AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_hun_glyph_of_arcane_shot Class Reference
Inheritance diagram for spell_hun_glyph_of_arcane_shot:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_hun_glyph_of_arcane_shot)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_hun_glyph_of_arcane_shot::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
1051 {
1052 if (Unit* procTarget = eventInfo.GetProcTarget())
1053 {
1054 // Find Serpent Sting, Viper Sting, Scorpid Sting, Wyvern Sting
1055 const auto found = std::find_if(std::begin(procTarget->GetAppliedAuras()), std::end(procTarget->GetAppliedAuras()),
1056 [&](std::pair<uint32, AuraApplication*> pair)
1057 {
1058 Aura const* aura = pair.second->GetBase();
1059 return ((aura->GetCasterGUID() == GetTarget()->GetGUID())
1060 && aura->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_HUNTER
1061 && aura->GetSpellInfo()->SpellFamilyFlags.HasFlag(0xC000, 0x1080));
1062 });
1063
1064 if (found != std::end(procTarget->GetAppliedAuras()))
1065 {
1066 return true;
1067 }
1068 }
1069 return false;
1070 }
Unit * GetProcTarget() const
Definition: Unit.h:860
Definition: Unit.h:1290

References ProcEventInfo::GetProcTarget().

Referenced by Register().

◆ HandleProc()

void spell_hun_glyph_of_arcane_shot::HandleProc ( AuraEffect const *  aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1073 {
1075 SpellInfo const* procSpell = eventInfo.GetSpellInfo();
1076 if (!procSpell)
1077 {
1078 return;
1079 }
1080
1081 int32 mana = procSpell->CalcPowerCost(GetTarget(), procSpell->GetSchoolMask());
1082 ApplyPct(mana, aurEff->GetAmount());
1083
1085 }
std::int32_t int32
Definition: Define.h:104
T ApplyPct(T &base, U pct)
Definition: Util.h:73
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT
Definition: spell_hunter.cpp:70
SpellInfo const * GetSpellInfo() const
Definition: Unit.cpp:187
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
Definition: SpellInfo.h:314
SpellSchoolMask GetSchoolMask() const
Definition: SpellInfo.cpp:1972
int32 CalcPowerCost(Unit const *caster, SpellSchoolMask schoolMask, Spell *spell=nullptr) const
Definition: SpellInfo.cpp:2384
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References ApplyPct(), SpellInfo::CalcPowerCost(), Unit::CastCustomSpell(), AuraEffect::GetAmount(), SpellInfo::GetSchoolMask(), ProcEventInfo::GetSpellInfo(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_hun_glyph_of_arcane_shot::PrepareAuraScript ( spell_hun_glyph_of_arcane_shot  )
private

◆ Register()

void spell_hun_glyph_of_arcane_shot::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1088 {
1091 }
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
@ EFFECT_0
Definition: SharedDefines.h:30
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_hunter.cpp:1072
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_hunter.cpp:1050

References AuraCheckProcFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, HandleProc(), AuraScript::OnEffectProc, and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_hun_glyph_of_arcane_shot::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1046 {
1048 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_HUNTER_GLYPH_OF_ARCANE_SHOT, and _SpellScript::ValidateSpellInfo().