AzerothCore 3.3.5a
OpenSource WoW Emulator
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UpdateFieldFlags.cpp File Reference
#include "UpdateFieldFlags.h"

Go to the source code of this file.

Variables

uint32 ItemUpdateFieldFlags [CONTAINER_END]
 
uint32 UnitUpdateFieldFlags [PLAYER_END]
 
uint32 GameObjectUpdateFieldFlags [GAMEOBJECT_END]
 
uint32 DynamicObjectUpdateFieldFlags [DYNAMICOBJECT_END]
 
uint32 CorpseUpdateFieldFlags [CORPSE_END]
 

Variable Documentation

◆ CorpseUpdateFieldFlags

uint32 CorpseUpdateFieldFlags[CORPSE_END]

◆ DynamicObjectUpdateFieldFlags

uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END]
Initial value:
=
{
}
@ UF_FLAG_NONE
Definition: UpdateFieldFlags.h:26
@ UF_FLAG_PUBLIC
Definition: UpdateFieldFlags.h:27

Referenced by Object::GetUpdateFieldData().

◆ GameObjectUpdateFieldFlags

◆ ItemUpdateFieldFlags

uint32 ItemUpdateFieldFlags[CONTAINER_END]

◆ UnitUpdateFieldFlags

uint32 UnitUpdateFieldFlags[PLAYER_END]