68 {
71
73 {
79
81 }
82 else
84
85 return true;
86 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ GOSSIP_ICON_CHAT
Definition: GossipDef.h:60
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
#define GOSSIP_HBD4
Definition: zone_stonetalon_mountains.cpp:43
#define GOSSIP_HBD5
Definition: zone_stonetalon_mountains.cpp:44
#define GOSSIP_HBD1
Definition: zone_stonetalon_mountains.cpp:40
#define GOSSIP_HBD3
Definition: zone_stonetalon_mountains.cpp:42
#define GOSSIP_HBD2
Definition: zone_stonetalon_mountains.cpp:41
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:38
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1414
bool IsQuestGiver() const
Definition: Unit.h:1653