AzerothCore 3.3.5a
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spell_shadow_bolt_whirl Class Reference
Inheritance diagram for spell_shadow_bolt_whirl:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_shadow_bolt_whirl)
bool Validate (SpellInfo const *) override
void HandlePeriodic (AuraEffect const *aurEff)
void Register () override

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
bool _Validate (SpellInfo const *entry) override
bool _Load (Aura *aura)
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
void _FinishScriptCall ()
bool _IsDefaultActionPrevented ()
void PreventDefaultAction ()
SpellInfo const * GetSpellInfo () const
uint32 GetId () const
ObjectGuid GetCasterGUID () const
UnitGetCaster () const
WorldObjectGetOwner () const
UnitGetUnitOwner () const
DynamicObjectGetDynobjOwner () const
void Remove (uint32 removeMode=0)
AuraGetAura () const
AuraObjectType GetType () const
int32 GetDuration () const
void SetDuration (int32 duration, bool withMods=false)
void RefreshDuration ()
time_t GetApplyTime () const
int32 GetMaxDuration () const
void SetMaxDuration (int32 duration)
int32 CalcMaxDuration () const
bool IsExpired () const
bool IsPermanent () const
uint8 GetCharges () const
void SetCharges (uint8 charges)
uint8 CalcMaxCharges () const
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
uint8 GetStackAmount () const
void SetStackAmount (uint8 num)
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool IsPassive () const
bool IsDeathPersistent () const
bool HasEffect (uint8 effIndex) const
AuraEffectGetEffect (uint8 effIndex) const
bool HasEffectType (AuraType type) const
UnitGetTarget () const
AuraApplication const * GetTargetApplication () const
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
HookList< AuraDispelHandlerOnDispel
HookList< AuraDispelHandlerAfterDispel
HookList< EffectApplyHandlerOnEffectApply
HookList< EffectApplyHandlerAfterEffectApply
HookList< EffectApplyHandlerOnEffectRemove
HookList< EffectApplyHandlerAfterEffectRemove
HookList< EffectPeriodicHandlerOnEffectPeriodic
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
HookList< EffectAbsorbHandlerOnEffectAbsorb
HookList< EffectAbsorbHandlerAfterEffectAbsorb
HookList< EffectManaShieldHandlerOnEffectManaShield
HookList< EffectManaShieldHandlerAfterEffectManaShield
HookList< EffectSplitHandlerOnEffectSplit
HookList< CheckProcHandlerDoCheckProc
HookList< AfterCheckProcHandlerDoAfterCheckProc
HookList< AuraProcHandlerDoPrepareProc
HookList< AuraProcHandlerOnProc
HookList< AuraProcHandlerAfterProc
HookList< EffectProcHandlerOnEffectProc
HookList< EffectProcHandlerAfterEffectProc
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ HandlePeriodic()

void spell_shadow_bolt_whirl::HandlePeriodic ( AuraEffect const *  aurEff)
805 {
806 Unit* caster = GetCaster();
807 Unit* target = GetTarget();
809 if (!caster || !target)
810 return;
812 uint32 tick = (aurEff->GetTickNumber() + 7/*-1*/) % 8;
814 // casted in left/right (but triggered spell have wide forward cone)
815 float forward = target->GetOrientation();
816 if (tick <= 3)
817 target->SetOrientation(forward + 0.75f * M_PI - tick * M_PI / 8); // Left
818 else
819 target->SetOrientation(forward - 0.75f * M_PI + (8 - tick) * M_PI / 8); // Right
821 target->CastSpell(target, spellForTick[tick], true);
822 target->SetOrientation(forward);
823 }
std::uint32_t uint32
Definition: Define.h:108
Definition: boss_emerald_dragons.cpp:387
Definition: boss_emerald_dragons.cpp:386
Definition: boss_emerald_dragons.cpp:385
Definition: boss_emerald_dragons.cpp:384
Definition: boss_emerald_dragons.cpp:388
Definition: boss_emerald_dragons.cpp:382
Definition: boss_emerald_dragons.cpp:383
Definition: boss_emerald_dragons.cpp:389
float GetOrientation() const
Definition: Position.h:120
void SetOrientation(float orientation)
Definition: Position.h:112
Definition: Unit.h:1290
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References Unit::CastSpell(), AuraScript::GetCaster(), Position::GetOrientation(), AuraScript::GetTarget(), AuraEffect::GetTickNumber(), Position::SetOrientation(), SPELL_SHADOW_BOLT_WHIRL1, SPELL_SHADOW_BOLT_WHIRL2, SPELL_SHADOW_BOLT_WHIRL3, SPELL_SHADOW_BOLT_WHIRL4, SPELL_SHADOW_BOLT_WHIRL5, SPELL_SHADOW_BOLT_WHIRL6, SPELL_SHADOW_BOLT_WHIRL7, and SPELL_SHADOW_BOLT_WHIRL8.

Referenced by Register().

◆ PrepareAuraScript()

spell_shadow_bolt_whirl::PrepareAuraScript ( spell_shadow_bolt_whirl  )

◆ Register()

void spell_shadow_bolt_whirl::Register ( )

Implements _SpellScript.

826 {
828 }
Definition: SpellAuraDefines.h:86
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
Definition: SharedDefines.h:30
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
void HandlePeriodic(AuraEffect const *aurEff)
Definition: boss_emerald_dragons.cpp:804

References AuraEffectPeriodicFn, EFFECT_0, HandlePeriodic(), AuraScript::OnEffectPeriodic, and SPELL_AURA_PERIODIC_TRIGGER_SPELL.

◆ Validate()