AzerothCore 3.3.5a
OpenSource WoW Emulator
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model.h File Reference
#include "loadlib/loadlib.h"
#include "modelheaders.h"
#include "vec3d.h"
#include <vector>

Go to the source code of this file.

Classes

class  Model
 

Namespaces

namespace  ADT
 
namespace  Doodad
 

Functions

Vec3D fixCoordSystem (Vec3D const &v)
 
void Doodad::Extract (ADT::MDDF const &doodadDef, char const *ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile)
 
void Doodad::ExtractSet (WMODoodadData const &doodadData, ADT::MODF const &wmo, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile)
 

Function Documentation

◆ fixCoordSystem()

Vec3D fixCoordSystem ( Vec3D const &  v)
134{
135 return Vec3D(v.x, v.z, -v.y);
136}
Definition: vec3d.h:25

References Vec3D::x, Vec3D::y, and Vec3D::z.

Referenced by Model::open().