|
virtual void | OnAuctionAdd (AuctionHouseObject *, AuctionEntry *) |
|
virtual void | OnAuctionRemove (AuctionHouseObject *, AuctionEntry *) |
|
virtual void | OnAuctionSuccessful (AuctionHouseObject *, AuctionEntry *) |
|
virtual void | OnAuctionExpire (AuctionHouseObject *, AuctionEntry *) |
|
virtual void | OnBeforeAuctionHouseMgrSendAuctionWonMail (AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &, bool &, bool &) |
|
virtual void | OnBeforeAuctionHouseMgrSendAuctionSalePendingMail (AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &) |
|
virtual void | OnBeforeAuctionHouseMgrSendAuctionSuccessfulMail (AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, uint32 &, bool &, bool &, bool &) |
|
virtual void | OnBeforeAuctionHouseMgrSendAuctionExpiredMail (AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &, bool &) |
|
virtual void | OnBeforeAuctionHouseMgrSendAuctionOutbiddedMail (AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, Player *, uint32 &, bool &, bool &) |
|
virtual void | OnBeforeAuctionHouseMgrSendAuctionCancelledToBidderMail (AuctionHouseMgr *, AuctionEntry *, Player *, uint32 &, bool &) |
|
virtual void | OnBeforeAuctionHouseMgrUpdate () |
|
virtual bool | IsDatabaseBound () const |
|
virtual bool | isAfterLoadScript () const |
|
virtual void | checkValidity () |
|
const std::string & | GetName () const |
|