AzerothCore 3.3.5a
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spell_dru_omen_of_clarity Class Reference
Inheritance diagram for spell_dru_omen_of_clarity:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_dru_omen_of_clarity)
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_dru_omen_of_clarity::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
197 {
198 SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
199 if (!spellInfo)
200 {
201 return true;
202 }
203
204 // Prevent passive spells to proc. (I.e shapeshift passives & passive talents)
205 if (spellInfo->IsPassive())
206 {
207 return false;
208 }
209
210 // Don't proc on crafting items.
211 if (spellInfo->HasEffect(SPELL_EFFECT_CREATE_ITEM))
212 {
213 return false;
214 }
215
217 {
219 }
220
221 // Non-damaged/Non-healing spells - only druid abilities
223 {
224 if (spellInfo->SpellFamilyName == SPELLFAMILY_DRUID)
225 {
226 // Exclude shapeshifting
227 return !spellInfo->HasAura(SPELL_AURA_MOD_SHAPESHIFT);
228 }
229
230 return false;
231 }
232
233 // Revitalize
234 if (spellInfo->SpellIconID == SPELL_ICON_REVITALIZE)
235 {
236 return false;
237 }
238
239 return true;
240 }
@ SPELL_AURA_MOD_SHAPESHIFT
Definition: SpellAuraDefines.h:99
SpellCustomAttributes
Definition: SpellInfo.h:175
@ SPELL_ATTR0_CU_DIRECT_DAMAGE
Definition: SpellInfo.h:184
@ SPELL_ATTR0_CU_NO_INITIAL_THREAT
Definition: SpellInfo.h:180
@ PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS
Definition: SpellMgr.h:113
@ SPELL_ICON_REVITALIZE
Definition: spell_druid.cpp:68
@ SPELL_EFFECT_CREATE_ITEM
Definition: SharedDefines.h:774
@ SPELLFAMILY_DRUID
Definition: SharedDefines.h:3507
@ SPELL_ATTR0_ON_NEXT_SWING
Definition: SharedDefines.h:364
@ SPELL_ATTR0_ON_NEXT_SWING_NO_DAMAGE
Definition: SharedDefines.h:356
uint32 GetTypeMask() const
Definition: Unit.h:861
SpellInfo const * GetSpellInfo() const
Definition: Unit.cpp:187
Definition: SpellInfo.h:314
bool IsPassive() const
Definition: SpellInfo.cpp:1082
bool HasAttribute(SpellAttr0 attribute) const
Definition: SpellInfo.h:412
uint32 SpellIconID
Definition: SpellInfo.h:378
bool HasEffect(SpellEffects effect) const
Definition: SpellInfo.cpp:869
bool HasAura(AuraType aura) const
Definition: SpellInfo.cpp:877
uint32 SpellFamilyName
Definition: SpellInfo.h:385

References ProcEventInfo::GetSpellInfo(), ProcEventInfo::GetTypeMask(), SpellInfo::HasAttribute(), SpellInfo::HasAura(), SpellInfo::HasEffect(), SpellInfo::IsPassive(), PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS, SPELL_ATTR0_CU_DIRECT_DAMAGE, SPELL_ATTR0_CU_NO_INITIAL_THREAT, SPELL_ATTR0_ON_NEXT_SWING, SPELL_ATTR0_ON_NEXT_SWING_NO_DAMAGE, SPELL_AURA_MOD_SHAPESHIFT, SPELL_EFFECT_CREATE_ITEM, SPELL_ICON_REVITALIZE, SPELLFAMILY_DRUID, SpellInfo::SpellFamilyName, and SpellInfo::SpellIconID.

Referenced by Register().

◆ PrepareAuraScript()

spell_dru_omen_of_clarity::PrepareAuraScript ( spell_dru_omen_of_clarity  )
private

◆ Register()

void spell_dru_omen_of_clarity::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

243 {
245 }
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_druid.cpp:196

References AuraCheckProcFn, CheckProc(), and AuraScript::DoCheckProc.