AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "ScriptMgr.h"
Public Member Functions | |
virtual void | OnGameObjectAddWorld (GameObject *) |
This hook runs after add game object in world. | |
virtual void | OnGameObjectSaveToDB (GameObject *) |
This hook runs after the game object iis saved to the database. | |
virtual void | OnGameObjectRemoveWorld (GameObject *) |
This hook runs after remove game object in world. | |
virtual void | OnGameObjectUpdate (GameObject *, uint32) |
This hook runs after remove game object in world. | |
virtual bool | CanGameObjectGossipHello (Player *, GameObject *) |
virtual bool | CanGameObjectGossipSelect (Player *, GameObject *, uint32, uint32) |
virtual bool | CanGameObjectGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
virtual bool | CanGameObjectQuestAccept (Player *, GameObject *, Quest const *) |
virtual bool | CanGameObjectQuestReward (Player *, GameObject *, Quest const *, uint32) |
virtual void | OnGameObjectDestroyed (GameObject *, Player *) |
virtual void | OnGameObjectDamaged (GameObject *, Player *) |
virtual void | OnGameObjectLootStateChanged (GameObject *, uint32, Unit *) |
virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
virtual GameObjectAI * | GetGameObjectAI (GameObject *) const |
Public Member Functions inherited from ScriptObject | |
virtual bool | IsDatabaseBound () const |
virtual bool | isAfterLoadScript () const |
virtual void | checkValidity () |
const std::string & | GetName () const |
Protected Member Functions | |
AllGameObjectScript (const char *name) | |
Protected Member Functions inherited from ScriptObject | |
ScriptObject (const char *name) | |
virtual | ~ScriptObject ()=default |
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protected |
References ScriptRegistry< TScript >::AddScript().
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inlinevirtual |
Referenced by ScriptMgr::OnGossipHello().
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inlinevirtual |
Referenced by ScriptMgr::OnGossipSelect().
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inlinevirtual |
Referenced by ScriptMgr::OnGossipSelectCode().
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inlinevirtual |
Referenced by ScriptMgr::OnQuestAccept().
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inlinevirtual |
Referenced by ScriptMgr::OnQuestReward().
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inlinevirtual |
Referenced by ScriptMgr::GetGameObjectAI().
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inlinevirtual |
This hook runs after add game object in world.
go | Contains information about the GameObject |
Referenced by ScriptMgr::OnGameObjectAddWorld().
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inlinevirtual |
Referenced by ScriptMgr::OnGameObjectDamaged().
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inlinevirtual |
Referenced by ScriptMgr::OnGameObjectDestroyed().
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inlinevirtual |
Referenced by ScriptMgr::OnGameObjectLootStateChanged().
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inlinevirtual |
This hook runs after remove game object in world.
go | Contains information about the GameObject |
Referenced by ScriptMgr::OnGameObjectRemoveWorld().
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inlinevirtual |
This hook runs after the game object iis saved to the database.
go | Contains information about the GameObject |
Referenced by ScriptMgr::OnGameObjectSaveToDB().
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inlinevirtual |
Referenced by ScriptMgr::OnGameObjectStateChanged().
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inlinevirtual |
This hook runs after remove game object in world.
go | Contains information about the GameObject |
Referenced by ScriptMgr::OnGameObjectUpdate().