AzerothCore 3.3.5a
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spell_pal_divine_storm Class Reference
Inheritance diagram for spell_pal_divine_storm:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pal_divine_storm)
bool Validate (SpellInfo const *) override
bool Load () override
void TriggerHeal ()
void Register () override

Private Attributes

uint32 healPct

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
bool _Load (Spell *spell)
void _InitHit ()
bool _IsEffectPrevented (SpellEffIndex effIndex)
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
void _PrepareScriptCall (SpellScriptHookType hookType)
void _FinishScriptCall ()
bool IsInCheckCastHook () const
bool IsInTargetHook () const
bool IsInHitPhase () const
bool IsInEffectHook () const
UnitGetCaster ()
UnitGetOriginalCaster ()
SpellInfo const * GetSpellInfo ()
SpellValue const * GetSpellValue ()
WorldLocation const * GetExplTargetDest ()
void SetExplTargetDest (WorldLocation &loc)
WorldObjectGetExplTargetWorldObject ()
UnitGetExplTargetUnit ()
GameObjectGetExplTargetGObj ()
ItemGetExplTargetItem ()
UnitGetHitUnit ()
CreatureGetHitCreature ()
PlayerGetHitPlayer ()
ItemGetHitItem ()
GameObjectGetHitGObj ()
WorldLocationGetHitDest ()
int32 GetHitDamage ()
void SetHitDamage (int32 damage)
void PreventHitDamage ()
int32 GetHitHeal ()
void SetHitHeal (int32 heal)
void PreventHitHeal ()
SpellGetSpell ()
AuraGetHitAura ()
void PreventHitAura ()
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitDefaultEffect (SpellEffIndex effIndex)
int32 GetEffectValue () const
void SetEffectValue (int32 value)
ItemGetCastItem ()
void CreateItem (uint32 effIndex, uint32 itemId)
SpellInfo const * GetTriggeringSpell ()
void FinishCast (SpellCastResult result)
void Cancel ()
void SetCustomCastResultMessage (SpellCustomErrors result)
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
HookList< CastHandlerOnCast
HookList< CastHandlerAfterCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< BeforeHitHandlerBeforeHit
HookList< HitHandlerOnHit
HookList< HitHandlerAfterHit
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ Load()

bool spell_pal_divine_storm::Load ( )

Reimplemented from _SpellScript.

552 {
553 healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster());
554 return true;
555 }
Definition: SharedDefines.h:31
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:391
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetCaster()
Definition: SpellScript.cpp:401
uint32 healPct
Definition: spell_paladin.cpp:544

References EFFECT_1, SpellInfo::Effects, SpellScript::GetCaster(), SpellScript::GetSpellInfo(), and healPct.

◆ PrepareSpellScript()

spell_pal_divine_storm::PrepareSpellScript ( spell_pal_divine_storm  )

◆ Register()

void spell_pal_divine_storm::Register ( )

Implements _SpellScript.

565 {
567 }
#define SpellHitFn(F)
Definition: SpellScript.h:349
HookList< HitHandler > AfterHit
Definition: SpellScript.h:347
void TriggerHeal()
Definition: spell_paladin.cpp:557

References SpellScript::AfterHit, SpellHitFn, and TriggerHeal().

◆ TriggerHeal()

void spell_pal_divine_storm::TriggerHeal ( )
558 {
559 Unit* caster = GetCaster();
560 if (GetHitUnit() != caster)
562 }
Definition: SpellDefines.h:114
Definition: spell_paladin.cpp:48
Definition: Unit.h:1290
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
int32 GetHitDamage()
Definition: SpellScript.cpp:514

References Unit::CastCustomSpell(), SpellScript::GetCaster(), SpellScript::GetHitDamage(), SpellScript::GetHitUnit(), healPct, SPELL_PALADIN_DIVINE_STORM_DUMMY, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ Validate()

bool spell_pal_divine_storm::Validate ( SpellInfo const *  )

Reimplemented from _SpellScript.

547 {
549 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_PALADIN_DIVINE_STORM_DUMMY, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ healPct

uint32 spell_pal_divine_storm::healPct

Referenced by Load(), and TriggerHeal().