AzerothCore 3.3.5a
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npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI Struct Reference
Inheritance diagram for npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI:
ScriptedAI CreatureAI UnitAI

Public Member Functions

 npc_commander_eligor_dawnbringerAI (Creature *creature)
 
void Reset () override
 
void MovementInform (uint32 type, uint32 id) override
 
void StoreTargets ()
 
void ChangeImage (uint32 entry, uint32 model, uint8 text)
 
void TurnAudience ()
 
void UpdateAI (uint32 diff) override
 
- Public Member Functions inherited from ScriptedAI
 ScriptedAI (Creature *creature)
 
 ~ScriptedAI () override
 
void AttackStartNoMove (Unit *target)
 
void DamageTaken (Unit *, uint32 &, DamageEffectType, SpellSchoolMask) override
 
void UpdateAI (uint32 diff) override
 
void JustDied (Unit *) override
 
void KilledUnit (Unit *) override
 
void JustSummoned (Creature *) override
 
void SummonedCreatureDespawn (Creature *) override
 
void SpellHit (Unit *, SpellInfo const *) override
 
void SpellHitTarget (Unit *, SpellInfo const *) override
 
void MovementInform (uint32, uint32) override
 
void OnPossess (bool)
 
bool IsInRoom (const Position *pos, Axis axis, bool above)
 
void Reset () override
 
void JustEngagedWith (Unit *) override
 Called for reaction when initially engaged.
 
void AttackStart (Unit *) override
 
void DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f)
 
void DoStartNoMovement (Unit *target)
 
void DoStopAttack ()
 
void DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false)
 
void DoPlaySoundToSet (WorldObject *source, uint32 soundId)
 
void DoPlayMusic (uint32 soundId, bool zone)
 
void DoAddThreat (Unit *unit, float amount)
 
void DoModifyThreatByPercent (Unit *unit, int32 pct)
 
void DoResetThreat (Unit *unit)
 
void DoResetThreatList ()
 
float DoGetThreat (Unit *unit)
 
void DoTeleportPlayer (Unit *unit, float x, float y, float z, float o)
 
void DoTeleportAll (float x, float y, float z, float o)
 
UnitDoSelectLowestHpFriendly (float range, uint32 minHPDiff=1)
 
std::list< Creature * > DoFindFriendlyCC (float range)
 
std::list< Creature * > DoFindFriendlyMissingBuff (float range, uint32 spellId)
 
PlayerGetPlayerAtMinimumRange (float minRange)
 
CreatureDoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, uint32 type, uint32 despawntime)
 
bool HealthBelowPct (uint32 pct) const
 
bool HealthAbovePct (uint32 pct) const
 
SpellInfo const * SelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, uint32 powerCostMin, uint32 powerCostMax, float rangeMin, float rangeMax, SelectEffect effect)
 
void SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE)
 
void SetCombatMovement (bool allowMovement)
 
bool IsCombatMovementAllowed () const
 
virtual bool CheckEvadeIfOutOfCombatArea () const
 
bool IsHeroic () const
 
Difficulty GetDifficulty () const
 
bool Is25ManRaid () const
 
template<class T >
const T & DUNGEON_MODE (const T &normal5, const T &heroic10) const
 
template<class T >
const T & RAID_MODE (const T &normal10, const T &normal25) const
 
template<class T >
const T & RAID_MODE (const T &normal10, const T &normal25, const T &heroic10, const T &heroic25) const
 
PlayerSelectTargetFromPlayerList (float maxdist, uint32 excludeAura=0, bool mustBeInLOS=false) const
 
- Public Member Functions inherited from CreatureAI
void Talk (uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
 Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
 
void Talk (uint8 id, Milliseconds delay)
 
 CreatureAI (Creature *creature)
 
 ~CreatureAI () override
 
void MoveCircleChecks ()
 
void MoveBackwardsChecks ()
 
void MoveInLineOfSight_Safe (Unit *who)
 == Reactions At =================================
 
void TriggerAlert (Unit const *who) const
 
virtual bool CanRespawn ()
 
virtual void EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER)
 
virtual void JustEngagedWith (Unit *)
 Called for reaction when initially engaged.
 
virtual void JustDied (Unit *)
 
virtual void KilledUnit (Unit *)
 
virtual void JustSummoned (Creature *)
 
virtual void IsSummonedBy (WorldObject *)
 
virtual void SummonedCreatureDespawn (Creature *)
 
virtual void SummonedCreatureDies (Creature *, Unit *)
 
virtual void SummonedCreatureDespawnAll ()
 
virtual void SpellHit (Unit *, SpellInfo const *)
 
virtual void SpellHitTarget (Unit *, SpellInfo const *)
 
virtual void AttackedBy (Unit *)
 
virtual bool IsEscorted ()
 
virtual void JustRespawned ()
 
virtual void MovementInform (uint32, uint32)
 
virtual void PathEndReached (uint32)
 
void OnCharmed (bool apply) override
 
virtual void JustReachedHome ()
 
void DoZoneInCombat (Creature *creature=nullptr, float maxRangeToNearestTarget=250.0f)
 
virtual void ReceiveEmote (Player *, uint32)
 
virtual void OwnerAttackedBy (Unit *)
 
virtual void OwnerAttacked (Unit *)
 
virtual void CorpseRemoved (uint32 &)
 == Triggered Actions Requested ==================
 
virtual void PassengerBoarded (Unit *, int8, bool)
 == Fields =======================================
 
virtual bool BeforeSpellClick (Unit *)
 
virtual void OnSpellClick (Unit *, bool &)
 
virtual bool CanSeeAlways (WorldObject const *)
 
virtual bool CanBeSeen (Player const *)
 
virtual bool CanAlwaysBeDetectable (WorldObject const *)
 
virtual void PetStopAttack ()
 
virtual bool CheckInRoom ()
 
CreatureBoundary const * GetBoundary () const
 
void SetBoundary (CreatureBoundary const *boundary, bool negativeBoundaries=false)
 
bool IsInBoundary (Position const *who=nullptr) const
 
virtual void CalculateThreat (Unit *, float &, SpellInfo const *)
 
virtual bool OnTeleportUnreacheablePlayer (Player *)
 
- Public Member Functions inherited from UnitAI
 UnitAI (Unit *unit)
 
virtual ~UnitAI ()
 
virtual bool CanAIAttack (Unit const *) const
 
virtual void AttackStart (Unit *)
 
virtual void UpdateAI (uint32)=0
 
virtual void InitializeAI ()
 
virtual void Reset ()
 
virtual void OnCharmed (bool apply)=0
 
virtual void DoAction (int32)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void SetGUID (ObjectGuid, int32=0)
 
virtual ObjectGuid GetGUID (int32=0) const
 
UnitSelectTarget (SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
 
template<class PREDICATE >
UnitSelectTarget (SelectTargetMethod targetType, uint32 position, PREDICATE const &predicate)
 
void SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
 
template<class PREDICATE >
void SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 position, PREDICATE const &predicate)
 
virtual void JustEnteredCombat (Unit *)
 Called when the unit enters combat (NOTE: Creature engage logic should NOT be here, but in JustEngagedWith, which happens once threat is established!)
 
virtual void JustExitedCombat ()
 Called when the unit leaves combat.
 
virtual void DamageDealt (Unit *, uint32 &, DamageEffectType)
 
virtual void DamageTaken (Unit *, uint32 &, DamageEffectType, SpellSchoolMask)
 
virtual void HealReceived (Unit *, uint32 &)
 
virtual void HealDone (Unit *, uint32 &)
 
void AttackStartCaster (Unit *victim, float dist)
 
SpellCastResult DoAddAuraToAllHostilePlayers (uint32 spellid)
 
SpellCastResult DoCast (uint32 spellId)
 
SpellCastResult DoCast (Unit *victim, uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastSelf (uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastToAllHostilePlayers (uint32 spellid, bool triggered=false)
 
SpellCastResult DoCastVictim (uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastAOE (uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastRandomTarget (uint32 spellId, uint32 threatTablePosition=0, float dist=0.0f, bool playerOnly=true, bool triggered=false)
 
SpellCastResult DoCastMaxThreat (uint32 spellId, uint32 threatTablePosition=0, float dist=0.0f, bool playerOnly=true, bool triggered=false)
 Cast spell on the max threat target, which may not always be the current victim.
 
float DoGetSpellMaxRange (uint32 spellId, bool positive=false)
 
void DoMeleeAttackIfReady ()
 
bool DoSpellAttackIfReady (uint32 spell)
 
void DoSpellAttackToRandomTargetIfReady (uint32 spell, uint32 threatTablePosition=0, float dist=0.f, bool playerOnly=true)
 
virtual void SummonMovementInform (Creature *, uint32, uint32)
 
virtual void sGossipHello (Player *)
 
virtual void sGossipSelect (Player *, uint32, uint32)
 
virtual void sGossipSelectCode (Player *, uint32, uint32, char const *)
 
virtual void sQuestAccept (Player *, Quest const *)
 
virtual void sQuestSelect (Player *, Quest const *)
 
virtual void sQuestComplete (Player *, Quest const *)
 
virtual void sQuestReward (Player *, Quest const *, uint32)
 
virtual void sOnGameEvent (bool, uint16)
 
virtual std::string GetDebugInfo () const
 

Private Attributes

EventMap _events
 
ObjectGuid audienceList [10]
 
ObjectGuid imageList [5]
 
uint8 talkWing
 

Additional Inherited Members

- Public Types inherited from ScriptedAI
enum class  Axis {
  AXIS_X ,
  AXIS_Y
}
 
- Public Types inherited from CreatureAI
enum  EvadeReason {
  EVADE_REASON_NO_HOSTILES ,
  EVADE_REASON_BOUNDARY ,
  EVADE_REASON_SEQUENCE_BREAK ,
  EVADE_REASON_NO_PATH ,
  EVADE_REASON_OTHER
}
 
- Static Public Member Functions inherited from CreatureAI
static bool IsInBounds (CreatureBoundary const &boundary, Position const *who)
 
- Static Public Member Functions inherited from UnitAI
static void FillAISpellInfo ()
 
- Public Attributes inherited from ScriptedAI
Creatureme
 
bool IsFleeing
 
- Static Public Attributes inherited from UnitAI
static AISpellInfoTypeAISpellInfo
 
- Protected Member Functions inherited from CreatureAI
bool UpdateVictim ()
 
bool UpdateVictimWithGaze ()
 
void SetGazeOn (Unit *target)
 
CreatureDoSummon (uint32 entry, Position const &pos, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
CreatureDoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
CreatureDoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
virtual void MoveInLineOfSight (Unit *)
 
bool _EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER)
 
- Protected Attributes inherited from CreatureAI
Creature *const me
 
EventMap events
 
CreatureBoundary const * _boundary
 
bool _negateBoundary
 
- Protected Attributes inherited from UnitAI
Unit *const me
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_commander_eligor_dawnbringerAI()

npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::npc_commander_eligor_dawnbringerAI ( Creature creature)
inline
1815 : ScriptedAI(creature)
1816 {
1817 talkWing = 0;
1818 }
Definition: ScriptedCreature.h:192
uint8 talkWing
Definition: zone_dragonblight.cpp:2054

References talkWing.

Member Function Documentation

◆ ChangeImage()

void npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::ChangeImage ( uint32  entry,
uint32  model,
uint8  text 
)
inline
1967 {
1969 {
1970 Talk(text);
1971 creature->SetEntry(entry);
1972 creature->SetDisplayId(model);
1973 creature->CastSpell(creature, SPELL_HEROIC_IMAGE_CHANNEL);
1975 }
1976 }
@ EVENT_TALK_COMPLETE
Definition: zone_dragonblight.cpp:1786
@ SPELL_HEROIC_IMAGE_CHANNEL
Definition: zone_dragonblight.cpp:1782
Talk
Definition: boss_fathomlord_karathress.cpp:23
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:215
void ScheduleEvent(uint32 eventId, uint32 time, uint32 group=0, uint32 phase=0)
Definition: EventMap.cpp:56
Creature * me
Definition: ScriptedCreature.h:282
Definition: Creature.h:46
ObjectGuid imageList[5]
Definition: zone_dragonblight.cpp:2053
EventMap _events
Definition: zone_dragonblight.cpp:2051

References _events, EVENT_TALK_COMPLETE, ObjectAccessor::GetCreature(), imageList, ScriptedAI::me, EventMap::ScheduleEvent(), SPELL_HEROIC_IMAGE_CHANNEL, and talkWing.

Referenced by MovementInform().

◆ MovementInform()

void npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::MovementInform ( uint32  type,
uint32  id 
)
inlineoverridevirtual

Reimplemented from ScriptedAI.

1835 {
1836 if (type == POINT_MOTION_TYPE)
1837 {
1838 if (id == 1)
1839 {
1840 me->SetFacingTo(PosTalkLocations[talkWing].GetOrientation());
1841 TurnAudience();
1842
1843 switch (talkWing)
1844 {
1845 case 0: // Pinnacle of Naxxramas
1846 {
1847 switch (urand (0, 1))
1848 {
1849 case 0:
1852 break;
1853 case 1:
1855 break;
1856 }
1857 }
1858 break;
1859 case 1: // Death knight wing of Naxxramas
1860 {
1861 switch (urand (0, 2))
1862 {
1863 case 0:
1865 break;
1866 case 1:
1868 break;
1869 case 2:
1872 break;
1873 }
1874 }
1875 break;
1876 case 2: // Blighted abomination wing of Naxxramas
1877 {
1878 switch (urand (0, 3))
1879 {
1880 case 0:
1882 break;
1883 case 1:
1885 break;
1886 case 2:
1888 break;
1889 case 3:
1891 break;
1892 }
1893 }
1894 break;
1895 case 3: // Accursed spider wing of Naxxramas
1896 {
1897 switch (urand (0, 2))
1898 {
1899 case 0:
1901 break;
1902 case 1:
1904 break;
1905 case 2:
1907 break;
1908 }
1909 }
1910 break;
1911 case 4: // Dread plague wing of Naxxramas
1912 {
1913 switch (urand (0, 2))
1914 {
1915 case 0:
1917 break;
1918 case 1:
1921 break;
1922 case 2:
1924 break;
1925 }
1926 }
1927 break;
1928 case 5: // Home
1930 break;
1931 }
1932 }
1933 }
1934 }
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
@ POINT_MOTION_TYPE
Definition: MotionMaster.h:46
@ EVENT_KELTHUZAD_2
Definition: zone_dragonblight.cpp:1788
@ SAY_NOTH
Definition: zone_dragonblight.cpp:1777
@ SAY_LOATHEB
Definition: zone_dragonblight.cpp:1780
@ NPC_IMAGE_OF_THADDIUS
Definition: zone_dragonblight.cpp:1734
@ SAY_GLUTH
Definition: zone_dragonblight.cpp:1770
@ EVENT_START_RANDOM
Definition: zone_dragonblight.cpp:1784
@ MODEL_IMAGE_OF_GROBBULUS
Definition: zone_dragonblight.cpp:1715
@ SAY_SAPPHIRON
Definition: zone_dragonblight.cpp:1756
@ EVENT_HEIGAN_2
Definition: zone_dragonblight.cpp:1793
@ SAY_MAEXXNA
Definition: zone_dragonblight.cpp:1775
@ MODEL_IMAGE_OF_GOTHIK
Definition: zone_dragonblight.cpp:1710
@ MODEL_IMAGE_OF_RAZUVIOUS
Definition: zone_dragonblight.cpp:1709
@ NPC_IMAGE_OF_THANE
Definition: zone_dragonblight.cpp:1729
@ MODEL_IMAGE_OF_LOATHEB
Definition: zone_dragonblight.cpp:1723
@ MODEL_IMAGE_OF_THADDIUS
Definition: zone_dragonblight.cpp:1716
@ MODEL_IMAGE_OF_FAERLINA
Definition: zone_dragonblight.cpp:1719
@ SAY_PATCHWERK
Definition: zone_dragonblight.cpp:1768
@ EVENT_DEATH_KNIGHTS_2
Definition: zone_dragonblight.cpp:1790
@ NPC_IMAGE_OF_GOTHIK
Definition: zone_dragonblight.cpp:1728
@ NPC_IMAGE_OF_ANUBREKHAN
Definition: zone_dragonblight.cpp:1736
@ SAY_DEATH_KNIGHTS_1
Definition: zone_dragonblight.cpp:1763
@ MODEL_IMAGE_OF_NOTH
Definition: zone_dragonblight.cpp:1721
@ SAY_HEIGAN_1
Definition: zone_dragonblight.cpp:1778
@ SAY_FAERLINA
Definition: zone_dragonblight.cpp:1774
@ MODEL_IMAGE_OF_MAEXXNA
Definition: zone_dragonblight.cpp:1720
@ SAY_GROBBULUS
Definition: zone_dragonblight.cpp:1769
@ MODEL_IMAGE_OF_PATCHWERK
Definition: zone_dragonblight.cpp:1714
@ NPC_IMAGE_OF_KELTHUZAD
Definition: zone_dragonblight.cpp:1725
@ NPC_IMAGE_OF_FAERLINA
Definition: zone_dragonblight.cpp:1737
@ SAY_ANUBREKHAN
Definition: zone_dragonblight.cpp:1773
@ SAY_GOTHIK
Definition: zone_dragonblight.cpp:1762
@ MODEL_IMAGE_OF_SAPPHIRON
Definition: zone_dragonblight.cpp:1708
@ MODEL_IMAGE_OF_ANUBREKHAN
Definition: zone_dragonblight.cpp:1718
@ MODEL_IMAGE_OF_KELTHUZAD
Definition: zone_dragonblight.cpp:1707
@ NPC_IMAGE_OF_MAEXXNA
Definition: zone_dragonblight.cpp:1738
@ NPC_IMAGE_OF_PATCHWERK
Definition: zone_dragonblight.cpp:1732
@ SAY_KELTHUZAD_1
Definition: zone_dragonblight.cpp:1757
@ NPC_IMAGE_OF_GLUTH
Definition: zone_dragonblight.cpp:1735
@ NPC_IMAGE_OF_RAZUVIOUS
Definition: zone_dragonblight.cpp:1727
@ NPC_IMAGE_OF_HEIGAN
Definition: zone_dragonblight.cpp:1740
@ NPC_IMAGE_OF_SAPPHIRON
Definition: zone_dragonblight.cpp:1726
@ NPC_IMAGE_OF_NOTH
Definition: zone_dragonblight.cpp:1739
@ MODEL_IMAGE_OF_GLUTH
Definition: zone_dragonblight.cpp:1717
@ MODEL_IMAGE_OF_HEIGAN
Definition: zone_dragonblight.cpp:1722
@ NPC_IMAGE_OF_GROBBULUS
Definition: zone_dragonblight.cpp:1733
@ NPC_IMAGE_OF_LOATHEB
Definition: zone_dragonblight.cpp:1741
@ SAY_RAZUVIOUS
Definition: zone_dragonblight.cpp:1761
@ SAY_THADDIUS
Definition: zone_dragonblight.cpp:1771
@ MODEL_IMAGE_OF_THANE
Definition: zone_dragonblight.cpp:1711
Position const PosTalkLocations[6]
Definition: zone_dragonblight.cpp:1798
void SetFacingTo(float ori)
Definition: Unit.cpp:20782
void ChangeImage(uint32 entry, uint32 model, uint8 text)
Definition: zone_dragonblight.cpp:1966
void TurnAudience()
Definition: zone_dragonblight.cpp:1978

References _events, ChangeImage(), EVENT_DEATH_KNIGHTS_2, EVENT_HEIGAN_2, EVENT_KELTHUZAD_2, EVENT_START_RANDOM, ScriptedAI::me, MODEL_IMAGE_OF_ANUBREKHAN, MODEL_IMAGE_OF_FAERLINA, MODEL_IMAGE_OF_GLUTH, MODEL_IMAGE_OF_GOTHIK, MODEL_IMAGE_OF_GROBBULUS, MODEL_IMAGE_OF_HEIGAN, MODEL_IMAGE_OF_KELTHUZAD, MODEL_IMAGE_OF_LOATHEB, MODEL_IMAGE_OF_MAEXXNA, MODEL_IMAGE_OF_NOTH, MODEL_IMAGE_OF_PATCHWERK, MODEL_IMAGE_OF_RAZUVIOUS, MODEL_IMAGE_OF_SAPPHIRON, MODEL_IMAGE_OF_THADDIUS, MODEL_IMAGE_OF_THANE, NPC_IMAGE_OF_ANUBREKHAN, NPC_IMAGE_OF_FAERLINA, NPC_IMAGE_OF_GLUTH, NPC_IMAGE_OF_GOTHIK, NPC_IMAGE_OF_GROBBULUS, NPC_IMAGE_OF_HEIGAN, NPC_IMAGE_OF_KELTHUZAD, NPC_IMAGE_OF_LOATHEB, NPC_IMAGE_OF_MAEXXNA, NPC_IMAGE_OF_NOTH, NPC_IMAGE_OF_PATCHWERK, NPC_IMAGE_OF_RAZUVIOUS, NPC_IMAGE_OF_SAPPHIRON, NPC_IMAGE_OF_THADDIUS, NPC_IMAGE_OF_THANE, POINT_MOTION_TYPE, PosTalkLocations, SAY_ANUBREKHAN, SAY_DEATH_KNIGHTS_1, SAY_FAERLINA, SAY_GLUTH, SAY_GOTHIK, SAY_GROBBULUS, SAY_HEIGAN_1, SAY_KELTHUZAD_1, SAY_LOATHEB, SAY_MAEXXNA, SAY_NOTH, SAY_PATCHWERK, SAY_RAZUVIOUS, SAY_SAPPHIRON, SAY_THADDIUS, EventMap::ScheduleEvent(), Unit::SetFacingTo(), talkWing, TurnAudience(), and urand().

◆ Reset()

void npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::Reset ( )
inlineoverridevirtual

Reimplemented from ScriptedAI.

1821 {
1822 talkWing = 0;
1823
1824 for (uint8 i = 0; i < 10; ++i)
1825 audienceList[i].Clear();
1826
1827 for (uint8 i = 0; i < 5; ++i)
1828 imageList[i].Clear();
1829
1832 }
std::uint8_t uint8
Definition: Define.h:110
@ EVENT_GET_TARGETS
Definition: zone_dragonblight.cpp:1787
ObjectGuid audienceList[10]
Definition: zone_dragonblight.cpp:2052

References _events, audienceList, EVENT_GET_TARGETS, EVENT_START_RANDOM, imageList, EventMap::ScheduleEvent(), and talkWing.

◆ StoreTargets()

void npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::StoreTargets ( )
inline
1937 {
1938 uint8 creturesCount = 0;
1939
1940 for (uint8 ii = 0; ii < 3; ++ii)
1941 {
1942 std::list<Creature*> creatureList;
1943 GetCreatureListWithEntryInGrid(creatureList, me, AudienceMobs[ii], 15.0f);
1944 for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
1945 {
1946 if (Creature* creature = *itr)
1947 {
1948 audienceList[creturesCount] = creature->GetGUID();
1949 ++creturesCount;
1950 }
1951 }
1952 }
1953
1954 if (Creature* creature = me->FindNearestCreature(NPC_IMAGE_OF_KELTHUZAD, 20.0f, true))
1955 imageList[0] = creature->GetGUID();
1956 if (Creature* creature = me->FindNearestCreature(NPC_IMAGE_OF_RAZUVIOUS, 20.0f, true))
1957 imageList[1] = creature->GetGUID();
1958 if (Creature* creature = me->FindNearestCreature(NPC_IMAGE_OF_PATCHWERK, 20.0f, true))
1959 imageList[2] = creature->GetGUID();
1960 if (Creature* creature = me->FindNearestCreature(NPC_IMAGE_OF_ANUBREKHAN, 20.0f, true))
1961 imageList[3] = creature->GetGUID();
1962 if (Creature* creature = me->FindNearestCreature(NPC_IMAGE_OF_NOTH, 20.0f, true))
1963 imageList[4] = creature->GetGUID();
1964 }
void GetCreatureListWithEntryInGrid(std::list< Creature * > &list, WorldObject *source, uint32 entry, float maxSearchRange)
Definition: ScriptedCreature.cpp:775
uint32 const AudienceMobs[3]
Definition: zone_dragonblight.cpp:1796
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2409

References audienceList, AudienceMobs, WorldObject::FindNearestCreature(), GetCreatureListWithEntryInGrid(), imageList, ScriptedAI::me, NPC_IMAGE_OF_ANUBREKHAN, NPC_IMAGE_OF_KELTHUZAD, NPC_IMAGE_OF_NOTH, NPC_IMAGE_OF_PATCHWERK, and NPC_IMAGE_OF_RAZUVIOUS.

Referenced by UpdateAI().

◆ TurnAudience()

void npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::TurnAudience ( )
inline
1979 {
1980 for (uint8 i = 0; i < 10; ++i)
1981 {
1983 creature->SetFacingToObject(me);
1984 }
1985 }

References audienceList, ObjectAccessor::GetCreature(), and ScriptedAI::me.

Referenced by MovementInform().

◆ UpdateAI()

void npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::UpdateAI ( uint32  diff)
inlineoverridevirtual

Reimplemented from ScriptedAI.

1988 {
1989 _events.Update(diff);
1990
1991 while (uint32 eventId = _events.ExecuteEvent())
1992 {
1993 switch (eventId)
1994 {
1995 case EVENT_START_RANDOM:
1996 talkWing = urand (0, 4);
1997 Talk(talkWing);
1999 break;
2001 me->SetWalk(true);
2002 me->GetMotionMaster()->Clear();
2004 break;
2006 talkWing = 5;
2007 Talk(talkWing);
2009 break;
2010 case EVENT_GET_TARGETS:
2011 StoreTargets();
2012 break;
2013 case EVENT_KELTHUZAD_2:
2016 break;
2017 case EVENT_KELTHUZAD_3:
2019 break;
2023 {
2024 creature->SetEntry(NPC_IMAGE_OF_BLAUMEUX);
2025 creature->SetDisplayId(MODEL_IMAGE_OF_BLAUMEUX);
2026 }
2028 break;
2032 {
2033 creature->SetEntry(NPC_IMAGE_OF_ZELIEK);
2034 creature->SetDisplayId(MODEL_IMAGE_OF_ZELIEK);
2035 }
2037 break;
2040 break;
2041 case EVENT_HEIGAN_2:
2043 break;
2044 default:
2045 break;
2046 }
2047 }
2049 }
std::uint32_t uint32
Definition: Define.h:108
@ EVENT_DEATH_KNIGHTS_4
Definition: zone_dragonblight.cpp:1792
@ SAY_DEATH_KNIGHTS_2
Definition: zone_dragonblight.cpp:1764
@ NPC_IMAGE_OF_ZELIEK
Definition: zone_dragonblight.cpp:1731
@ MODEL_IMAGE_OF_BLAUMEUX
Definition: zone_dragonblight.cpp:1712
@ SAY_DEATH_KNIGHTS_3
Definition: zone_dragonblight.cpp:1765
@ EVENT_KELTHUZAD_3
Definition: zone_dragonblight.cpp:1789
@ SAY_KELTHUZAD_2
Definition: zone_dragonblight.cpp:1758
@ SAY_DEATH_KNIGHTS_4
Definition: zone_dragonblight.cpp:1766
@ MODEL_IMAGE_OF_ZELIEK
Definition: zone_dragonblight.cpp:1713
@ EVENT_MOVE_TO_POINT
Definition: zone_dragonblight.cpp:1785
@ NPC_IMAGE_OF_BLAUMEUX
Definition: zone_dragonblight.cpp:1730
@ SAY_KELTHUZAD_3
Definition: zone_dragonblight.cpp:1759
@ EVENT_DEATH_KNIGHTS_3
Definition: zone_dragonblight.cpp:1791
@ SAY_HEIGAN_2
Definition: zone_dragonblight.cpp:1779
uint32 ExecuteEvent()
Definition: EventMap.cpp:114
void Update(uint32 time)
Definition: EventMap.h:54
void DoMeleeAttackIfReady()
Definition: UnitAI.cpp:40
bool SetWalk(bool enable) override
Definition: Creature.cpp:3081
MotionMaster * GetMotionMaster()
Definition: Unit.h:2262
void MovePoint(uint32 id, const Position &pos, bool generatePath=true, bool forceDestination=true)
Definition: MotionMaster.h:210
void Clear(bool reset=true)
Definition: MotionMaster.h:165
void StoreTargets()
Definition: zone_dragonblight.cpp:1936

References _events, MotionMaster::Clear(), UnitAI::DoMeleeAttackIfReady(), EVENT_DEATH_KNIGHTS_2, EVENT_DEATH_KNIGHTS_3, EVENT_DEATH_KNIGHTS_4, EVENT_GET_TARGETS, EVENT_HEIGAN_2, EVENT_KELTHUZAD_2, EVENT_KELTHUZAD_3, EVENT_MOVE_TO_POINT, EVENT_START_RANDOM, EVENT_TALK_COMPLETE, EventMap::ExecuteEvent(), ObjectAccessor::GetCreature(), Unit::GetMotionMaster(), imageList, ScriptedAI::me, MODEL_IMAGE_OF_BLAUMEUX, MODEL_IMAGE_OF_ZELIEK, MotionMaster::MovePoint(), NPC_IMAGE_OF_BLAUMEUX, NPC_IMAGE_OF_ZELIEK, PosTalkLocations, SAY_DEATH_KNIGHTS_2, SAY_DEATH_KNIGHTS_3, SAY_DEATH_KNIGHTS_4, SAY_HEIGAN_2, SAY_KELTHUZAD_2, SAY_KELTHUZAD_3, EventMap::ScheduleEvent(), Creature::SetWalk(), StoreTargets(), talkWing, EventMap::Update(), and urand().

Member Data Documentation

◆ _events

EventMap npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::_events
private

◆ audienceList

ObjectGuid npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::audienceList[10]
private

Referenced by Reset(), StoreTargets(), and TurnAudience().

◆ imageList

ObjectGuid npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::imageList[5]
private

◆ talkWing

uint8 npc_commander_eligor_dawnbringer::npc_commander_eligor_dawnbringerAI::talkWing
private