1050 {
1052
1056
1057
1059 {
1060 holy += aurEffPaladin->GetAmount();
1061 }
1062
1065 }
std::int32_t int32
Definition: Define.h:104
@ BASE_ATTACK
Definition: Unit.h:396
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ SPELL_PALADIN_SEAL_OF_RIGHTEOUSNESS
Definition: spell_paladin.cpp:72
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELLFAMILY_PALADIN
Definition: SharedDefines.h:3510
@ SPELL_SCHOOL_MASK_HOLY
Definition: SharedDefines.h:270
float GetTotalAttackPowerValue(WeaponAttackType attType, Unit *pVictim=nullptr) const
Definition: Unit.cpp:15320
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
int32 SpellBaseDamageBonusTaken(SpellSchoolMask schoolMask, bool isDoT=false)
Definition: Unit.cpp:11893
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition: Unit.cpp:11855
Definition: SpellAuraEffects.h:39
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetTarget() const
Definition: SpellScript.cpp:1165