1792 {
1794
1796 {
1798 {
1799 switch (zoneId)
1800 {
1806 break;
1807 default:
1809 break;
1810 }
1811 break;
1812 }
1814 {
1815 switch (zoneId)
1816 {
1820 break;
1826 break;
1829 {
1831 }
1832 else
1833 {
1835 }
1836 break;
1839 {
1841 }
1842 else
1843 {
1845 }
1846 break;
1847 default:
1849 break;
1850 }
1851 break;
1852 }
1854 {
1856 break;
1857 }
1858 break;
1859 }
1860 }
std::uint32_t uint32
Definition: Define.h:108
@ GO_ALLIANCE_BELL
Definition: go_scripts.cpp:1773
@ GO_KHARAZHAN_BELL
Definition: go_scripts.cpp:1774
@ GO_HORDE_BELL
Definition: go_scripts.cpp:1772
@ DUSTWALLOW_MARSH_ZONE
Definition: go_scripts.cpp:1760
@ HILLSBRAD_FOOTHILLS_ZONE
Definition: go_scripts.cpp:1757
@ TIRISFAL_ZONE
Definition: go_scripts.cpp:1750
@ ASHENVALE_ZONE
Definition: go_scripts.cpp:1756
@ DUSKWOOD_ZONE
Definition: go_scripts.cpp:1758
@ TELDRASSIL_ZONE
Definition: go_scripts.cpp:1754
@ IRONFORGE_ZONE
Definition: go_scripts.cpp:1753
@ WESTFALL_ZONE
Definition: go_scripts.cpp:1759
@ DARNASSUS_ZONE
Definition: go_scripts.cpp:1755
@ SHATTRATH_ZONE
Definition: go_scripts.cpp:1761
@ DUN_MOROGH_ZONE
Definition: go_scripts.cpp:1752
@ UNDERCITY_ZONE
Definition: go_scripts.cpp:1751
@ LIGHTHOUSEFOGHORN
Definition: go_scripts.cpp:1745
@ BELLTOLLNIGHTELF
Definition: go_scripts.cpp:1742
@ BELLTOLLALLIANCE
Definition: go_scripts.cpp:1741
@ BELLTOLLKHARAZHAN
Definition: go_scripts.cpp:1744
@ BELLTOLLHORDE
Definition: go_scripts.cpp:1739
@ BELLTOLLTRIBAL
Definition: go_scripts.cpp:1740
@ BELLTOLLDWARFGNOME
Definition: go_scripts.cpp:1743
@ AREA_ALCAZ_ISLAND
Definition: go_scripts.cpp:1766
@ AREA_WESTFALL_LIGHTHOUSE
Definition: go_scripts.cpp:1767
Definition: GameObjectAI.h:34
uint32 GetEntry() const
Definition: Object.h:109
uint32 GetAreaId() const
Definition: Object.cpp:3083
uint32 GetZoneId() const
Definition: Object.cpp:3075
uint32 _soundId
Definition: go_scripts.cpp:1910
bool once
Definition: go_scripts.cpp:1911