AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q4735_collect_rookery_egg Class Reference
Inheritance diagram for spell_q4735_collect_rookery_egg:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q4735_collect_rookery_egg)
 
SpellCastResult CheckCast ()
 
SpellCastResult CheckQuest ()
 
void HandleActiveObject (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_q4735_collect_rookery_egg::CheckCast ( )
inlineprivate
2418 {
2419 if (GameObject* rookery = GetCaster()->FindNearestGameObject(GO_ROOKERY_EGG, 5.0f, true))
2420 {
2421 if (rookery->GetGoState() != GO_STATE_ACTIVE_ALTERNATIVE)
2423 }
2424 return SPELL_CAST_OK;
2425 }
@ GO_STATE_ACTIVE_ALTERNATIVE
Definition: GameObjectData.h:692
@ GO_ROOKERY_EGG
Definition: spell_quest.cpp:2410
@ SPELL_FAILED_BAD_TARGETS
Definition: SharedDefines.h:933
@ SPELL_CAST_OK
Definition: SharedDefines.h:1110
Definition: GameObject.h:122
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), GO_ROOKERY_EGG, GO_STATE_ACTIVE_ALTERNATIVE, SPELL_CAST_OK, and SPELL_FAILED_BAD_TARGETS.

Referenced by Register().

◆ CheckQuest()

SpellCastResult spell_q4735_collect_rookery_egg::CheckQuest ( )
inlineprivate
2428 {
2429 if (Player* playerCaster = GetCaster()->ToPlayer())
2430 {
2431 if (playerCaster->GetQuestStatus(QUEST_EGG_COLLECTION) == QUEST_STATUS_INCOMPLETE)
2432 return SPELL_CAST_OK;
2433 }
2435 }
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ QUEST_EGG_COLLECTION
Definition: spell_quest.cpp:2409
@ SPELL_FAILED_DONT_REPORT
Definition: SharedDefines.h:948
Definition: Player.h:1046

References SpellScript::GetCaster(), QUEST_EGG_COLLECTION, QUEST_STATUS_INCOMPLETE, SPELL_CAST_OK, and SPELL_FAILED_DONT_REPORT.

Referenced by Register().

◆ HandleActiveObject()

void spell_q4735_collect_rookery_egg::HandleActiveObject ( SpellEffIndex  )
inlineprivate
2438 {
2439 if (Player* playerCaster = GetCaster()->ToPlayer())
2440 playerCaster->AddItem(ITEM_COLLECTED_DRAGON_EGG, 1);
2441 }
@ ITEM_COLLECTED_DRAGON_EGG
Definition: spell_quest.cpp:2408

References SpellScript::GetCaster(), and ITEM_COLLECTED_DRAGON_EGG.

Referenced by Register().

◆ PrepareSpellScript()

spell_q4735_collect_rookery_egg::PrepareSpellScript ( spell_q4735_collect_rookery_egg  )
private

◆ Register()

void spell_q4735_collect_rookery_egg::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2444 {
2448 }
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_ACTIVATE_OBJECT
Definition: SharedDefines.h:836
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
SpellCastResult CheckCast()
Definition: spell_quest.cpp:2417
void HandleActiveObject(SpellEffIndex)
Definition: spell_quest.cpp:2437
SpellCastResult CheckQuest()
Definition: spell_quest.cpp:2427

References CheckCast(), CheckQuest(), EFFECT_0, HandleActiveObject(), SpellScript::OnCheckCast, SpellScript::OnEffectHit, SPELL_EFFECT_ACTIVATE_OBJECT, SpellCheckCastFn, and SpellEffectFn.