425 {
427 {
429 {
431 {
433 mastersEye->DespawnOrUnsummon(11000);
434 mastersEye->m_Events.AddEventAtOffset([mastersEye, player]()
435 {
436 mastersEye->SetFacingToObject(player);
437 }, 3s);
438 }
439
442
445 }
446 }
447 return false;
448 }
@ DONE
Definition: InstanceScript.h:59
@ ACTION_START_INTRO
Definition: boss_twinemperors.cpp:50
@ EMOTE_MASTERS_EYE_AT
Definition: boss_twinemperors.cpp:64
@ DATA_VEKNILASH
Definition: temple_of_ahnqiraj.h:46
@ DATA_MASTERS_EYE
Definition: temple_of_ahnqiraj.h:48
@ DATA_TWIN_EMPERORS
Definition: temple_of_ahnqiraj.h:34
@ DATA_VEKLOR
Definition: temple_of_ahnqiraj.h:45
Definition: Creature.h:46
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
Definition: InstanceScript.h:140