);
1231 }
1232
1233 //visibility in instances
1234 _maxVisibleDistanceInInstances = sConfigMgr->GetOption<float>("Visibility.Distance.Instances", DEFAULT_VISIBILITY_INSTANCE);
1235 if (_maxVisibleDistanceInInstances < 45 * sWorld->getRate(RATE_CREATURE_AGGRO))
1236 {
1237 LOG_ERROR("server.loading", "Visibility.Distance.Instances can't be less max aggro radius {}", 45 * sWorld->getRate(RATE_CREATURE_AGGRO));
1239 }
1241 {
1242 LOG_ERROR("server.loading", "Visibility.Distance.Instances can't be greater {}", MAX_VISIBILITY_DISTANCE);
1244 }
1245
1246 //visibility in BG/Arenas
1247 _maxVisibleDistanceInBGArenas = sConfigMgr->GetOption<float>("Visibility.Distance.BGArenas", DEFAULT_VISIBILITY_BGARENAS);
1248 if (_maxVisibleDistanceInBGArenas < 45 * sWorld->getRate(RATE_CREATURE_AGGRO))
1249 {
1250 LOG_ERROR("server.loading", "Visibility.Distance.BGArenas can't be less max aggro radius {}", 45 * sWorld->getRate(RATE_CREATURE_AGGRO));
1252 }
1254 {
1255 LOG_ERROR("server.loading", "Visibility.Distance.BGArenas can't be greater {}", MAX_VISIBILITY_DISTANCE);
1257 }
1258
1260 _int_configs[CONFIG_CHARDELETE_METHOD] = sConfigMgr->GetOption<int32>("CharDelete.Method", 0);
1261 _int_configs[CONFIG_CHARDELETE_MIN_LEVEL] = sConfigMgr->GetOption<int32>("CharDelete.MinLevel", 0);
1262 _int_configs[CONFIG_CHARDELETE_KEEP_DAYS] = sConfigMgr->GetOption<int32>("CharDelete.KeepDays", 30);
1263
1265 _bool_configs[CONFIG_ITEMDELETE_METHOD] = sConfigMgr->GetOption<bool>("ItemDelete.Method", 0);
1266 _bool_configs[CONFIG_ITEMDELETE_VENDOR] = sConfigMgr->GetOption<bool>("ItemDelete.Vendor", 0);
1267 _int_configs[CONFIG_ITEMDELETE_QUALITY] = sConfigMgr->GetOption<int32>("ItemDelete.Quality", 3);
1268 _int_configs[CONFIG_ITEMDELETE_ITEM_LEVEL] = sConfigMgr->GetOption<int32>("ItemDelete.ItemLevel", 80);
1269 _int_configs[CONFIG_ITEMDELETE_KEEP_DAYS] = sConfigMgr->GetOption<int32>("ItemDelete.KeepDays", 0);
1270
1271 _int_configs[CONFIG_FFA_PVP_TIMER] = sConfigMgr->GetOption<int32>("FFAPvPTimer", 30);
1272
1273 _int_configs[CONFIG_LOOT_NEED_BEFORE_GREED_ILVL_RESTRICTION] = sConfigMgr->GetOption<int32>("LootNeedBeforeGreedILvlRestriction", 70);
1274
1275 _bool_configs[CONFIG_PLAYER_SETTINGS_ENABLED] = sConfigMgr->GetOption<bool>("EnablePlayerSettings", 0);
1276
1277 _bool_configs[CONFIG_ALLOW_JOIN_BG_AND_LFG] = sConfigMgr->GetOption<bool>("JoinBGAndLFG.Enable", false);
1278
1279 _bool_configs[CONFIG_LEAVE_GROUP_ON_LOGOUT] = sConfigMgr->GetOption<bool>("LeaveGroupOnLogout.Enabled", false);
1280
1281 _bool_configs[CONFIG_QUEST_POI_ENABLED] = sConfigMgr->GetOption<bool>("QuestPOI.Enabled", true);
1282
1283 _int_configs[CONFIG_CHANGE_FACTION_MAX_MONEY] = sConfigMgr->GetOption<uint32>("ChangeFaction.MaxMoney", 0);
1284
1285 _bool_configs[CONFIG_ALLOWS_RANK_MOD_FOR_PET_HEALTH] = sConfigMgr->GetOption<bool>("Pet.RankMod.Health", true);
1286
1287 _bool_configs[CONFIG_MUNCHING_BLIZZLIKE] = sConfigMgr->GetOption<bool>("MunchingBlizzlike.Enabled", true);
1288
1289 _bool_configs[CONFIG_ENABLE_DAZE] = sConfigMgr->GetOption<bool>("Daze.Enabled", true);
1290
1291 _int_configs[CONFIG_DAILY_RBG_MIN_LEVEL_AP_REWARD] = sConfigMgr->GetOption<uint32>("DailyRBGArenaPoints.MinLevel", 71);
1292
1293 _int_configs[CONFIG_AUCTION_HOUSE_SEARCH_TIMEOUT] = sConfigMgr->GetOption<uint32>("AuctionHouse.SearchTimeout", 1000);
1294
1296 std::string dataPath = sConfigMgr->GetOption<std::string>("DataDir", "./");
1297 if (dataPath.empty() || (dataPath.at(dataPath.length() - 1) != '/' && dataPath.at(dataPath.length() - 1) != '\\'))
1298 dataPath.push_back('/');
1299
1300#if AC_PLATFORM == AC_PLATFORM_UNIX || AC_PLATFORM == AC_PLATFORM_APPLE
1301 if (dataPath[0] == '~')
1302 {
1303 const char* home = getenv("HOME");
1304 if (home)
1305 dataPath.replace(0, 1, home);
1306 }
1307#endif
1308
1309 if (reload)
1310 {
1311 if (dataPath != _dataPath)
1312 LOG_ERROR("server.loading", "DataDir option can't be changed at worldserver.conf reload, using current value ({}).", _dataPath);
1313 }
1314 else
1315 {
1316 _dataPath = dataPath;
1317 LOG_INFO("server.loading", "Using DataDir {}", _dataPath);
1318 }
1319
1320 bool enableIndoor = sConfigMgr->GetOption<bool>("vmap.enableIndoorCheck", true);
1322 bool enableLOS = sConfigMgr->GetOption<bool>("vmap.enableLOS", true);
1323 bool enableHeight = sConfigMgr->GetOption<bool>("vmap.enableHeight", true);
1324 bool enablePetLOS = sConfigMgr->GetOption<bool>("vmap.petLOS", true);
1325 _bool_configs[CONFIG_VMAP_BLIZZLIKE_PVP_LOS] = sConfigMgr->GetOption<bool>("vmap.BlizzlikePvPLOS", true);
1326 _bool_configs[CONFIG_VMAP_BLIZZLIKE_LOS_OPEN_WORLD] = sConfigMgr->GetOption<bool>("vmap.BlizzlikeLOSInOpenWorld", true);
1327
1328 if (!enableHeight)
1329 LOG_ERROR("server.loading", "VMap height checking disabled! Creatures movements and other various things WILL be broken! Expect no support.");
1330
1333 LOG_INFO("server.loading", "WORLD: VMap support included. LineOfSight:{}, getHeight:{}, indoorCheck:{} PetLOS:{}", enableLOS, enableHeight, enableIndoor, enablePetLOS);
1334
1335 _bool_configs[CONFIG_PET_LOS] = enablePetLOS;
1336 _bool_configs[CONFIG_START_CUSTOM_SPELLS] = sConfigMgr->GetOption<bool>("PlayerStart.CustomSpells", false);
1337 _int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetOption<int32>("HonorPointsAfterDuel", 0);
1338 _bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetOption<bool>("PlayerStart.MapsExplored", false);
1339 _bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetOption<bool>("PlayerStart.AllReputation", false);
1340 _bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetOption<bool>("AlwaysMaxWeaponSkill", false);
1341 _bool_configs[CONFIG_PVP_TOKEN_ENABLE] = sConfigMgr->GetOption<bool>("PvPToken.Enable", false);
1342 _int_configs[CONFIG_PVP_TOKEN_MAP_TYPE] = sConfigMgr->GetOption<int32>("PvPToken.MapAllowType", 4);
1343 _int_configs[CONFIG_PVP_TOKEN_ID] = sConfigMgr->GetOption<int32>("PvPToken.ItemID", 29434);
1344 _int_configs[CONFIG_PVP_TOKEN_COUNT] = sConfigMgr->GetOption<int32>("PvPToken.ItemCount", 1);
1347
1348 _bool_configs[CONFIG_NO_RESET_TALENT_COST] = sConfigMgr->GetOption<bool>("NoResetTalentsCost", false);
1349 _int_configs[CONFIG_TOGGLE_XP_COST] = sConfigMgr->GetOption<int32>("ToggleXP.Cost", 100000);
1350 _bool_configs[CONFIG_SHOW_KICK_IN_WORLD] = sConfigMgr->GetOption<bool>("ShowKickInWorld", false);
1351 _bool_configs[CONFIG_SHOW_MUTE_IN_WORLD] = sConfigMgr->GetOption<bool>("ShowMuteInWorld", false);
1352 _bool_configs[CONFIG_SHOW_BAN_IN_WORLD] = sConfigMgr->GetOption<bool>("ShowBanInWorld", false);
1353 _int_configs[CONFIG_NUMTHREADS] = sConfigMgr->GetOption<int32>("MapUpdate.Threads", 1);
1354 _int_configs[CONFIG_MAX_RESULTS_LOOKUP_COMMANDS] = sConfigMgr->GetOption<int32>("Command.LookupMaxResults", 0);
1355
1356 // Warden
1357 _bool_configs[CONFIG_WARDEN_ENABLED] = sConfigMgr->GetOption<bool>("Warden.Enabled", true);
1358 _int_configs[CONFIG_WARDEN_NUM_MEM_CHECKS] = sConfigMgr->GetOption<int32>("Warden.NumMemChecks", 3);
1359 _int_configs[CONFIG_WARDEN_NUM_LUA_CHECKS] = sConfigMgr->GetOption<int32>("Warden.NumLuaChecks", 1);
1360 _int_configs[CONFIG_WARDEN_NUM_OTHER_CHECKS] = sConfigMgr->GetOption<int32>("Warden.NumOtherChecks", 7);
1361 _int_configs[CONFIG_WARDEN_CLIENT_BAN_DURATION] = sConfigMgr->GetOption<int32>("Warden.BanDuration", 86400);
1362 _int_configs[CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF] = sConfigMgr->GetOption<int32>("Warden.ClientCheckHoldOff", 30);
1363 _int_configs[CONFIG_WARDEN_CLIENT_FAIL_ACTION] = sConfigMgr->GetOption<int32>("Warden.ClientCheckFailAction", 0);
1364 _int_configs[CONFIG_WARDEN_CLIENT_RESPONSE_DELAY] = sConfigMgr->GetOption<int32>("Warden.ClientResponseDelay", 600);
1365
1366 // Dungeon finder
1367 _int_configs[CONFIG_LFG_OPTIONSMASK] = sConfigMgr->GetOption<int32>("DungeonFinder.OptionsMask", 5);
1368
1369 _bool_configs[CONFIG_LFG_CAST_DESERTER] = sConfigMgr->GetOption<int32>("DungeonFinder.CastDeserter", true);
1370
1371 // DBC_ItemAttributes
1372 _bool_configs[CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES] = sConfigMgr->GetOption<bool>("DBC.EnforceItemAttributes", true);
1373
1374 // Max instances per hour
1375 _int_configs[CONFIG_MAX_INSTANCES_PER_HOUR] = sConfigMgr->GetOption<int32>("AccountInstancesPerHour", 5);
1376
1377 // AutoBroadcast
1378 _bool_configs[CONFIG_AUTOBROADCAST] = sConfigMgr->GetOption<bool>("AutoBroadcast.On", false);
1379 _int_configs[CONFIG_AUTOBROADCAST_CENTER] = sConfigMgr->GetOption<int32>("AutoBroadcast.Center", 0);
1380 _int_configs[CONFIG_AUTOBROADCAST_INTERVAL] = sConfigMgr->GetOption<int32>("AutoBroadcast.Timer", 60000);
1381 _int_configs[CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE] = sConfigMgr->GetOption<int32>("AutoBroadcast.MinDisableLevel", 0);
1382 if (reload)
1383 {
1386 }
1387
1388 // MySQL ping time interval
1389 _int_configs[CONFIG_DB_PING_INTERVAL] = sConfigMgr->GetOption<int32>("MaxPingTime", 30);
1390
1391 // misc
1392 _bool_configs[CONFIG_PDUMP_NO_PATHS] = sConfigMgr->GetOption<bool>("PlayerDump.DisallowPaths", true);
1393 _bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = sConfigMgr->GetOption<bool>("PlayerDump.DisallowOverwrite", true);
1394 _bool_configs[CONFIG_ENABLE_MMAPS] = sConfigMgr->GetOption<bool>("MoveMaps.Enable", true);
1396
1397 // Wintergrasp
1398 _int_configs[CONFIG_WINTERGRASP_ENABLE] = sConfigMgr->GetOption<int32>("Wintergrasp.Enable", 1);
1399 _int_configs[CONFIG_WINTERGRASP_PLR_MAX] = sConfigMgr->GetOption<int32>("Wintergrasp.PlayerMax", 100);
1400 _int_configs[CONFIG_WINTERGRASP_PLR_MIN] = sConfigMgr->GetOption<int32>("Wintergrasp.PlayerMin", 0);
1401 _int_configs[CONFIG_WINTERGRASP_PLR_MIN_LVL] = sConfigMgr->GetOption<int32>("Wintergrasp.PlayerMinLvl", 77);
1402 _int_configs[CONFIG_WINTERGRASP_BATTLETIME] = sConfigMgr->GetOption<int32>("Wintergrasp.BattleTimer", 30);
1403 _int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = sConfigMgr->GetOption<int32>("Wintergrasp.NoBattleTimer", 150);
1404 _int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = sConfigMgr->GetOption<int32>("Wintergrasp.CrashRestartTimer", 10);
1405
1406 _int_configs[CONFIG_BIRTHDAY_TIME] = sConfigMgr->GetOption<int32>("BirthdayTime", 1222964635);
1407 _bool_configs[CONFIG_MINIGOB_MANABONK] = sConfigMgr->GetOption<bool>("Minigob.Manabonk.Enable", true);
1408
1409 _bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT] = sConfigMgr->GetOption<bool>("IsContinentTransport.Enabled", true);
1410 _bool_configs[CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING] = sConfigMgr->GetOption<bool>("IsPreloadedContinentTransport.Enabled", false);
1411
1412 _bool_configs[CONFIG_IP_BASED_ACTION_LOGGING] = sConfigMgr->GetOption<bool>("Allow.IP.Based.Action.Logging", false);
1413
1414 // Whether to use LoS from game objects
1415 _bool_configs[CONFIG_CHECK_GOBJECT_LOS] = sConfigMgr->GetOption<bool>("CheckGameObjectLoS", true);
1416
1417 _bool_configs[CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA] = sConfigMgr->GetOption<bool>("Calculate.Creature.Zone.Area.Data", false);
1418 _bool_configs[CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA] = sConfigMgr->GetOption<bool>("Calculate.Gameoject.Zone.Area.Data", false);
1419
1420 // Player can join LFG anywhere
1421 _bool_configs[CONFIG_LFG_LOCATION_ALL] = sConfigMgr->GetOption<bool>("LFG.Location.All", false);
1422
1423 // Prevent players AFK from being logged out
1424 _int_configs[CONFIG_AFK_PREVENT_LOGOUT] = sConfigMgr->GetOption<int32>("PreventAFKLogout", 0);
1425
1426 // Preload all grids of all non-instanced maps
1427 _bool_configs[CONFIG_PRELOAD_ALL_NON_INSTANCED_MAP_GRIDS] = sConfigMgr->GetOption<bool>("PreloadAllNonInstancedMapGrids", false);
1428
1429 // ICC buff override
1430 _int_configs[CONFIG_ICC_BUFF_HORDE] = sConfigMgr->GetOption<int32>("ICC.Buff.Horde", 73822);
1431 _int_configs[CONFIG_ICC_BUFF_ALLIANCE] = sConfigMgr->GetOption<int32>("ICC.Buff.Alliance", 73828);
1432
1433 _bool_configs[CONFIG_SET_ALL_CREATURES_WITH_WAYPOINT_MOVEMENT_ACTIVE] = sConfigMgr->GetOption<bool>("SetAllCreaturesWithWaypointMovementActive", false);
1434
1435 // packet spoof punishment
1437 _int_configs[CONFIG_PACKET_SPOOF_BANMODE] = sConfigMgr->GetOption<int32>("PacketSpoof.BanMode", (uint32)0);
1440
1441 _int_configs[CONFIG_PACKET_SPOOF_BANDURATION] = sConfigMgr->GetOption<int32>("PacketSpoof.BanDuration", 86400);
1442
1443 // Random Battleground Rewards
1444 _int_configs[CONFIG_BG_REWARD_WINNER_HONOR_FIRST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerHonorFirst", 30);
1445 _int_configs[CONFIG_BG_REWARD_WINNER_ARENA_FIRST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerArenaFirst", 25);
1446 _int_configs[CONFIG_BG_REWARD_WINNER_HONOR_LAST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerHonorLast", 15);
1447 _int_configs[CONFIG_BG_REWARD_WINNER_ARENA_LAST] = sConfigMgr->GetOption<int32>("Battleground.RewardWinnerArenaLast", 0);
1448 _int_configs[CONFIG_BG_REWARD_LOSER_HONOR_FIRST] = sConfigMgr->GetOption<int32>("Battleground.RewardLoserHonorFirst", 5);
1449 _int_configs[CONFIG_BG_REWARD_LOSER_HONOR_LAST] = sConfigMgr->GetOption<int32>("Battleground.RewardLoserHonorLast", 5);
1450
1451 _int_configs[CONFIG_WAYPOINT_MOVEMENT_STOP_TIME_FOR_PLAYER] = sConfigMgr->GetOption<int32>("WaypointMovementStopTimeForPlayer", 120);
1452
1453 _int_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PRINT_MODE] = sConfigMgr->GetOption<int32>("DungeonAccessRequirements.PrintMode", 1);
1454 _bool_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PORTAL_CHECK_ILVL] = sConfigMgr->GetOption<bool>("DungeonAccessRequirements.PortalAvgIlevelCheck", false);
1455 _bool_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_LFG_DBC_LEVEL_OVERRIDE] = sConfigMgr->GetOption<bool>("DungeonAccessRequirements.LFGLevelDBCOverride", false);
1456 _int_configs[CONFIG_DUNGEON_ACCESS_REQUIREMENTS_OPTIONAL_STRING_ID] = sConfigMgr->GetOption<int32>("DungeonAccessRequirements.OptionalStringID", 0);
1457 _int_configs[CONFIG_NPC_EVADE_IF_NOT_REACHABLE] = sConfigMgr->GetOption<int32>("NpcEvadeIfTargetIsUnreachable", 5);
1458 _int_configs[CONFIG_NPC_REGEN_TIME_IF_NOT_REACHABLE_IN_RAID] = sConfigMgr->GetOption<int32>("NpcRegenHPTimeIfTargetIsUnreachable", 10);
1459 _bool_configs[CONFIG_REGEN_HP_CANNOT_REACH_TARGET_IN_RAID] = sConfigMgr->GetOption<bool>("NpcRegenHPIfTargetIsUnreachable", true);
1460
1461 //Debug
1462 _bool_configs[CONFIG_DEBUG_BATTLEGROUND] = sConfigMgr->GetOption<bool>("Debug.Battleground", false);
1463 _bool_configs[CONFIG_DEBUG_ARENA] = sConfigMgr->GetOption<bool>("Debug.Arena", false);
1464
1465 _int_configs[CONFIG_GM_LEVEL_CHANNEL_MODERATION] = sConfigMgr->GetOption<int32>("Channel.ModerationGMLevel", 1);
1466
1467 _bool_configs[CONFIG_SET_BOP_ITEM_TRADEABLE] = sConfigMgr->GetOption<bool>("Item.SetItemTradeable", true);
1468
1469 // Specifies if IP addresses can be logged to the database
1470 _bool_configs[CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE] = sConfigMgr->GetOption<bool>("AllowLoggingIPAddressesInDatabase", true, true);
1471
1472 // LFG group mechanics.
1473 _int_configs[CONFIG_LFG_MAX_KICK_COUNT] = sConfigMgr->GetOption<int32>("LFG.MaxKickCount", 2);
1475 {
1477 LOG_ERROR("server.loading", "LFG.MaxKickCount can't be higher than 3.");
1478 }
1479
1480 _int_configs[CONFIG_LFG_KICK_PREVENTION_TIMER] = sConfigMgr->GetOption<int32>("LFG.KickPreventionTimer", 15 * MINUTE * IN_MILLISECONDS) * IN_MILLISECONDS;
1482 {
1484 LOG_ERROR("server.loading", "LFG.KickPreventionTimer can't be higher than 15 minutes.");
1485 }
1486
1487 // Realm Availability
1488 _bool_configs[CONFIG_REALM_LOGIN_ENABLED] = sConfigMgr->GetOption<bool>("World.RealmAvailability", true);
1489
1490 // call ScriptMgr if we're reloading the configuration
1491 sScriptMgr->OnAfterConfigLoad(reload);
1492}
constexpr auto IN_MILLISECONDS
Definition: Common.h:53
constexpr auto HOUR
Definition: Common.h:48
@ SEC_ADMINISTRATOR
Definition: Common.h:60
@ SEC_MODERATOR
Definition: Common.h:58
@ SEC_CONSOLE
Definition: Common.h:61
constexpr auto MINUTE
Definition: Common.h:47
#define sLog
Definition: Log.h:126
#define sMetric
Definition: Metric.h:130
#define MAX_LEVEL
Definition: DBCEnums.h:39
#define DEFAULT_MAX_LEVEL
Definition: DBCEnums.h:35
#define GUILD_EVENTLOG_MAX_RECORDS
Definition: SharedDefines.h:3236
#define GUILD_BANKLOG_MAX_RECORDS
Definition: SharedDefines.h:3235
#define sMapMgr
Definition: MapMgr.h:219
#define MAX_PLAYER_NAME
Definition: ObjectMgr.h:683
#define MAX_CHARTER_NAME
Definition: ObjectMgr.h:686
#define MAX_PET_NAME
Definition: ObjectMgr.h:685
#define MIN_MAP_UPDATE_DELAY
Definition: GridDefines.h:41
WorldUpdateTime sWorldUpdateTime
Definition: UpdateTime.cpp:27
@ CONFIG_AUTOBROADCAST_CENTER
Definition: IWorld.h:355
@ CONFIG_CHANGE_FACTION_MAX_MONEY
Definition: IWorld.h:418
@ CONFIG_ARENA_START_MATCHMAKER_RATING
Definition: IWorld.h:331
@ CONFIG_ARENA_SEASON_ID
Definition: IWorld.h:327
@ CONFIG_MAX_ALLOWED_MMR_DROP
Definition: IWorld.h:344
@ CONFIG_BATTLEGROUND_PLAYER_RESPAWN
Definition: IWorld.h:315
@ CONFIG_START_HEROIC_PLAYER_MONEY
Definition: IWorld.h:240
@ CONFIG_CORPSE_DECAY_ELITE
Definition: IWorld.h:301
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL
Definition: IWorld.h:319
@ CONFIG_ARENA_GAMES_REQUIRED
Definition: IWorld.h:326
@ CONFIG_MAX_INSTANCES_PER_HOUR
Definition: IWorld.h:363
@ CONFIG_GUILD_EVENT_LOG_COUNT
Definition: IWorld.h:346
@ CONFIG_ARENA_START_RATING
Definition: IWorld.h:328
@ CONFIG_SOCKET_TIMEOUTTIME
Definition: IWorld.h:215
@ CONFIG_BATTLEGROUND_REPORT_AFK_TIMER
Definition: IWorld.h:312
@ CONFIG_MAX_OVERSPEED_PINGS
Definition: IWorld.h:274
@ CONFIG_WARDEN_NUM_LUA_CHECKS
Definition: IWorld.h:378
@ CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN
Definition: IWorld.h:317
@ CONFIG_CHARDELETE_METHOD
Definition: IWorld.h:353
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY
Definition: IWorld.h:308
@ CONFIG_SESSION_ADD_DELAY
Definition: IWorld.h:216
@ CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE
Definition: IWorld.h:357
@ CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK
Definition: IWorld.h:228
@ CONFIG_WARDEN_CLIENT_BAN_DURATION
Definition: IWorld.h:376
@ CONFIG_CLIENTCACHE_VERSION
Definition: IWorld.h:345
@ CONFIG_DAILY_RBG_MIN_LEVEL_AP_REWARD
Definition: IWorld.h:421
@ CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF
Definition: IWorld.h:286
@ CONFIG_SKILL_CHANCE_ORANGE
Definition: IWorld.h:264
@ CONFIG_GM_CHAT
Definition: IWorld.h:256
@ CONFIG_LFG_KICK_PREVENTION_TIMER
Definition: IWorld.h:417
@ CONFIG_FFA_PVP_TIMER
Definition: IWorld.h:414
@ CONFIG_CHATFLOOD_MUTE_TIME
Definition: IWorld.h:280
@ CONFIG_STRICT_PET_NAMES
Definition: IWorld.h:222
@ CONFIG_CHARACTER_CREATING_DISABLED
Definition: IWorld.h:226
@ CONFIG_MIN_PET_NAME
Definition: IWorld.h:225
@ CONFIG_ITEMDELETE_KEEP_DAYS
Definition: IWorld.h:388
@ CONFIG_LOGDB_CLEARTIME
Definition: IWorld.h:341
@ CONFIG_LOOT_NEED_BEFORE_GREED_ILVL_RESTRICTION
Definition: IWorld.h:415
@ CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP
Definition: IWorld.h:249
@ CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF
Definition: IWorld.h:287
@ CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK
Definition: IWorld.h:227
@ CONFIG_INTERVAL_CHANGEWEATHER
Definition: IWorld.h:211
@ CONFIG_GUILD_BANK_TAB_COST_4
Definition: IWorld.h:408
@ CONFIG_NPC_EVADE_IF_NOT_REACHABLE
Definition: IWorld.h:412
@ CONFIG_EVENT_ANNOUNCE
Definition: IWorld.h:281
@ CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION
Definition: IWorld.h:360
@ CONFIG_GM_WHISPERING_TO
Definition: IWorld.h:257
@ CONFIG_SKILL_CHANCE_SKINNING_STEPS
Definition: IWorld.h:269
@ CONFIG_INSTANT_LOGOUT
Definition: IWorld.h:305
@ CONFIG_SKILL_CHANCE_YELLOW
Definition: IWorld.h:265
@ CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN
Definition: IWorld.h:316
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_OPTIONAL_STRING_ID
Definition: IWorld.h:402
@ CONFIG_AUTOBROADCAST_INTERVAL
Definition: IWorld.h:356
@ CONFIG_MAX_HONOR_POINTS
Definition: IWorld.h:241
@ CONFIG_PVP_TOKEN_MAP_TYPE
Definition: IWorld.h:334
@ CONFIG_ENABLE_SINFO_LOGIN
Definition: IWorld.h:337
@ CONFIG_CHARTER_COST_GUILD
Definition: IWorld.h:395
@ CONFIG_CHARDELETE_MIN_LEVEL
Definition: IWorld.h:354
@ CONFIG_WARDEN_NUM_MEM_CHECKS
Definition: IWorld.h:377
@ CONFIG_MAX_ARENA_POINTS
Definition: IWorld.h:244
@ CONFIG_ARENA_MAX_RATING_DIFFERENCE
Definition: IWorld.h:322
@ CONFIG_BG_REWARD_LOSER_HONOR_LAST
Definition: IWorld.h:394
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS
Definition: IWorld.h:320
@ CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN
Definition: IWorld.h:318
@ CONFIG_START_GM_LEVEL
Definition: IWorld.h:260
@ CONFIG_MAIL_LEVEL_REQ
Definition: IWorld.h:298
@ CONFIG_SKILL_GAIN_DEFENSE
Definition: IWorld.h:271
@ CONFIG_MIN_PETITION_SIGNS
Definition: IWorld.h:252
@ CONFIG_BIRTHDAY_TIME
Definition: IWorld.h:380
@ CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF
Definition: IWorld.h:374
@ CONFIG_PARTY_LEVEL_REQ
Definition: IWorld.h:293
@ CONFIG_AUCTION_HOUSE_SEARCH_TIMEOUT
Definition: IWorld.h:420
@ CONFIG_MIN_LEVEL_STAT_SAVE
Definition: IWorld.h:348
@ CONFIG_START_HEROIC_PLAYER_LEVEL
Definition: IWorld.h:238
@ CONFIG_BATTLEGROUND_INVITATION_TYPE
Definition: IWorld.h:314
@ CONFIG_GUILD_BANK_TAB_COST_3
Definition: IWorld.h:407
@ CONFIG_START_ARENA_POINTS
Definition: IWorld.h:245
@ CONFIG_MIN_CHARTER_NAME
Definition: IWorld.h:224
@ CONFIG_NPC_REGEN_TIME_IF_NOT_REACHABLE_IN_RAID
Definition: IWorld.h:413
@ CONFIG_CHAT_CHANNEL_LEVEL_REQ
Definition: IWorld.h:290
@ CONFIG_STRICT_CHANNEL_NAMES
Definition: IWorld.h:221
@ CONFIG_BG_REWARD_WINNER_ARENA_FIRST
Definition: IWorld.h:390
@ CONFIG_CHARACTERS_PER_ACCOUNT
Definition: IWorld.h:229
@ CONFIG_DEATH_SICKNESS_LEVEL
Definition: IWorld.h:304
@ CONFIG_CHARTER_COST_ARENA_5v5
Definition: IWorld.h:398
@ CONFIG_INSTANCE_RESET_TIME_HOUR
Definition: IWorld.h:248
@ CONFIG_GM_LEVEL_CHANNEL_MODERATION
Definition: IWorld.h:410
@ CONFIG_WINTERGRASP_PLR_MIN_LVL
Definition: IWorld.h:366
@ CONFIG_PVP_TOKEN_ID
Definition: IWorld.h:335
@ CONFIG_GUILD_RESET_HOUR
Definition: IWorld.h:351
@ CONFIG_SKILL_GAIN_WEAPON
Definition: IWorld.h:273
@ CONFIG_MAIL_DELIVERY_DELAY
Definition: IWorld.h:262
@ CONFIG_WINTERGRASP_BATTLETIME
Definition: IWorld.h:367
@ CONFIG_WINTERGRASP_NOBATTLETIME
Definition: IWorld.h:368
@ CONFIG_PVP_TOKEN_COUNT
Definition: IWorld.h:336
@ CONFIG_PACKET_SPOOF_BANDURATION
Definition: IWorld.h:372
@ CONFIG_WATER_BREATH_TIMER
Definition: IWorld.h:419
@ CONFIG_INSTANT_TAXI
Definition: IWorld.h:382
@ CONFIG_SKILL_CHANCE_MINING_STEPS
Definition: IWorld.h:268
@ CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS
Definition: IWorld.h:325
@ CONFIG_START_PLAYER_MONEY
Definition: IWorld.h:239
@ CONFIG_GUILD_BANK_EVENT_LOG_COUNT
Definition: IWorld.h:347
@ CONFIG_TRADE_LEVEL_REQ
Definition: IWorld.h:295
@ CONFIG_BG_REWARD_WINNER_ARENA_LAST
Definition: IWorld.h:392
@ CONFIG_ICC_BUFF_ALLIANCE
Definition: IWorld.h:385
@ CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH
Definition: IWorld.h:311
@ CONFIG_CORPSE_DECAY_NORMAL
Definition: IWorld.h:299
@ CONFIG_WINTERGRASP_RESTART_AFTER_CRASH
Definition: IWorld.h:369
@ CONFIG_TELEPORT_TIMEOUT_FAR
Definition: IWorld.h:343
@ CONFIG_SOCKET_TIMEOUTTIME_ACTIVE
Definition: IWorld.h:381
@ CONFIG_START_PLAYER_LEVEL
Definition: IWorld.h:237
@ CONFIG_GUILD_BANK_TAB_COST_2
Definition: IWorld.h:406
@ CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL
Definition: IWorld.h:246
@ CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE
Definition: IWorld.h:247
@ CONFIG_BG_REWARD_WINNER_HONOR_FIRST
Definition: IWorld.h:389
@ CONFIG_ARENA_START_PERSONAL_RATING
Definition: IWorld.h:330
@ CONFIG_COMPRESSION
Definition: IWorld.h:209
@ CONFIG_STRICT_CHARTER_NAMES
Definition: IWorld.h:220
@ CONFIG_INTERVAL_SAVE
Definition: IWorld.h:213
@ CONFIG_BG_REWARD_LOSER_HONOR_FIRST
Definition: IWorld.h:393
@ CONFIG_CORPSE_DECAY_WORLDBOSS
Definition: IWorld.h:303
@ CONFIG_TICKET_LEVEL_REQ
Definition: IWorld.h:296
@ CONFIG_PACKET_SPOOF_POLICY
Definition: IWorld.h:370
@ CONFIG_CHATFLOOD_ADDON_MESSAGE_COUNT
Definition: IWorld.h:278
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PRINT_MODE
Definition: IWorld.h:401
@ CONFIG_GUILD_BANK_TAB_COST_5
Definition: IWorld.h:409
@ CONFIG_LFG_OPTIONSMASK
Definition: IWorld.h:362
@ CONFIG_GM_LOGIN_STATE
Definition: IWorld.h:253
@ CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER
Definition: IWorld.h:324
@ CONFIG_AUCTION_LEVEL_REQ
Definition: IWorld.h:297
@ CONFIG_REALM_ZONE
Definition: IWorld.h:218
@ CONFIG_CHAT_STRICT_LINK_CHECKING_KICK
Definition: IWorld.h:289
@ CONFIG_GM_LEVEL_IN_GM_LIST
Definition: IWorld.h:258
@ CONFIG_ARENA_RATING_DISCARD_TIMER
Definition: IWorld.h:323
@ CONFIG_WARDEN_NUM_OTHER_CHECKS
Definition: IWorld.h:379
@ CONFIG_HEROIC_CHARACTERS_PER_REALM
Definition: IWorld.h:232
@ CONFIG_WINTERGRASP_ENABLE
Definition: IWorld.h:321
@ CONFIG_WAYPOINT_MOVEMENT_STOP_TIME_FOR_PLAYER
Definition: IWorld.h:400
@ CONFIG_GM_VISIBLE_STATE
Definition: IWorld.h:254
@ CONFIG_MAX_WHO_LIST_RETURN
Definition: IWorld.h:399
@ CONFIG_GROUP_VISIBILITY
Definition: IWorld.h:261
@ CONFIG_CREATURE_FAMILY_FLEE_DELAY
Definition: IWorld.h:284
@ CONFIG_PACKET_SPOOF_BANMODE
Definition: IWorld.h:371
@ CONFIG_LEGACY_ARENA_POINTS_CALC
Definition: IWorld.h:329
@ CONFIG_CHARDELETE_KEEP_DAYS
Definition: IWorld.h:352
@ CONFIG_MAX_RESULTS_LOOKUP_COMMANDS
Definition: IWorld.h:358
@ CONFIG_START_HONOR_POINTS
Definition: IWorld.h:243
@ CONFIG_CREATURE_STOP_FOR_PLAYER
Definition: IWorld.h:231
@ CONFIG_CHAT_WHISPER_LEVEL_REQ
Definition: IWorld.h:291
@ CONFIG_SKILL_GAIN_GATHERING
Definition: IWorld.h:272
@ CONFIG_CHARTER_COST_ARENA_2v2
Definition: IWorld.h:396
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER
Definition: IWorld.h:309
@ CONFIG_AFK_PREVENT_LOGOUT
Definition: IWorld.h:383
@ CONFIG_CHATFLOOD_MESSAGE_DELAY
Definition: IWorld.h:277
@ CONFIG_DISABLE_BREATHING
Definition: IWorld.h:306
@ CONFIG_STRICT_PLAYER_NAMES
Definition: IWorld.h:219
@ CONFIG_LOGDB_CLEARINTERVAL
Definition: IWorld.h:340
@ CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT
Definition: IWorld.h:242
@ CONFIG_BATTLEGROUND_REPORT_AFK
Definition: IWorld.h:313
@ CONFIG_BATTLEGROUND_OVERRIDE_LOWLEVELS_MINPLAYERS
Definition: IWorld.h:307
@ CONFIG_INSTANCE_UNLOAD_DELAY
Definition: IWorld.h:250
@ CONFIG_GM_LEVEL_IN_WHO_LIST
Definition: IWorld.h:259
@ CONFIG_TELEPORT_TIMEOUT_NEAR
Definition: IWorld.h:342
@ CONFIG_GUILD_BANK_TAB_COST_1
Definition: IWorld.h:405
@ CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER
Definition: IWorld.h:310
@ CONFIG_GUILD_BANK_TAB_COST_0
Definition: IWorld.h:404
@ CONFIG_HONOR_AFTER_DUEL
Definition: IWorld.h:333
@ CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS
Definition: IWorld.h:361
@ CONFIG_EXPANSION
Definition: IWorld.h:275
@ CONFIG_CORPSE_DECAY_RARE
Definition: IWorld.h:300
@ CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY
Definition: IWorld.h:288
@ CONFIG_UPTIME_UPDATE
Definition: IWorld.h:263
@ CONFIG_WARDEN_CLIENT_RESPONSE_DELAY
Definition: IWorld.h:373
@ CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD
Definition: IWorld.h:283
@ CONFIG_WINTERGRASP_PLR_MAX
Definition: IWorld.h:364
@ CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER
Definition: IWorld.h:233
@ CONFIG_PORT_WORLD
Definition: IWorld.h:214
@ CONFIG_MIN_DUALSPEC_LEVEL
Definition: IWorld.h:236
@ CONFIG_LFG_MAX_KICK_COUNT
Definition: IWorld.h:416
@ CONFIG_SKILL_GAIN_CRAFTING
Definition: IWorld.h:270
@ CONFIG_RANDOM_BG_RESET_HOUR
Definition: IWorld.h:349
@ CONFIG_DB_PING_INTERVAL
Definition: IWorld.h:359
@ CONFIG_WORLD_BOSS_LEVEL_DIFF
Definition: IWorld.h:285
@ CONFIG_CORPSE_DECAY_RAREELITE
Definition: IWorld.h:302
@ CONFIG_CHATFLOOD_MESSAGE_COUNT
Definition: IWorld.h:276
@ CONFIG_CHAT_TIME_MUTE_FIRST_LOGIN
Definition: IWorld.h:294
@ CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL
Definition: IWorld.h:332
@ CONFIG_WARDEN_CLIENT_FAIL_ACTION
Definition: IWorld.h:375
@ CONFIG_ITEMDELETE_QUALITY
Definition: IWorld.h:386
@ CONFIG_CHARTER_COST_ARENA_3v3
Definition: IWorld.h:397
@ CONFIG_MIN_PLAYER_NAME
Definition: IWorld.h:223
@ CONFIG_ICC_BUFF_HORDE
Definition: IWorld.h:384
@ CONFIG_CHATFLOOD_ADDON_MESSAGE_DELAY
Definition: IWorld.h:279
@ CONFIG_SKILL_CHANCE_GREY
Definition: IWorld.h:267
@ CONFIG_TOGGLE_XP_COST
Definition: IWorld.h:411
@ CONFIG_INTERVAL_MAPUPDATE
Definition: IWorld.h:210
@ CONFIG_NUMTHREADS
Definition: IWorld.h:339
@ CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY
Definition: IWorld.h:282
@ CONFIG_MAX_PRIMARY_TRADE_SKILL
Definition: IWorld.h:251
@ CONFIG_ITEMDELETE_ITEM_LEVEL
Definition: IWorld.h:387
@ CONFIG_SKIP_CINEMATICS
Definition: IWorld.h:234
@ CONFIG_SKILL_CHANCE_GREEN
Definition: IWorld.h:266
@ CONFIG_CHAT_SAY_LEVEL_REQ
Definition: IWorld.h:292
@ CONFIG_WINTERGRASP_PLR_MIN
Definition: IWorld.h:365
@ CONFIG_BG_REWARD_WINNER_HONOR_LAST
Definition: IWorld.h:391
@ CONFIG_CHARACTERS_PER_REALM
Definition: IWorld.h:230
@ CONFIG_GUILD_BANK_INITIAL_TABS
Definition: IWorld.h:403
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR
Definition: IWorld.h:72
@ CONFIG_SHOW_KICK_IN_WORLD
Definition: IWorld.h:131
@ CONFIG_QUEST_IGNORE_AUTO_COMPLETE
Definition: IWorld.h:146
@ CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY
Definition: IWorld.h:93
@ CONFIG_BG_XP_FOR_KILL
Definition: IWorld.h:117
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT
Definition: IWorld.h:73
@ CONFIG_AUTOBROADCAST
Definition: IWorld.h:134
@ CONFIG_CHECK_GOBJECT_LOS
Definition: IWorld.h:155
@ CONFIG_WEATHER
Definition: IWorld.h:94
@ CONFIG_ALL_TAXI_PATHS
Definition: IWorld.h:83
@ CONFIG_GM_LOWER_SECURITY
Definition: IWorld.h:90
@ CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS
Definition: IWorld.h:118
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_LFG_DBC_LEVEL_OVERRIDE
Definition: IWorld.h:166
@ CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS
Definition: IWorld.h:144
@ CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL
Definition: IWorld.h:99
@ CONFIG_BATTLEGROUND_DISABLE_QUEST_SHARE_IN_BG
Definition: IWorld.h:109
@ CONFIG_START_CUSTOM_SPELLS
Definition: IWorld.h:125
@ CONFIG_SKILL_MILLING
Definition: IWorld.h:92
@ CONFIG_PDUMP_NO_OVERWRITE
Definition: IWorld.h:141
@ CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP
Definition: IWorld.h:103
@ CONFIG_ALLOW_TWO_SIDE_WHO_LIST
Definition: IWorld.h:80
@ CONFIG_LFG_CAST_DESERTER
Definition: IWorld.h:137
@ CONFIG_MUNCHING_BLIZZLIKE
Definition: IWorld.h:184
@ CONFIG_STRICT_NAMES_PROFANITY
Definition: IWorld.h:182
@ CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE
Definition: IWorld.h:169
@ CONFIG_SHOW_MUTE_IN_WORLD
Definition: IWorld.h:132
@ CONFIG_STRICT_NAMES_RESERVED
Definition: IWorld.h:181
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION
Definition: IWorld.h:78
@ CONFIG_ALLOW_GM_GROUP
Definition: IWorld.h:88
@ CONFIG_DECLINED_NAMES_USED
Definition: IWorld.h:108
@ CONFIG_MINIGOB_MANABONK
Definition: IWorld.h:151
@ CONFIG_PRELOAD_ALL_NON_INSTANCED_MAP_GRIDS
Definition: IWorld.h:158
@ CONFIG_LFG_LOCATION_ALL
Definition: IWorld.h:157
@ CONFIG_LEAVE_GROUP_ON_LOGOUT
Definition: IWorld.h:174
@ CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA
Definition: IWorld.h:154
@ CONFIG_ALLOW_PLAYER_COMMANDS
Definition: IWorld.h:68
@ CONFIG_ALLOW_GM_FRIEND
Definition: IWorld.h:89
@ CONFIG_INSTANCE_GMSUMMON_PLAYER
Definition: IWorld.h:86
@ CONFIG_QUEST_IGNORE_RAID
Definition: IWorld.h:96
@ CONFIG_SHOW_BAN_IN_WORLD
Definition: IWorld.h:133
@ CONFIG_VMAP_BLIZZLIKE_LOS_OPEN_WORLD
Definition: IWorld.h:177
@ CONFIG_CLEAN_CHARACTER_DB
Definition: IWorld.h:69
@ CONFIG_CHAT_MUTE_FIRST_LOGIN
Definition: IWorld.h:102
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY
Definition: IWorld.h:113
@ CONFIG_CHAT_FAKE_MESSAGE_PREVENTING
Definition: IWorld.h:101
@ CONFIG_ALLOW_TWO_SIDE_TRADE
Definition: IWorld.h:82
@ CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE
Definition: IWorld.h:104
@ CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND
Definition: IWorld.h:81
@ CONFIG_SKILL_PROSPECTING
Definition: IWorld.h:91
@ CONFIG_MISS_CHANCE_MULTIPLIER_ONLY_FOR_PLAYERS
Definition: IWorld.h:173
@ CONFIG_IP_BASED_ACTION_LOGGING
Definition: IWorld.h:152
@ CONFIG_ADDON_CHANNEL
Definition: IWorld.h:67
@ CONFIG_START_ALL_REP
Definition: IWorld.h:127
@ CONFIG_PVP_TOKEN_ENABLE
Definition: IWorld.h:129
@ CONFIG_ARENA_SEASON_IN_PROGRESS
Definition: IWorld.h:119
@ CONFIG_DETECT_POS_COLLISION
Definition: IWorld.h:97
@ CONFIG_DEATH_BONES_BG_OR_ARENA
Definition: IWorld.h:106
@ CONFIG_VMAP_BLIZZLIKE_PVP_LOS
Definition: IWorld.h:176
@ CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE
Definition: IWorld.h:115
@ CONFIG_INSTANCE_IGNORE_RAID
Definition: IWorld.h:85
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL
Definition: IWorld.h:79
@ CONFIG_BATTLEGROUND_CAST_DESERTER
Definition: IWorld.h:111
@ CONFIG_CLOSE_IDLE_CONNECTIONS
Definition: IWorld.h:156
@ CONFIG_OBJECT_QUEST_MARKERS
Definition: IWorld.h:180
@ CONFIG_SET_BOP_ITEM_TRADEABLE
Definition: IWorld.h:168
@ CONFIG_STATS_SAVE_ONLY_ON_LOGOUT
Definition: IWorld.h:70
@ CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING
Definition: IWorld.h:150
@ CONFIG_DEBUG_ARENA
Definition: IWorld.h:164
@ CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE
Definition: IWorld.h:120
@ CONFIG_RESTRICTED_LFG_CHANNEL
Definition: IWorld.h:98
@ CONFIG_NO_RESET_TALENT_COST
Definition: IWorld.h:130
@ CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA
Definition: IWorld.h:153
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL
Definition: IWorld.h:74
@ CONFIG_PRESERVE_CUSTOM_CHANNELS
Definition: IWorld.h:139
@ CONFIG_ENABLE_MMAPS
Definition: IWorld.h:142
@ CONFIG_ALLOW_JOIN_BG_AND_LFG
Definition: IWorld.h:172
@ CONFIG_ALLOWS_RANK_MOD_FOR_PET_HEALTH
Definition: IWorld.h:183
@ CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN
Definition: IWorld.h:122
@ CONFIG_QUEST_POI_ENABLED
Definition: IWorld.h:175
@ CONFIG_ITEMDELETE_METHOD
Definition: IWorld.h:160
@ CONFIG_DURABILITY_LOSS_IN_PVP
Definition: IWorld.h:66
@ CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY
Definition: IWorld.h:121
@ CONFIG_ENABLE_LOGIN_AFTER_DC
Definition: IWorld.h:143
@ CONFIG_BATTLEGROUND_TRACK_DESERTERS
Definition: IWorld.h:116
@ CONFIG_QUEST_IGNORE_AUTO_ACCEPT
Definition: IWorld.h:145
@ CONFIG_DIE_COMMAND_MODE
Definition: IWorld.h:107
@ CONFIG_DEBUG_BATTLEGROUND
Definition: IWorld.h:163
@ CONFIG_ALLOW_TWO_SIDE_ACCOUNTS
Definition: IWorld.h:71
@ CONFIG_PLAYER_SETTINGS_ENABLED
Definition: IWorld.h:171
@ CONFIG_VMAP_INDOOR_CHECK
Definition: IWorld.h:123
@ CONFIG_INSTANCE_SHARED_ID
Definition: IWorld.h:87
@ CONFIG_ENABLE_DAZE
Definition: IWorld.h:185
@ CONFIG_WARDEN_ENABLED
Definition: IWorld.h:148
@ CONFIG_ITEMDELETE_VENDOR
Definition: IWorld.h:161
@ CONFIG_SET_ALL_CREATURES_WITH_WAYPOINT_MOVEMENT_ACTIVE
Definition: IWorld.h:162
@ CONFIG_PDUMP_NO_PATHS
Definition: IWorld.h:140
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_EMOTE
Definition: IWorld.h:159
@ CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL
Definition: IWorld.h:95
@ CONFIG_BATTLEGROUND_DISABLE_READY_CHECK_IN_BG
Definition: IWorld.h:110
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP
Definition: IWorld.h:75
@ CONFIG_OBJECT_SPARKLES
Definition: IWorld.h:178
@ CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PORTAL_CHECK_ILVL
Definition: IWorld.h:165
@ CONFIG_DELETE_CHARACTER_TICKET_TRACE
Definition: IWorld.h:136
@ CONFIG_REALM_LOGIN_ENABLED
Definition: IWorld.h:170
@ CONFIG_ENABLE_CONTINENT_TRANSPORT
Definition: IWorld.h:149
@ CONFIG_DEATH_BONES_WORLD
Definition: IWorld.h:105
@ CONFIG_QUEST_ENABLE_QUEST_TRACKER
Definition: IWorld.h:147
@ CONFIG_REGEN_HP_CANNOT_REACH_TARGET_IN_RAID
Definition: IWorld.h:167
@ CONFIG_ALWAYS_MAXSKILL
Definition: IWorld.h:128
@ CONFIG_TALENTS_INSPECTING
Definition: IWorld.h:100
@ CONFIG_LOW_LEVEL_REGEN_BOOST
Definition: IWorld.h:179
@ CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES
Definition: IWorld.h:138
@ CONFIG_ALLOW_TICKETS
Definition: IWorld.h:135
@ CONFIG_START_ALL_EXPLORED
Definition: IWorld.h:126
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD
Definition: IWorld.h:76
@ CONFIG_PET_LOS
Definition: IWorld.h:124
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED
Definition: IWorld.h:114
@ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE
Definition: IWorld.h:112
@ CONFIG_INSTANCE_IGNORE_LEVEL
Definition: IWorld.h:84
@ CONFIG_ALLOW_TWO_SIDE_INTERACTION_ARENA
Definition: IWorld.h:77
@ RATE_REWARD_BONUS_MONEY
Definition: IWorld.h:465
@ RATE_SELLVALUE_ITEM_ARTIFACT
Definition: IWorld.h:453
@ RATE_BUYVALUE_ITEM_ARTIFACT
Definition: IWorld.h:461
@ RATE_CREATURE_NORMAL_SPELLDAMAGE
Definition: IWorld.h:493
@ RATE_CREATURE_NORMAL_HP
Definition: IWorld.h:483
@ RATE_DAMAGE_FALL
Definition: IWorld.h:502
@ RATE_DROP_ITEM_REFERENCED_AMOUNT
Definition: IWorld.h:445
@ RATE_CREATURE_NORMAL_DAMAGE
Definition: IWorld.h:488
@ RATE_POWER_RAGE_INCOME
Definition: IWorld.h:430
@ RATE_CREATURE_ELITE_RARE_DAMAGE
Definition: IWorld.h:492
@ RATE_CREATURE_AGGRO
Definition: IWorld.h:498
@ RATE_BUYVALUE_ITEM_POOR
Definition: IWorld.h:455
@ RATE_SELLVALUE_ITEM_EPIC
Definition: IWorld.h:451
@ RATE_POWER_RAGE_LOSS
Definition: IWorld.h:431
@ RATE_REPUTATION_LOWLEVEL_QUEST
Definition: IWorld.h:481
@ RATE_ARENA_POINTS
Definition: IWorld.h:507
@ RATE_DURABILITY_LOSS_BLOCK
Definition: IWorld.h:516
@ RATE_DROP_ITEM_RARE
Definition: IWorld.h:440
@ RATE_XP_PET_NEXT_LEVEL
Definition: IWorld.h:477
@ RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE
Definition: IWorld.h:494
@ RATE_REPUTATION_LOWLEVEL_KILL
Definition: IWorld.h:480
@ RATE_XP_KILL
Definition: IWorld.h:466
@ RATE_XP_QUEST_DF
Definition: IWorld.h:474
@ RATE_POWER_RUNICPOWER_INCOME
Definition: IWorld.h:432
@ RATE_INSTANCE_RESET_TIME
Definition: IWorld.h:511
@ RATE_REST_OFFLINE_IN_WILDERNESS
Definition: IWorld.h:501
@ RATE_POWER_RUNICPOWER_LOSS
Definition: IWorld.h:433
@ RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE
Definition: IWorld.h:491
@ RATE_XP_BG_KILL_SOTA
Definition: IWorld.h:471
@ RATE_POWER_ENERGY
Definition: IWorld.h:435
@ RATE_TALENT
Definition: IWorld.h:508
@ RATE_SELLVALUE_ITEM_NORMAL
Definition: IWorld.h:448
@ RATE_XP_BG_KILL_WSG
Definition: IWorld.h:468
@ RATE_CREATURE_ELITE_RAREELITE_DAMAGE
Definition: IWorld.h:490
@ RATE_POWER_MANA
Definition: IWorld.h:429
@ RATE_CREATURE_ELITE_WORLDBOSS_HP
Definition: IWorld.h:486
@ RATE_DROP_ITEM_LEGENDARY
Definition: IWorld.h:442
@ RATE_DURABILITY_LOSS_PARRY
Definition: IWorld.h:514
@ RATE_XP_BG_KILL_AB
Definition: IWorld.h:469
@ RATE_BUYVALUE_ITEM_UNCOMMON
Definition: IWorld.h:457
@ RATE_MISS_CHANCE_MULTIPLIER_TARGET_PLAYER
Definition: IWorld.h:519
@ RATE_DROP_ITEM_POOR
Definition: IWorld.h:437
@ RATE_BUYVALUE_ITEM_LEGENDARY
Definition: IWorld.h:460
@ RATE_REST_OFFLINE_IN_TAVERN_OR_CITY
Definition: IWorld.h:500
@ RATE_SELLVALUE_ITEM_HEIRLOOM
Definition: IWorld.h:454
@ RATE_AUCTION_DEPOSIT
Definition: IWorld.h:504
@ RATE_DROP_ITEM_UNCOMMON
Definition: IWorld.h:439
@ RATE_DROP_ITEM_REFERENCED
Definition: IWorld.h:444
@ RATE_BUYVALUE_ITEM_NORMAL
Definition: IWorld.h:456
@ RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE
Definition: IWorld.h:495
@ RATE_XP_BG_KILL_EOTS
Definition: IWorld.h:470
@ RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS
Definition: IWorld.h:482
@ RATE_REPAIRCOST
Definition: IWorld.h:478
@ RATE_DROP_MONEY
Definition: IWorld.h:463
@ RATE_DURABILITY_LOSS_DAMAGE
Definition: IWorld.h:513
@ RATE_AUCTION_CUT
Definition: IWorld.h:505
@ RATE_BUYVALUE_ITEM_HEIRLOOM
Definition: IWorld.h:462
@ RATE_HEALTH
Definition: IWorld.h:428
@ RATE_MISS_CHANCE_MULTIPLIER_TARGET_CREATURE
Definition: IWorld.h:518
@ RATE_XP_PET
Definition: IWorld.h:476
@ RATE_MOVESPEED
Definition: IWorld.h:517
@ RATE_SELLVALUE_ITEM_UNCOMMON
Definition: IWorld.h:449
@ RATE_DURABILITY_LOSS_ON_DEATH
Definition: IWorld.h:512
@ RATE_SELLVALUE_ITEM_POOR
Definition: IWorld.h:447
@ RATE_BUYVALUE_ITEM_EPIC
Definition: IWorld.h:459
@ RATE_CREATURE_ELITE_ELITE_DAMAGE
Definition: IWorld.h:489
@ RATE_XP_QUEST
Definition: IWorld.h:473
@ RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE
Definition: IWorld.h:496
@ RATE_DROP_ITEM_EPIC
Definition: IWorld.h:441
@ RATE_SELLVALUE_ITEM_RARE
Definition: IWorld.h:450
@ RATE_SKILL_DISCOVERY
Definition: IWorld.h:436
@ RATE_DROP_ITEM_ARTIFACT
Definition: IWorld.h:443
@ RATE_CREATURE_ELITE_RARE_SPELLDAMAGE
Definition: IWorld.h:497
@ RATE_CREATURE_ELITE_ELITE_HP
Definition: IWorld.h:484
@ RATE_XP_EXPLORE
Definition: IWorld.h:475
@ RATE_CREATURE_ELITE_RARE_HP
Definition: IWorld.h:487
@ RATE_REPUTATION_GAIN
Definition: IWorld.h:479
@ RATE_REST_INGAME
Definition: IWorld.h:499
@ RATE_BUYVALUE_ITEM_RARE
Definition: IWorld.h:458
@ RATE_POWER_FOCUS
Definition: IWorld.h:434
@ RATE_SELLVALUE_ITEM_LEGENDARY
Definition: IWorld.h:452
@ RATE_HONOR
Definition: IWorld.h:506
@ RATE_REWARD_QUEST_MONEY
Definition: IWorld.h:464
@ RATE_CORPSE_DECAY_LOOTED
Definition: IWorld.h:510
@ RATE_DURABILITY_LOSS_ABSORB
Definition: IWorld.h:515
@ RATE_AUCTION_TIME
Definition: IWorld.h:503
@ RATE_XP_BG_KILL_IC
Definition: IWorld.h:472
@ RATE_DROP_ITEM_GROUP_AMOUNT
Definition: IWorld.h:446
@ RATE_TALENT_PET
Definition: IWorld.h:509
@ RATE_CREATURE_ELITE_RAREELITE_HP
Definition: IWorld.h:485
@ RATE_DROP_ITEM_NORMAL
Definition: IWorld.h:438
@ RATE_XP_BG_KILL_AV
Definition: IWorld.h:467
@ CONFIG_SIGHT_MONSTER
Definition: IWorld.h:193
@ CONFIG_ARENA_WIN_RATING_MODIFIER_1
Definition: IWorld.h:200
@ CONFIG_GROUP_XP_DISTANCE
Definition: IWorld.h:191
@ CONFIG_LISTEN_RANGE_YELL
Definition: IWorld.h:196
@ CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS
Definition: IWorld.h:197
@ CONFIG_ARENA_WIN_RATING_MODIFIER_2
Definition: IWorld.h:201
@ CONFIG_ARENA_LOSE_RATING_MODIFIER
Definition: IWorld.h:202
@ CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS
Definition: IWorld.h:198
@ CONFIG_LISTEN_RANGE_SAY
Definition: IWorld.h:194
@ CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE
Definition: IWorld.h:192
@ CONFIG_ARENA_MATCHMAKER_RATING_MODIFIER
Definition: IWorld.h:203
@ CONFIG_CHANCE_OF_GM_SURVEY
Definition: IWorld.h:199
@ CONFIG_LISTEN_RANGE_TEXTEMOTE
Definition: IWorld.h:195
#define MAX_MONEY_AMOUNT
Definition: Player.h:930
#define MAX_VISIBILITY_DISTANCE
Definition: ObjectDefines.h:31
#define DEFAULT_VISIBILITY_DISTANCE
Definition: ObjectDefines.h:40
#define DEFAULT_VISIBILITY_BGARENAS
Definition: ObjectDefines.h:43
#define DEFAULT_VISIBILITY_INSTANCE
Definition: ObjectDefines.h:41
float baseMoveSpeed[MAX_MOVE_TYPE]
Definition: Unit.cpp:73
float playerBaseMoveSpeed[MAX_MOVE_TYPE]
Definition: Unit.cpp:86
#define MAX_MOVE_TYPE
Definition: UnitDefines.h:339
#define sScriptMgr
Definition: ScriptMgr.h:709
@ REALM_ZONE_RUSSIAN
Definition: World.h:103
@ REALM_ZONE_DEVELOPMENT
Definition: World.h:92
@ WUPDATE_CLEANDB
Definition: World.h:66
@ WUPDATE_AUTOBROADCAST
Definition: World.h:67
@ WUPDATE_UPTIME
Definition: World.h:63
void setEnableHeightCalc(bool pVal)
Definition: IVMapMgr.h:116
void setEnableLineOfSightCalc(bool pVal)
Definition: IVMapMgr.h:111
static void InitializeDisabledMaps()
Definition: MMapFactory.cpp:37
static VMapMgr2 * createOrGetVMapMgr()
Definition: VMapFactory.cpp:27
@ POLICY_KICK
Definition: WorldSession.h:1103
void LoadFromConfig()
Definition: UpdateTime.cpp:152
float getRate(Rates rate) const override
Get a server rate (see Rates)
Definition: World.h:262
void SetPlayerAmountLimit(uint32 limit) override
Active session server limit.
Definition: World.h:199
void SetNewCharString(std::string const &str) override
Set the string for new characters (first login)
Definition: World.h:216

References _bool_configs, _dataPath, _float_configs, _int_configs, _maxVisibleDistanceInBGArenas, _maxVisibleDistanceInInstances, _maxVisibleDistanceOnContinents, _rate_values, _timers, baseMoveSpeed, CONFIG_ADDON_CHANNEL, CONFIG_AFK_PREVENT_LOGOUT, CONFIG_ALL_TAXI_PATHS, CONFIG_ALLOW_GM_FRIEND, CONFIG_ALLOW_GM_GROUP, CONFIG_ALLOW_JOIN_BG_AND_LFG, CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE, CONFIG_ALLOW_PLAYER_COMMANDS, CONFIG_ALLOW_TICKETS, CONFIG_ALLOW_TWO_SIDE_ACCOUNTS, CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND, CONFIG_ALLOW_TWO_SIDE_INTERACTION_ARENA, CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION, CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR, CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL, CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT, CONFIG_ALLOW_TWO_SIDE_INTERACTION_EMOTE, CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP, CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD, CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL, CONFIG_ALLOW_TWO_SIDE_TRADE, CONFIG_ALLOW_TWO_SIDE_WHO_LIST, CONFIG_ALLOWS_RANK_MOD_FOR_PET_HEALTH, CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL, CONFIG_ALWAYS_MAXSKILL, CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS, CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS, CONFIG_ARENA_GAMES_REQUIRED, CONFIG_ARENA_LOSE_RATING_MODIFIER, CONFIG_ARENA_MATCHMAKER_RATING_MODIFIER, CONFIG_ARENA_MAX_RATING_DIFFERENCE, CONFIG_ARENA_PREV_OPPONENTS_DISCARD_TIMER, CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL, CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE, CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY, CONFIG_ARENA_RATING_DISCARD_TIMER, CONFIG_ARENA_SEASON_ID, CONFIG_ARENA_SEASON_IN_PROGRESS, CONFIG_ARENA_START_MATCHMAKER_RATING, CONFIG_ARENA_START_PERSONAL_RATING, CONFIG_ARENA_START_RATING, CONFIG_ARENA_WIN_RATING_MODIFIER_1, CONFIG_ARENA_WIN_RATING_MODIFIER_2, CONFIG_AUCTION_HOUSE_SEARCH_TIMEOUT, CONFIG_AUCTION_LEVEL_REQ, CONFIG_AUTOBROADCAST, CONFIG_AUTOBROADCAST_CENTER, CONFIG_AUTOBROADCAST_INTERVAL, CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE, CONFIG_BATTLEGROUND_BERSERKING_BUFF_RESPAWN, CONFIG_BATTLEGROUND_CAST_DESERTER, CONFIG_BATTLEGROUND_DISABLE_QUEST_SHARE_IN_BG, CONFIG_BATTLEGROUND_DISABLE_READY_CHECK_IN_BG, CONFIG_BATTLEGROUND_INVITATION_TYPE, CONFIG_BATTLEGROUND_OVERRIDE_LOWLEVELS_MINPLAYERS, CONFIG_BATTLEGROUND_PLAYER_RESPAWN, CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH, CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMED, CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_TIMER, CONFIG_BATTLEGROUND_REPORT_AFK, CONFIG_BATTLEGROUND_REPORT_AFK_TIMER, CONFIG_BATTLEGROUND_RESTORATION_BUFF_RESPAWN, CONFIG_BATTLEGROUND_SPEED_BUFF_RESPAWN, CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE, CONFIG_BATTLEGROUND_TRACK_DESERTERS, CONFIG_BG_REWARD_LOSER_HONOR_FIRST, CONFIG_BG_REWARD_LOSER_HONOR_LAST, CONFIG_BG_REWARD_WINNER_ARENA_FIRST, CONFIG_BG_REWARD_WINNER_ARENA_LAST, CONFIG_BG_REWARD_WINNER_HONOR_FIRST, CONFIG_BG_REWARD_WINNER_HONOR_LAST, CONFIG_BG_XP_FOR_KILL, CONFIG_BIRTHDAY_TIME, CONFIG_CALCULATE_CREATURE_ZONE_AREA_DATA, CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA, CONFIG_CALENDAR_DELETE_OLD_EVENTS_HOUR, CONFIG_CHANCE_OF_GM_SURVEY, CONFIG_CHANGE_FACTION_MAX_MONEY, CONFIG_CHARACTER_CREATING_DISABLED, CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK, CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK, CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER, CONFIG_CHARACTERS_PER_ACCOUNT, CONFIG_CHARACTERS_PER_REALM, CONFIG_CHARDELETE_KEEP_DAYS, CONFIG_CHARDELETE_METHOD, CONFIG_CHARDELETE_MIN_LEVEL, CONFIG_CHARTER_COST_ARENA_2v2, CONFIG_CHARTER_COST_ARENA_3v3, CONFIG_CHARTER_COST_ARENA_5v5, CONFIG_CHARTER_COST_GUILD, CONFIG_CHAT_CHANNEL_LEVEL_REQ, CONFIG_CHAT_FAKE_MESSAGE_PREVENTING, CONFIG_CHAT_MUTE_FIRST_LOGIN, CONFIG_CHAT_SAY_LEVEL_REQ, CONFIG_CHAT_STRICT_LINK_CHECKING_KICK, CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY, CONFIG_CHAT_TIME_MUTE_FIRST_LOGIN, CONFIG_CHAT_WHISPER_LEVEL_REQ, CONFIG_CHATFLOOD_ADDON_MESSAGE_COUNT, CONFIG_CHATFLOOD_ADDON_MESSAGE_DELAY, CONFIG_CHATFLOOD_MESSAGE_COUNT, CONFIG_CHATFLOOD_MESSAGE_DELAY, CONFIG_CHATFLOOD_MUTE_TIME, CONFIG_CHECK_GOBJECT_LOS, CONFIG_CLEAN_CHARACTER_DB, CONFIG_CLIENTCACHE_VERSION, CONFIG_CLOSE_IDLE_CONNECTIONS, CONFIG_COMPRESSION, CONFIG_CORPSE_DECAY_ELITE, CONFIG_CORPSE_DECAY_NORMAL, CONFIG_CORPSE_DECAY_RARE, CONFIG_CORPSE_DECAY_RAREELITE, CONFIG_CORPSE_DECAY_WORLDBOSS, CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY, CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD, CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS, CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS, CONFIG_CREATURE_FAMILY_FLEE_DELAY, CONFIG_CREATURE_STOP_FOR_PLAYER, CONFIG_DAILY_RBG_MIN_LEVEL_AP_REWARD, CONFIG_DB_PING_INTERVAL, CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES, CONFIG_DEATH_BONES_BG_OR_ARENA, CONFIG_DEATH_BONES_WORLD, CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE, CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP, CONFIG_DEATH_SICKNESS_LEVEL, CONFIG_DEBUG_ARENA, CONFIG_DEBUG_BATTLEGROUND, CONFIG_DECLINED_NAMES_USED, CONFIG_DELETE_CHARACTER_TICKET_TRACE, CONFIG_DETECT_POS_COLLISION, CONFIG_DIE_COMMAND_MODE, CONFIG_DISABLE_BREATHING, CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_LFG_DBC_LEVEL_OVERRIDE, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_OPTIONAL_STRING_ID, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PORTAL_CHECK_ILVL, CONFIG_DUNGEON_ACCESS_REQUIREMENTS_PRINT_MODE, CONFIG_DURABILITY_LOSS_IN_PVP, CONFIG_ENABLE_CONTINENT_TRANSPORT, CONFIG_ENABLE_CONTINENT_TRANSPORT_PRELOADING, CONFIG_ENABLE_DAZE, CONFIG_ENABLE_LOGIN_AFTER_DC, CONFIG_ENABLE_MMAPS, CONFIG_ENABLE_SINFO_LOGIN, CONFIG_EVENT_ANNOUNCE, CONFIG_EXPANSION, CONFIG_FFA_PVP_TIMER, CONFIG_GAME_TYPE, CONFIG_GM_CHAT, CONFIG_GM_LEVEL_CHANNEL_MODERATION, CONFIG_GM_LEVEL_IN_GM_LIST, CONFIG_GM_LEVEL_IN_WHO_LIST, CONFIG_GM_LOGIN_STATE, CONFIG_GM_LOWER_SECURITY, CONFIG_GM_VISIBLE_STATE, CONFIG_GM_WHISPERING_TO, CONFIG_GROUP_VISIBILITY, CONFIG_GROUP_XP_DISTANCE, CONFIG_GUILD_BANK_EVENT_LOG_COUNT, CONFIG_GUILD_BANK_INITIAL_TABS, CONFIG_GUILD_BANK_TAB_COST_0, CONFIG_GUILD_BANK_TAB_COST_1, CONFIG_GUILD_BANK_TAB_COST_2, CONFIG_GUILD_BANK_TAB_COST_3, CONFIG_GUILD_BANK_TAB_COST_4, CONFIG_GUILD_BANK_TAB_COST_5, CONFIG_GUILD_EVENT_LOG_COUNT, CONFIG_GUILD_RESET_HOUR, CONFIG_HEROIC_CHARACTERS_PER_REALM, CONFIG_HONOR_AFTER_DUEL, CONFIG_ICC_BUFF_ALLIANCE, CONFIG_ICC_BUFF_HORDE, CONFIG_INSTANCE_GMSUMMON_PLAYER, CONFIG_INSTANCE_IGNORE_LEVEL, CONFIG_INSTANCE_IGNORE_RAID, CONFIG_INSTANCE_RESET_TIME_HOUR, CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP, CONFIG_INSTANCE_SHARED_ID, CONFIG_INSTANCE_UNLOAD_DELAY, CONFIG_INSTANT_LOGOUT, CONFIG_INSTANT_TAXI, CONFIG_INTERVAL_CHANGEWEATHER, CONFIG_INTERVAL_DISCONNECT_TOLERANCE, CONFIG_INTERVAL_MAPUPDATE, CONFIG_INTERVAL_SAVE, CONFIG_IP_BASED_ACTION_LOGGING, CONFIG_ITEMDELETE_ITEM_LEVEL, CONFIG_ITEMDELETE_KEEP_DAYS, CONFIG_ITEMDELETE_METHOD, CONFIG_ITEMDELETE_QUALITY, CONFIG_ITEMDELETE_VENDOR, CONFIG_LEAVE_GROUP_ON_LOGOUT, CONFIG_LEGACY_ARENA_POINTS_CALC, CONFIG_LFG_CAST_DESERTER, CONFIG_LFG_KICK_PREVENTION_TIMER, CONFIG_LFG_LOCATION_ALL, CONFIG_LFG_MAX_KICK_COUNT, CONFIG_LFG_OPTIONSMASK, CONFIG_LISTEN_RANGE_SAY, CONFIG_LISTEN_RANGE_TEXTEMOTE, CONFIG_LISTEN_RANGE_YELL, CONFIG_LOGDB_CLEARINTERVAL, CONFIG_LOGDB_CLEARTIME, CONFIG_LOOT_NEED_BEFORE_GREED_ILVL_RESTRICTION, CONFIG_LOW_LEVEL_REGEN_BOOST, CONFIG_MAIL_DELIVERY_DELAY, CONFIG_MAIL_LEVEL_REQ, CONFIG_MAX_ALLOWED_MMR_DROP, CONFIG_MAX_ARENA_POINTS, CONFIG_MAX_HONOR_POINTS, CONFIG_MAX_HONOR_POINTS_MONEY_PER_POINT, CONFIG_MAX_INSTANCES_PER_HOUR, CONFIG_MAX_OVERSPEED_PINGS, CONFIG_MAX_PLAYER_LEVEL, CONFIG_MAX_PRIMARY_TRADE_SKILL, CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL, CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE, CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE, CONFIG_MAX_RESULTS_LOOKUP_COMMANDS, CONFIG_MAX_WHO_LIST_RETURN, CONFIG_MIN_CHARTER_NAME, CONFIG_MIN_DUALSPEC_LEVEL, CONFIG_MIN_LEVEL_STAT_SAVE, CONFIG_MIN_PET_NAME, CONFIG_MIN_PETITION_SIGNS, CONFIG_MIN_PLAYER_NAME, CONFIG_MINIGOB_MANABONK, CONFIG_MISS_CHANCE_MULTIPLIER_ONLY_FOR_PLAYERS, CONFIG_MUNCHING_BLIZZLIKE, CONFIG_NO_RESET_TALENT_COST, CONFIG_NPC_EVADE_IF_NOT_REACHABLE, CONFIG_NPC_REGEN_TIME_IF_NOT_REACHABLE_IN_RAID, CONFIG_NUMTHREADS, CONFIG_OBJECT_QUEST_MARKERS, CONFIG_OBJECT_SPARKLES, CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN, CONFIG_PACKET_SPOOF_BANDURATION, CONFIG_PACKET_SPOOF_BANMODE, CONFIG_PACKET_SPOOF_POLICY, CONFIG_PARTY_LEVEL_REQ, CONFIG_PDUMP_NO_OVERWRITE, CONFIG_PDUMP_NO_PATHS, CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS, CONFIG_PET_LOS, CONFIG_PLAYER_SETTINGS_ENABLED, CONFIG_PORT_WORLD, CONFIG_PRELOAD_ALL_NON_INSTANCED_MAP_GRIDS, CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION, CONFIG_PRESERVE_CUSTOM_CHANNELS, CONFIG_PVP_TOKEN_COUNT, CONFIG_PVP_TOKEN_ENABLE, CONFIG_PVP_TOKEN_ID, CONFIG_PVP_TOKEN_MAP_TYPE, CONFIG_QUEST_ENABLE_QUEST_TRACKER, CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF, CONFIG_QUEST_IGNORE_AUTO_ACCEPT, CONFIG_QUEST_IGNORE_AUTO_COMPLETE, CONFIG_QUEST_IGNORE_RAID, CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF, CONFIG_QUEST_POI_ENABLED, CONFIG_RANDOM_BG_RESET_HOUR, CONFIG_REALM_LOGIN_ENABLED, CONFIG_REALM_ZONE, CONFIG_REGEN_HP_CANNOT_REACH_TARGET_IN_RAID, CONFIG_RESTRICTED_LFG_CHANNEL, CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY, CONFIG_SESSION_ADD_DELAY, CONFIG_SET_ALL_CREATURES_WITH_WAYPOINT_MOVEMENT_ACTIVE, CONFIG_SET_BOP_ITEM_TRADEABLE, CONFIG_SHOW_BAN_IN_WORLD, CONFIG_SHOW_KICK_IN_WORLD, CONFIG_SHOW_MUTE_IN_WORLD, CONFIG_SIGHT_MONSTER, CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL, CONFIG_SKILL_CHANCE_GREEN, CONFIG_SKILL_CHANCE_GREY, CONFIG_SKILL_CHANCE_MINING_STEPS, CONFIG_SKILL_CHANCE_ORANGE, CONFIG_SKILL_CHANCE_SKINNING_STEPS, CONFIG_SKILL_CHANCE_YELLOW, CONFIG_SKILL_GAIN_CRAFTING, CONFIG_SKILL_GAIN_DEFENSE, CONFIG_SKILL_GAIN_GATHERING, CONFIG_SKILL_GAIN_WEAPON, CONFIG_SKILL_MILLING, CONFIG_SKILL_PROSPECTING, CONFIG_SKIP_CINEMATICS, CONFIG_SOCKET_TIMEOUTTIME, CONFIG_SOCKET_TIMEOUTTIME_ACTIVE, CONFIG_START_ALL_EXPLORED, CONFIG_START_ALL_REP, CONFIG_START_ARENA_POINTS, CONFIG_START_CUSTOM_SPELLS, CONFIG_START_GM_LEVEL, CONFIG_START_HEROIC_PLAYER_LEVEL, CONFIG_START_HEROIC_PLAYER_MONEY, CONFIG_START_HONOR_POINTS, CONFIG_START_PLAYER_LEVEL, CONFIG_START_PLAYER_MONEY, CONFIG_STATS_SAVE_ONLY_ON_LOGOUT, CONFIG_STRICT_CHANNEL_NAMES, CONFIG_STRICT_CHARTER_NAMES, CONFIG_STRICT_NAMES_PROFANITY, CONFIG_STRICT_NAMES_RESERVED, CONFIG_STRICT_PET_NAMES, CONFIG_STRICT_PLAYER_NAMES, CONFIG_TALENTS_INSPECTING, CONFIG_TELEPORT_TIMEOUT_FAR, CONFIG_TELEPORT_TIMEOUT_NEAR, CONFIG_TICKET_LEVEL_REQ, CONFIG_TOGGLE_XP_COST, CONFIG_TRADE_LEVEL_REQ, CONFIG_UPTIME_UPDATE, CONFIG_VMAP_BLIZZLIKE_LOS_OPEN_WORLD, CONFIG_VMAP_BLIZZLIKE_PVP_LOS, CONFIG_VMAP_INDOOR_CHECK, CONFIG_WARDEN_CLIENT_BAN_DURATION, CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF, CONFIG_WARDEN_CLIENT_FAIL_ACTION, CONFIG_WARDEN_CLIENT_RESPONSE_DELAY, CONFIG_WARDEN_ENABLED, CONFIG_WARDEN_NUM_LUA_CHECKS, CONFIG_WARDEN_NUM_MEM_CHECKS, CONFIG_WARDEN_NUM_OTHER_CHECKS, CONFIG_WATER_BREATH_TIMER, CONFIG_WAYPOINT_MOVEMENT_STOP_TIME_FOR_PLAYER, CONFIG_WEATHER, CONFIG_WINTERGRASP_BATTLETIME, CONFIG_WINTERGRASP_ENABLE, CONFIG_WINTERGRASP_NOBATTLETIME, CONFIG_WINTERGRASP_PLR_MAX, CONFIG_WINTERGRASP_PLR_MIN, CONFIG_WINTERGRASP_PLR_MIN_LVL, CONFIG_WINTERGRASP_RESTART_AFTER_CRASH, CONFIG_WORLD_BOSS_LEVEL_DIFF, VMAP::VMapFactory::createOrGetVMapMgr(), DEFAULT_MAX_LEVEL, DEFAULT_VISIBILITY_BGARENAS, DEFAULT_VISIBILITY_DISTANCE, DEFAULT_VISIBILITY_INSTANCE, getRate(), GUILD_BANKLOG_MAX_RECORDS, GUILD_EVENTLOG_MAX_RECORDS, HOUR, Realm::Id, IN_MILLISECONDS, MMAP::MMapFactory::InitializeDisabledMaps(), WorldUpdateTime::LoadFromConfig(), LOG_ERROR, LOG_INFO, MAX_CHARTER_NAME, MAX_LEVEL, MAX_MONEY_AMOUNT, MAX_MOVE_TYPE, MAX_PET_NAME, MAX_PLAYER_NAME, MAX_VISIBILITY_DISTANCE, MIN_MAP_UPDATE_DELAY, MINUTE, playerBaseMoveSpeed, WorldSession::DosProtection::POLICY_KICK, RATE_ARENA_POINTS, RATE_AUCTION_CUT, RATE_AUCTION_DEPOSIT, RATE_AUCTION_TIME, RATE_BUYVALUE_ITEM_ARTIFACT, RATE_BUYVALUE_ITEM_EPIC, RATE_BUYVALUE_ITEM_HEIRLOOM, RATE_BUYVALUE_ITEM_LEGENDARY, RATE_BUYVALUE_ITEM_NORMAL, RATE_BUYVALUE_ITEM_POOR, RATE_BUYVALUE_ITEM_RARE, RATE_BUYVALUE_ITEM_UNCOMMON, RATE_CORPSE_DECAY_LOOTED, RATE_CREATURE_AGGRO, RATE_CREATURE_ELITE_ELITE_DAMAGE, RATE_CREATURE_ELITE_ELITE_HP, RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE, RATE_CREATURE_ELITE_RARE_DAMAGE, RATE_CREATURE_ELITE_RARE_HP, RATE_CREATURE_ELITE_RARE_SPELLDAMAGE, RATE_CREATURE_ELITE_RAREELITE_DAMAGE, RATE_CREATURE_ELITE_RAREELITE_HP, RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE, RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE, RATE_CREATURE_ELITE_WORLDBOSS_HP, RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE, RATE_CREATURE_NORMAL_DAMAGE, RATE_CREATURE_NORMAL_HP, RATE_CREATURE_NORMAL_SPELLDAMAGE, RATE_DAMAGE_FALL, RATE_DROP_ITEM_ARTIFACT, RATE_DROP_ITEM_EPIC, RATE_DROP_ITEM_GROUP_AMOUNT, RATE_DROP_ITEM_LEGENDARY, RATE_DROP_ITEM_NORMAL, RATE_DROP_ITEM_POOR, RATE_DROP_ITEM_RARE, RATE_DROP_ITEM_REFERENCED, RATE_DROP_ITEM_REFERENCED_AMOUNT, RATE_DROP_ITEM_UNCOMMON, RATE_DROP_MONEY, RATE_DURABILITY_LOSS_ABSORB, RATE_DURABILITY_LOSS_BLOCK, RATE_DURABILITY_LOSS_DAMAGE, RATE_DURABILITY_LOSS_ON_DEATH, RATE_DURABILITY_LOSS_PARRY, RATE_HEALTH, RATE_HONOR, RATE_INSTANCE_RESET_TIME, RATE_MISS_CHANCE_MULTIPLIER_TARGET_CREATURE, RATE_MISS_CHANCE_MULTIPLIER_TARGET_PLAYER, RATE_MOVESPEED, RATE_POWER_ENERGY, RATE_POWER_FOCUS, RATE_POWER_MANA, RATE_POWER_RAGE_INCOME, RATE_POWER_RAGE_LOSS, RATE_POWER_RUNICPOWER_INCOME, RATE_POWER_RUNICPOWER_LOSS, RATE_REPAIRCOST, RATE_REPUTATION_GAIN, RATE_REPUTATION_LOWLEVEL_KILL, RATE_REPUTATION_LOWLEVEL_QUEST, RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS, RATE_REST_INGAME, RATE_REST_OFFLINE_IN_TAVERN_OR_CITY, RATE_REST_OFFLINE_IN_WILDERNESS, RATE_REWARD_BONUS_MONEY, RATE_REWARD_QUEST_MONEY, RATE_SELLVALUE_ITEM_ARTIFACT, RATE_SELLVALUE_ITEM_EPIC, RATE_SELLVALUE_ITEM_HEIRLOOM, RATE_SELLVALUE_ITEM_LEGENDARY, RATE_SELLVALUE_ITEM_NORMAL, RATE_SELLVALUE_ITEM_POOR, RATE_SELLVALUE_ITEM_RARE, RATE_SELLVALUE_ITEM_UNCOMMON, RATE_SKILL_DISCOVERY, RATE_TALENT, RATE_TALENT_PET, RATE_XP_BG_KILL_AB, RATE_XP_BG_KILL_AV, RATE_XP_BG_KILL_EOTS, RATE_XP_BG_KILL_IC, RATE_XP_BG_KILL_SOTA, RATE_XP_BG_KILL_WSG, RATE_XP_EXPLORE, RATE_XP_KILL, RATE_XP_PET, RATE_XP_PET_NEXT_LEVEL, RATE_XP_QUEST, RATE_XP_QUEST_DF, realm, RealmHandle::Realm, REALM_ZONE_DEVELOPMENT, REALM_ZONE_RUSSIAN, IntervalTimer::Reset(), sConfigMgr, SEC_ADMINISTRATOR, SEC_CONSOLE, SEC_MODERATOR, VMAP::IVMapMgr::setEnableHeightCalc(), VMAP::IVMapMgr::setEnableLineOfSightCalc(), IntervalTimer::SetInterval(), SetNewCharString(), SetPlayerAmountLimit(), sLog, sMapMgr, sMetric, sScriptMgr, sWorld, sWorldUpdateTime, WUPDATE_AUTOBROADCAST, WUPDATE_CLEANDB, and WUPDATE_UPTIME.

Referenced by SetInitialWorldSettings().

◆ LoadDBAllowedSecurityLevel()

void World::LoadDBAllowedSecurityLevel ( )
overridevirtual

Implements IWorld.

3007{
3009 stmt->SetData(0, int32(realm.Id.Realm));
3010 PreparedQueryResult result = LoginDatabase.Query(stmt);
3011
3012 if (result)
3013 SetPlayerSecurityLimit(AccountTypes(result->Fetch()->Get<uint8>()));
3014}
AccountTypes
Definition: Common.h:56
@ LOGIN_SEL_REALMLIST_SECURITY_LEVEL
Definition: LoginDatabase.h:97
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition: DatabaseEnvFwd.h:45
void SetPlayerSecurityLimit(AccountTypes sec) override
Definition: World.cpp:3016

References Realm::Id, LOGIN_SEL_REALMLIST_SECURITY_LEVEL, LoginDatabase, realm, RealmHandle::Realm, PreparedStatementBase::SetData(), and SetPlayerSecurityLimit().

Referenced by SetInitialWorldSettings().

◆ LoadDBVersion()

void World::LoadDBVersion ( )
overridevirtual

Implements IWorld.

3108{
3109 QueryResult result = WorldDatabase.Query("SELECT db_version, cache_id FROM version LIMIT 1");
3110 if (result)
3111 {
3112 Field* fields = result->Fetch();
3113
3114 _dbVersion = fields[0].Get<std::string>();
3115
3116 // will be overwrite by config values if different and non-0
3118 }
3119
3120 if (_dbVersion.empty())
3121 _dbVersion = "Unknown world database.";
3122}
std::shared_ptr< ResultSet > QueryResult
Definition: DatabaseEnvFwd.h:27
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition: DatabaseEnv.cpp:20

References _dbVersion, _int_configs, CONFIG_CLIENTCACHE_VERSION, Field::Get(), and WorldDatabase.

◆ LoadWorldStates()

void World::LoadWorldStates ( )
overridevirtual

Implements IWorld.

3136{
3137 uint32 oldMSTime = getMSTime();
3138
3139 QueryResult result = CharacterDatabase.Query("SELECT entry, value FROM worldstates");
3140
3141 if (!result)
3142 {
3143 LOG_WARN("server.loading", ">> Loaded 0 world states. DB table `worldstates` is empty!");
3144 LOG_INFO("server.loading", " ");
3145 return;
3146 }
3147
3148 do
3149 {
3150 Field* fields = result->Fetch();
3151 _worldstates[fields[0].Get<uint32>()] = fields[1].Get<uint32>();
3152 } while (result->NextRow());
3153
3154 LOG_INFO("server.loading", ">> Loaded {} World States in {} ms", _worldstates.size(), GetMSTimeDiffToNow(oldMSTime));
3155 LOG_INFO("server.loading", " ");
3156}
#define LOG_WARN(filterType__,...)
Definition: Log.h:161
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition: Timer.h:131
uint32 getMSTime()
Definition: Timer.h:103
DatabaseWorkerPool< CharacterDatabaseConnection > CharacterDatabase
Accessor to the character database.
Definition: DatabaseEnv.cpp:21

References _worldstates, CharacterDatabase, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), LOG_INFO, and LOG_WARN.

Referenced by SetInitialWorldSettings().

◆ ProcessCliCommands()

void World::ProcessCliCommands ( )
overridevirtual

Implements IWorld.

2880{
2881 CliCommandHolder::Print zprint = nullptr;
2882 void* callbackArg = nullptr;
2883 CliCommandHolder* command = nullptr;
2884 while (_cliCmdQueue.next(command))
2885 {
2886 LOG_DEBUG("server.worldserver", "CLI command under processing...");
2887 zprint = command->m_print;
2888 callbackArg = command->m_callbackArg;
2889 CliHandler handler(callbackArg, zprint);
2890 handler.ParseCommands(command->m_command);
2891 if (command->m_commandFinished)
2892 command->m_commandFinished(callbackArg, !handler.HasSentErrorMessage());
2893 delete command;
2894 }
2895}
#define LOG_DEBUG(filterType__,...)
Definition: Log.h:169
Definition: Chat.h:255
CommandFinished m_commandFinished
Definition: IWorld.h:41
void * m_callbackArg
Definition: IWorld.h:38
Print m_print
Definition: IWorld.h:40
void(*)(void *, std::string_view) Print
Definition: IWorld.h:35
char * m_command
Definition: IWorld.h:39

References _cliCmdQueue, ChatHandler::HasSentErrorMessage(), LOG_DEBUG, CliCommandHolder::m_callbackArg, CliCommandHolder::m_command, CliCommandHolder::m_commandFinished, CliCommandHolder::m_print, LockedQueue< T, StorageType >::next(), and CliHandler::ParseCommands().

Referenced by Update().

◆ ProcessQueryCallbacks()

void World::ProcessQueryCallbacks ( )
private
3187{
3189}
void ProcessReadyCallbacks()
Definition: AsyncCallbackProcessor.h:40
QueryCallbackProcessor _queryProcessor
Definition: World.h:432

References _queryProcessor, and AsyncCallbackProcessor< T >::ProcessReadyCallbacks().

Referenced by Update().

◆ QueueCliCommand()

void World::QueueCliCommand ( CliCommandHolder commandHolder)
inlineoverridevirtual

Implements IWorld.

323{ _cliCmdQueue.add(commandHolder); }

References _cliCmdQueue, and LockedQueue< T, StorageType >::add().

◆ RemoveOldCorpses()

void World::RemoveOldCorpses ( )
overridevirtual

Implements IWorld.

3192{
3194}
@ WUPDATE_CORPSES
Definition: World.h:64
void SetCurrent(time_t current)
Definition: Timer.h:174

References _timers, IntervalTimer::SetCurrent(), and WUPDATE_CORPSES.

◆ RemoveQueuedPlayer()

bool World::RemoveQueuedPlayer ( WorldSession session)
overridevirtual

Implements IWorld.

367{
368 uint32 sessions = GetActiveSessionCount();
369
370 uint32 position = 1;
371 Queue::iterator iter = _queuedPlayer.begin();
372
373 // search to remove and count skipped positions
374 bool found = false;
375
376 for (; iter != _queuedPlayer.end(); ++iter, ++position)
377 {
378 if (*iter == sess)
379 {
380 sess->SetInQueue(false);
381 sess->ResetTimeOutTime(false);
382 iter = _queuedPlayer.erase(iter);
383 found = true;
384 break;
385 }
386 }
387
388 // if session not queued then it was an active session
389 if (!found)
390 {
391 ASSERT(sessions > 0);
392 --sessions;
393 }
394
395 // accept first in queue
396 if ((!GetPlayerAmountLimit() || sessions < GetPlayerAmountLimit()) && !_queuedPlayer.empty())
397 {
398 WorldSession* pop_sess = _queuedPlayer.front();
399 pop_sess->InitializeSession();
400 _queuedPlayer.pop_front();
401
402 // update iter to point first queued socket or end() if queue is empty now
403 iter = _queuedPlayer.begin();
404 position = 1;
405 }
406
407 // update queue position from iter to end()
408 for (; iter != _queuedPlayer.end(); ++iter, ++position)
409 (*iter)->SendAuthWaitQueue(position);
410
411 return found;
412}
uint32 GetActiveSessionCount() const override
Definition: World.h:168

References _queuedPlayer, ASSERT, GetActiveSessionCount(), GetPlayerAmountLimit(), WorldSession::InitializeSession(), WorldSession::ResetTimeOutTime(), and WorldSession::SetInQueue().

Referenced by AddSession_(), and UpdateSessions().

◆ ResetDailyQuests()

void World::ResetDailyQuests ( )
protected
2991{
2993 CharacterDatabase.Execute(stmt);
2994
2995 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
2996 if (itr->second->GetPlayer())
2997 itr->second->GetPlayer()->ResetDailyQuestStatus();
2998
3000 sWorld->setWorldState(WS_DAILY_QUEST_RESET_TIME, _nextDailyQuestReset.count());
3001
3002 // change available dailies
3003 sPoolMgr->ChangeDailyQuests();
3004}
#define sPoolMgr
Definition: PoolMgr.h:163
@ CHAR_DEL_QUEST_STATUS_DAILY
Definition: CharacterDatabase.h:55

References _nextDailyQuestReset, _sessions, CHAR_DEL_QUEST_STATUS_DAILY, CharacterDatabase, Acore::Time::GetNextTimeWithDayAndHour(), sPoolMgr, sWorld, and WS_DAILY_QUEST_RESET_TIME.

Referenced by Update().

◆ ResetEventSeasonalQuests()

void World::ResetEventSeasonalQuests ( uint16  event_id)
overridevirtual

Implements IWorld.

3057{
3059 stmt->SetData(0, event_id);
3060 CharacterDatabase.Execute(stmt);
3061
3062 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
3063 if (itr->second->GetPlayer())
3064 itr->second->GetPlayer()->ResetSeasonalQuestStatus(event_id);
3065}
@ CHAR_DEL_QUEST_STATUS_SEASONAL
Definition: CharacterDatabase.h:58

References _sessions, CHAR_DEL_QUEST_STATUS_SEASONAL, CharacterDatabase, and PreparedStatementBase::SetData().

◆ ResetGuildCap()

void World::ResetGuildCap ( )
protected
3092{
3093 LOG_INFO("server.worldserver", "Guild Daily Cap reset.");
3094
3096 sWorld->setWorldState(WS_GUILD_DAILY_RESET_TIME, _nextGuildReset.count());
3097
3098 sGuildMgr->ResetTimes();
3099}
#define sGuildMgr
Definition: GuildMgr.h:51

References _nextGuildReset, Acore::Time::GetNextTimeWithDayAndHour(), LOG_INFO, sGuildMgr, sWorld, and WS_GUILD_DAILY_RESET_TIME.

Referenced by Update().

◆ ResetMonthlyQuests()

void World::ResetMonthlyQuests ( )
protected
3042{
3043 LOG_INFO("server.worldserver", "Monthly quests reset for all characters.");
3044
3046 CharacterDatabase.Execute(stmt);
3047
3048 for (SessionMap::const_iterator itr = _sessions.begin(); itr != _sessions.end(); ++itr)
3049 if (itr->second->GetPlayer())
3050 itr->second->GetPlayer()->ResetMonthlyQuestStatus();
3051
3054}
@ CHAR_DEL_QUEST_STATUS_MONTHLY
Definition: CharacterDatabase.h:57
AC_COMMON_API time_t GetNextTimeWithMonthAndHour(int8 month, int8 hour)
Definition: Timer.cpp:333

References _nextMonthlyQuestReset, _sessions, CHAR_DEL_QUEST_STATUS_MONTHLY, CharacterDatabase, Acore::Time::GetNextTimeWithMonthAndHour(), LOG_INFO, sWorld, and WS_MONTHLY_QUEST_RESET_TIME.

Referenced by Update().