1700 {
1702 {
1706
1710
1712 {
1716 }
1717 }
1718
1719 return true;
1720 }
@ IN_PROGRESS
Definition: InstanceScript.h:57
@ ACTION_START_FROSTWYRM
Definition: icecrown_citadel.h:539
Position const SindragosaSpawnPos
Definition: instance_icecrown_citadel.cpp:149
@ DATA_SINDRAGOSA_FROSTWYRMS
Definition: icecrown_citadel.h:121
@ DATA_RIMEFANG
Definition: icecrown_citadel.h:123
@ DATA_SINDRAGOSA
Definition: icecrown_citadel.h:104
@ DATA_SPINESTALKER
Definition: icecrown_citadel.h:122
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:215
Definition: Creature.h:46
Map * GetMap() const
Definition: Object.h:517
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Definition: InstanceScript.h:140
void LoadGrid(float x, float y)
Definition: Map.cpp:494