AzeorthCore 3.3.5a
OpenSource WoW Emulator
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zone_grizzly_hills.cpp File Reference
#include "CombatAI.h"
#include "CreatureTextMgr.h"
#include "Pet.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "SpellInfo.h"
#include "SpellScript.h"

Go to the source code of this file.

Classes

class  npc_emily
 
struct  npc_emily::npc_emilyAI
 
class  npc_mrfloppy
 
struct  npc_mrfloppy::npc_mrfloppyAI
 
class  npc_ravenous_worg
 
struct  npc_ravenous_worg::npc_ravenous_worgAI
 
class  npc_outhouse_bunny
 
struct  npc_outhouse_bunny::npc_outhouse_bunnyAI
 
class  npc_tallhorn_stag
 
struct  npc_tallhorn_stag::npc_tallhorn_stagAI
 
class  npc_amberpine_woodsman
 
struct  npc_amberpine_woodsman::npc_amberpine_woodsmanAI
 
struct  npc_wounded_skirmisher
 
class  spell_renew_skirmisher
 
class  npc_venture_co_straggler
 
struct  npc_venture_co_straggler::npc_venture_co_stragglerAI
 
class  npc_lake_frog
 
struct  npc_lake_frog::npc_lake_frogAI
 
class  spell_shredder_delivery
 
class  spell_shredder_delivery::spell_shredder_delivery_SpellScript
 
class  spell_infected_worgen_bite
 
class  spell_infected_worgen_bite::spell_infected_worgen_bite_AuraScript
 
class  npc_rocket_propelled_warhead
 
struct  npc_rocket_propelled_warhead::npc_rocket_propelled_warheadAI
 
class  spell_vehicle_warhead_fuse
 
class  spell_vehicle_warhead_fuse::spell_vehicle_warhead_fuse_SpellScript
 
class  spell_warhead_detonate
 
class  spell_warhead_detonate::spell_warhead_detonate_SpellScript
 
class  spell_z_check
 
class  spell_z_check::spell_z_check_AuraScript
 
class  spell_warhead_fuse
 
class  spell_warhead_fuse::spell_warhead_fuse_AuraScript
 

Enumerations

enum  Floppy {
  NPC_MRFLOPPY = 26589 ,
  NPC_HUNGRY_WORG = 26586 ,
  NPC_RAVENOUS_WORG = 26590 ,
  NPC_EMILY = 26588 ,
  QUEST_PERILOUS_ADVENTURE = 12027 ,
  SPELL_MRFLOPPY = 47184 ,
  SAY_WORGHAGGRO1 = 0 ,
  SAY_WORGHAGGRO2 = 1 ,
  SAY_WORGRAGGRO3 = 2 ,
  SAY_WORGRAGGRO4 = 3 ,
  SAY_RANDOMAGGRO = 4 ,
  SAY_VICTORY1 = 5 ,
  SAY_VICTORY2 = 6 ,
  SAY_VICTORY3 = 7 ,
  SAY_VICTORY4 = 8 ,
  TEXT_EMOTE_WP1 = 9 ,
  TEXT_EMOTE_AGGRO = 10 ,
  SAY_QUEST_ACCEPT = 11 ,
  SAY_QUEST_COMPLETE = 12
}
 
enum  Outhouse {
  SOUND_FEMALE = 12671 ,
  SOUND_MALE = 12670 ,
  SPELL_OUTHOUSE_GROANS = 48382 ,
  SPELL_CAMERA_SHAKE = 47533 ,
  SPELL_DUST_FIELD = 48329
}
 
enum  TallhornStage { OBJECT_HAUNCH = 188665 }
 
enum  AmberpineWoodsman { NPC_TALLHORN_STAG = 26363 }
 
enum  AmberpineWoodsmanEvents {
  EVENT_WOODSMAN_1 = 1 ,
  EVENT_WOODSMAN_2 = 2
}
 
enum  Skirmisher {
  QUEST_OVERWHELMED = 12288 ,
  SPELL_RENEW_SKIRMISHER = 48812 ,
  SPELL_KILL_CREDIT = 48813 ,
  SPELL_CLEAVE = 15496 ,
  SPELL_HAMSTRING = 9080 ,
  SPELL_MORTAL_STRIKE = 32736 ,
  SAY_RANDOM = 0 ,
  EVENT_WOUNDED_MOVE = 1 ,
  EVENT_CLEAVE = 2 ,
  EVENT_HAMSTRING = 3 ,
  EVENT_MORTAL_STRIKE = 4 ,
  WOUNDED_MOVE_1 = 274630 ,
  WOUNDED_MOVE_2 = 274631 ,
  WOUNDED_MOVE_3 = 274632
}
 
enum  renewskirmisher { NPC_WOUNDED_SKIRMISHER = 27463 }
 
enum  SmokeEmOut {
  QUEST_SMOKE_EM_OUT_A = 12323 ,
  QUEST_SMOKE_EM_OUT_H = 12324 ,
  SPELL_SMOKE_BOMB = 49075 ,
  SPELL_CHOP = 43410 ,
  SPELL_VENTURE_STRAGGLER_CREDIT = 49093 ,
  SAY_SEO = 0
}
 
enum  StragglerEvents {
  EVENT_STRAGGLER_1 = 1 ,
  EVENT_STRAGGLER_2 = 2 ,
  EVENT_STRAGGLER_3 = 3 ,
  EVENT_STRAGGLER_4 = 4 ,
  EVENT_CHOP = 5
}
 
enum  LakeFrog {
  NPC_LAKE_FROG = 33211 ,
  NPC_LAKE_FROG_QUEST = 33224 ,
  NPC_MAIDEN_OF_ASHWOOD_LAKE = 33220 ,
  ITEM_WARTS_B_GONE_LIP_BALM = 44986 ,
  SPELL_WARTSBGONE_LIP_BALM = 62574 ,
  SPELL_FROG_LOVE = 62537 ,
  SPELL_WARTS = 62581 ,
  SPELL_MAIDEN_OF_ASHWOOD_LAKE_TRANSFORM = 62550 ,
  SPELL_SUMMON_ASHWOOD_BRAND = 62554 ,
  SPELL_FROG_KISS = 62536 ,
  SAY_MAIDEN_0 = 0 ,
  SAY_MAIDEN_1 = 1
}
 
enum  LakeFrogEvents {
  EVENT_LAKEFROG_1 = 1 ,
  EVENT_LAKEFROG_2 = 2 ,
  EVENT_LAKEFROG_3 = 3 ,
  EVENT_LAKEFROG_4 = 4 ,
  EVENT_LAKEFROG_5 = 5
}
 
enum  ShredderDelivery { NPC_BROKEN_DOWN_SHREDDER = 27354 }
 
enum  InfectedWorgenBite {
  SPELL_INFECTED_WORGEN_BITE = 53094 ,
  SPELL_WORGENS_CALL = 53095
}
 
enum  RedRocket {
  SPELL_VEHICLE_WARHEAD_FUSE = 49107 ,
  SPELL_ALLIANCE_KILL_CREDIT_TORPEDO = 49510 ,
  SPELL_HORDE_KILL_CREDIT_TORPEDO = 49340 ,
  NPC_HORDE_LUMBERBOAT = 27702 ,
  NPC_ALLIANCE_LUMBERBOAT = 27688 ,
  SPELL_DETONATE = 49250
}
 
enum  WarheadSpells {
  SPELL_WARHEAD_Z_CHECK = 61678 ,
  SPELL_WARHEAD_SEEKING_LUMBERSHIP = 49331 ,
  SPELL_WARHEAD_FUSE = 49181
}
 
enum  WarheadDenonate {
  SPELL_PARACHUTE = 66154 ,
  SPELL_TORPEDO_EXPLOSION = 49290 ,
  NPC_ALLIANCE_LUMBERBOAT_EXPLOSIONS = 27689
}
 

Functions

void AddSC_grizzly_hills ()
 

Enumeration Type Documentation

◆ AmberpineWoodsman

Enumerator
NPC_TALLHORN_STAG 
439{
440 // Creature
441 NPC_TALLHORN_STAG = 26363
442};
@ NPC_TALLHORN_STAG
Definition: zone_grizzly_hills.cpp:441

◆ AmberpineWoodsmanEvents

Enumerator
EVENT_WOODSMAN_1 
EVENT_WOODSMAN_2 
445{
448};
@ EVENT_WOODSMAN_2
Definition: zone_grizzly_hills.cpp:447
@ EVENT_WOODSMAN_1
Definition: zone_grizzly_hills.cpp:446

◆ Floppy

enum Floppy
Enumerator
NPC_MRFLOPPY 
NPC_HUNGRY_WORG 
NPC_RAVENOUS_WORG 
NPC_EMILY 
QUEST_PERILOUS_ADVENTURE 
SPELL_MRFLOPPY 
SAY_WORGHAGGRO1 
SAY_WORGHAGGRO2 
SAY_WORGRAGGRO3 
SAY_WORGRAGGRO4 
SAY_RANDOMAGGRO 
SAY_VICTORY1 
SAY_VICTORY2 
SAY_VICTORY3 
SAY_VICTORY4 
TEXT_EMOTE_WP1 
TEXT_EMOTE_AGGRO 
SAY_QUEST_ACCEPT 
SAY_QUEST_COMPLETE 
35{
36 // Creature
37 NPC_MRFLOPPY = 26589,
38 NPC_HUNGRY_WORG = 26586,
39 NPC_RAVENOUS_WORG = 26590, // RWORG
40 NPC_EMILY = 26588,
41 // Quest
43 // Spell
44 SPELL_MRFLOPPY = 47184, // vehicle aura
45 // Text
46 SAY_WORGHAGGRO1 = 0, // Um... I think one of those wolves is back...
47 SAY_WORGHAGGRO2 = 1, // He's going for Mr. Floppy!
48 SAY_WORGRAGGRO3 = 2, // Oh, no! Look, it's another wolf, and it's a biiiiiig one!
49 SAY_WORGRAGGRO4 = 3, // He's gonna eat Mr. Floppy! You gotta help Mr. Floppy! You just gotta!
50 SAY_RANDOMAGGRO = 4, // There's a big meanie attacking Mr. Floppy! Help!
51 SAY_VICTORY1 = 5, // Let's get out of here before more wolves find us!
52 SAY_VICTORY2 = 6, // Don't go toward the light, Mr. Floppy!
53 SAY_VICTORY3 = 7, // Mr. Floppy, you're ok! Thank you so much for saving Mr. Floppy!
54 SAY_VICTORY4 = 8, // I think I see the camp! We're almost home, Mr. Floppy! Let's go!
55 TEXT_EMOTE_WP1 = 9, // Mr. Floppy revives
56 TEXT_EMOTE_AGGRO = 10, // The Ravenous Worg chomps down on Mr. Floppy
57 SAY_QUEST_ACCEPT = 11, // Are you ready, Mr. Floppy? Stay close to me and watch out for those wolves!
58 SAY_QUEST_COMPLETE = 12 // Thank you for helping me get back to the camp. Go tell Walter that I'm safe now!
59};
@ SAY_QUEST_COMPLETE
Definition: zone_grizzly_hills.cpp:58
@ NPC_RAVENOUS_WORG
Definition: zone_grizzly_hills.cpp:39
@ TEXT_EMOTE_AGGRO
Definition: zone_grizzly_hills.cpp:56
@ SAY_VICTORY1
Definition: zone_grizzly_hills.cpp:51
@ SAY_VICTORY3
Definition: zone_grizzly_hills.cpp:53
@ NPC_EMILY
Definition: zone_grizzly_hills.cpp:40
@ SAY_RANDOMAGGRO
Definition: zone_grizzly_hills.cpp:50
@ SAY_VICTORY2
Definition: zone_grizzly_hills.cpp:52
@ SAY_WORGRAGGRO3
Definition: zone_grizzly_hills.cpp:48
@ SAY_WORGRAGGRO4
Definition: zone_grizzly_hills.cpp:49
@ QUEST_PERILOUS_ADVENTURE
Definition: zone_grizzly_hills.cpp:42
@ SAY_QUEST_ACCEPT
Definition: zone_grizzly_hills.cpp:57
@ NPC_MRFLOPPY
Definition: zone_grizzly_hills.cpp:37
@ SAY_WORGHAGGRO1
Definition: zone_grizzly_hills.cpp:46
@ SPELL_MRFLOPPY
Definition: zone_grizzly_hills.cpp:44
@ SAY_WORGHAGGRO2
Definition: zone_grizzly_hills.cpp:47
@ SAY_VICTORY4
Definition: zone_grizzly_hills.cpp:54
@ NPC_HUNGRY_WORG
Definition: zone_grizzly_hills.cpp:38
@ TEXT_EMOTE_WP1
Definition: zone_grizzly_hills.cpp:55

◆ InfectedWorgenBite

Enumerator
SPELL_INFECTED_WORGEN_BITE 
SPELL_WORGENS_CALL 
991{
993 SPELL_WORGENS_CALL = 53095
994};
@ SPELL_WORGENS_CALL
Definition: zone_grizzly_hills.cpp:993
@ SPELL_INFECTED_WORGEN_BITE
Definition: zone_grizzly_hills.cpp:992

◆ LakeFrog

enum LakeFrog
Enumerator
NPC_LAKE_FROG 
NPC_LAKE_FROG_QUEST 
NPC_MAIDEN_OF_ASHWOOD_LAKE 
ITEM_WARTS_B_GONE_LIP_BALM 
SPELL_WARTSBGONE_LIP_BALM 
SPELL_FROG_LOVE 
SPELL_WARTS 
SPELL_MAIDEN_OF_ASHWOOD_LAKE_TRANSFORM 
SPELL_SUMMON_ASHWOOD_BRAND 
SPELL_FROG_KISS 
SAY_MAIDEN_0 
SAY_MAIDEN_1 
822{
823 // Creature
824 NPC_LAKE_FROG = 33211,
825 NPC_LAKE_FROG_QUEST = 33224,
827 // Items
829 // Spells
831 SPELL_FROG_LOVE = 62537, // for 1 minute !
832 SPELL_WARTS = 62581,
835 SPELL_FROG_KISS = 62536,
836 // Text
837 SAY_MAIDEN_0 = 0,
838 SAY_MAIDEN_1 = 1
839};
@ NPC_LAKE_FROG
Definition: zone_grizzly_hills.cpp:824
@ SPELL_FROG_KISS
Definition: zone_grizzly_hills.cpp:835
@ ITEM_WARTS_B_GONE_LIP_BALM
Definition: zone_grizzly_hills.cpp:828
@ SAY_MAIDEN_1
Definition: zone_grizzly_hills.cpp:838
@ SPELL_SUMMON_ASHWOOD_BRAND
Definition: zone_grizzly_hills.cpp:834
@ SPELL_WARTSBGONE_LIP_BALM
Definition: zone_grizzly_hills.cpp:830
@ NPC_LAKE_FROG_QUEST
Definition: zone_grizzly_hills.cpp:825
@ SPELL_FROG_LOVE
Definition: zone_grizzly_hills.cpp:831
@ SAY_MAIDEN_0
Definition: zone_grizzly_hills.cpp:837
@ SPELL_WARTS
Definition: zone_grizzly_hills.cpp:832
@ NPC_MAIDEN_OF_ASHWOOD_LAKE
Definition: zone_grizzly_hills.cpp:826
@ SPELL_MAIDEN_OF_ASHWOOD_LAKE_TRANSFORM
Definition: zone_grizzly_hills.cpp:833

◆ LakeFrogEvents

Enumerator
EVENT_LAKEFROG_1 
EVENT_LAKEFROG_2 
EVENT_LAKEFROG_3 
EVENT_LAKEFROG_4 
EVENT_LAKEFROG_5 
842{
848};
@ EVENT_LAKEFROG_4
Definition: zone_grizzly_hills.cpp:846
@ EVENT_LAKEFROG_3
Definition: zone_grizzly_hills.cpp:845
@ EVENT_LAKEFROG_5
Definition: zone_grizzly_hills.cpp:847
@ EVENT_LAKEFROG_2
Definition: zone_grizzly_hills.cpp:844
@ EVENT_LAKEFROG_1
Definition: zone_grizzly_hills.cpp:843

◆ Outhouse

enum Outhouse
Enumerator
SOUND_FEMALE 
SOUND_MALE 
SPELL_OUTHOUSE_GROANS 
SPELL_CAMERA_SHAKE 
SPELL_DUST_FIELD 
326{
327 // Sound
328 SOUND_FEMALE = 12671,
329 SOUND_MALE = 12670,
330 // Spell
331 SPELL_OUTHOUSE_GROANS = 48382,
332 SPELL_CAMERA_SHAKE = 47533,
333 SPELL_DUST_FIELD = 48329
334};
@ SPELL_DUST_FIELD
Definition: zone_grizzly_hills.cpp:333
@ SOUND_FEMALE
Definition: zone_grizzly_hills.cpp:328
@ SPELL_CAMERA_SHAKE
Definition: zone_grizzly_hills.cpp:332
@ SPELL_OUTHOUSE_GROANS
Definition: zone_grizzly_hills.cpp:331
@ SOUND_MALE
Definition: zone_grizzly_hills.cpp:329

◆ RedRocket

enum RedRocket
Enumerator
SPELL_VEHICLE_WARHEAD_FUSE 
SPELL_ALLIANCE_KILL_CREDIT_TORPEDO 
SPELL_HORDE_KILL_CREDIT_TORPEDO 
NPC_HORDE_LUMBERBOAT 
NPC_ALLIANCE_LUMBERBOAT 
SPELL_DETONATE 
1033{
1037 NPC_HORDE_LUMBERBOAT = 27702,
1039 SPELL_DETONATE = 49250
1040};
@ SPELL_DETONATE
Definition: zone_grizzly_hills.cpp:1039
@ SPELL_HORDE_KILL_CREDIT_TORPEDO
Definition: zone_grizzly_hills.cpp:1036
@ SPELL_ALLIANCE_KILL_CREDIT_TORPEDO
Definition: zone_grizzly_hills.cpp:1035
@ NPC_HORDE_LUMBERBOAT
Definition: zone_grizzly_hills.cpp:1037
@ SPELL_VEHICLE_WARHEAD_FUSE
Definition: zone_grizzly_hills.cpp:1034
@ NPC_ALLIANCE_LUMBERBOAT
Definition: zone_grizzly_hills.cpp:1038

◆ renewskirmisher

Enumerator
NPC_WOUNDED_SKIRMISHER 
685{
687};
@ NPC_WOUNDED_SKIRMISHER
Definition: zone_grizzly_hills.cpp:686

◆ ShredderDelivery

Enumerator
NPC_BROKEN_DOWN_SHREDDER 
954{
956};
@ NPC_BROKEN_DOWN_SHREDDER
Definition: zone_grizzly_hills.cpp:955

◆ Skirmisher

enum Skirmisher
Enumerator
QUEST_OVERWHELMED 
SPELL_RENEW_SKIRMISHER 
SPELL_KILL_CREDIT 
SPELL_CLEAVE 
SPELL_HAMSTRING 
SPELL_MORTAL_STRIKE 
SAY_RANDOM 
EVENT_WOUNDED_MOVE 
EVENT_CLEAVE 
EVENT_HAMSTRING 
EVENT_MORTAL_STRIKE 
WOUNDED_MOVE_1 
WOUNDED_MOVE_2 
WOUNDED_MOVE_3 
506{
507 // Quest
508 QUEST_OVERWHELMED = 12288,
509
510 // Spell
512 SPELL_KILL_CREDIT = 48813,
513 SPELL_CLEAVE = 15496,
514 SPELL_HAMSTRING = 9080,
515 SPELL_MORTAL_STRIKE = 32736,
516
517 // Text
518 SAY_RANDOM = 0,
519
520 // EVENT
522 EVENT_CLEAVE = 2,
523 EVENT_HAMSTRING = 3,
525
526 // Waypoints
527 WOUNDED_MOVE_1 = 274630,
528 WOUNDED_MOVE_2 = 274631,
529 WOUNDED_MOVE_3 = 274632
530};
@ SPELL_HAMSTRING
Definition: zone_grizzly_hills.cpp:514
@ SPELL_CLEAVE
Definition: zone_grizzly_hills.cpp:513
@ WOUNDED_MOVE_3
Definition: zone_grizzly_hills.cpp:529
@ WOUNDED_MOVE_2
Definition: zone_grizzly_hills.cpp:528
@ WOUNDED_MOVE_1
Definition: zone_grizzly_hills.cpp:527
@ SPELL_KILL_CREDIT
Definition: zone_grizzly_hills.cpp:512
@ EVENT_HAMSTRING
Definition: zone_grizzly_hills.cpp:523
@ SPELL_MORTAL_STRIKE
Definition: zone_grizzly_hills.cpp:515
@ EVENT_WOUNDED_MOVE
Definition: zone_grizzly_hills.cpp:521
@ QUEST_OVERWHELMED
Definition: zone_grizzly_hills.cpp:508
@ SPELL_RENEW_SKIRMISHER
Definition: zone_grizzly_hills.cpp:511
@ EVENT_CLEAVE
Definition: zone_grizzly_hills.cpp:522
@ SAY_RANDOM
Definition: zone_grizzly_hills.cpp:518
@ EVENT_MORTAL_STRIKE
Definition: zone_grizzly_hills.cpp:524

◆ SmokeEmOut

enum SmokeEmOut
Enumerator
QUEST_SMOKE_EM_OUT_A 
QUEST_SMOKE_EM_OUT_H 
SPELL_SMOKE_BOMB 
SPELL_CHOP 
SPELL_VENTURE_STRAGGLER_CREDIT 
SAY_SEO 
712{
713 // Quest
714 QUEST_SMOKE_EM_OUT_A = 12323,
715 QUEST_SMOKE_EM_OUT_H = 12324,
716 // Spell
717 SPELL_SMOKE_BOMB = 49075,
718 SPELL_CHOP = 43410,
720 // Text
721 SAY_SEO = 0
722};
@ SPELL_VENTURE_STRAGGLER_CREDIT
Definition: zone_grizzly_hills.cpp:719
@ SPELL_SMOKE_BOMB
Definition: zone_grizzly_hills.cpp:717
@ SAY_SEO
Definition: zone_grizzly_hills.cpp:721
@ SPELL_CHOP
Definition: zone_grizzly_hills.cpp:718
@ QUEST_SMOKE_EM_OUT_H
Definition: zone_grizzly_hills.cpp:715
@ QUEST_SMOKE_EM_OUT_A
Definition: zone_grizzly_hills.cpp:714

◆ StragglerEvents

Enumerator
EVENT_STRAGGLER_1 
EVENT_STRAGGLER_2 
EVENT_STRAGGLER_3 
EVENT_STRAGGLER_4 
EVENT_CHOP 
725{
730 EVENT_CHOP = 5
731};
@ EVENT_STRAGGLER_3
Definition: zone_grizzly_hills.cpp:728
@ EVENT_STRAGGLER_1
Definition: zone_grizzly_hills.cpp:726
@ EVENT_STRAGGLER_2
Definition: zone_grizzly_hills.cpp:727
@ EVENT_STRAGGLER_4
Definition: zone_grizzly_hills.cpp:729
@ EVENT_CHOP
Definition: zone_grizzly_hills.cpp:730

◆ TallhornStage

Enumerator
OBJECT_HAUNCH 
393{
394 //Gameobject
395 OBJECT_HAUNCH = 188665
396};
@ OBJECT_HAUNCH
Definition: zone_grizzly_hills.cpp:395

◆ WarheadDenonate

Enumerator
SPELL_PARACHUTE 
SPELL_TORPEDO_EXPLOSION 
NPC_ALLIANCE_LUMBERBOAT_EXPLOSIONS 
1162{
1163 SPELL_PARACHUTE = 66154,
1166};
@ SPELL_TORPEDO_EXPLOSION
Definition: zone_grizzly_hills.cpp:1164
@ SPELL_PARACHUTE
Definition: zone_grizzly_hills.cpp:1163
@ NPC_ALLIANCE_LUMBERBOAT_EXPLOSIONS
Definition: zone_grizzly_hills.cpp:1165

◆ WarheadSpells

Enumerator
SPELL_WARHEAD_Z_CHECK 
SPELL_WARHEAD_SEEKING_LUMBERSHIP 
SPELL_WARHEAD_FUSE 
1114{
1115 SPELL_WARHEAD_Z_CHECK = 61678,
1117 SPELL_WARHEAD_FUSE = 49181
1118};
@ SPELL_WARHEAD_SEEKING_LUMBERSHIP
Definition: zone_grizzly_hills.cpp:1116
@ SPELL_WARHEAD_Z_CHECK
Definition: zone_grizzly_hills.cpp:1115
@ SPELL_WARHEAD_FUSE
Definition: zone_grizzly_hills.cpp:1117

Function Documentation

◆ AddSC_grizzly_hills()

void AddSC_grizzly_hills ( )
1298{
1299 // Theirs
1300 new npc_emily();
1301 new npc_mrfloppy();
1302 new npc_ravenous_worg();
1303 new npc_outhouse_bunny();
1304 new npc_tallhorn_stag();
1309 new npc_lake_frog();
1313 new spell_z_check();
1316 new spell_warhead_fuse();
1317}
#define RegisterCreatureAI(ai_name)
Definition: ScriptMgr.h:2660
#define RegisterSpellScript(spell_script)
Definition: ScriptMgr.h:2649
Definition: zone_grizzly_hills.cpp:63
Definition: zone_grizzly_hills.cpp:224
Definition: zone_grizzly_hills.cpp:275
Definition: zone_grizzly_hills.cpp:337
Definition: zone_grizzly_hills.cpp:399
Definition: zone_grizzly_hills.cpp:451
Definition: zone_grizzly_hills.cpp:533
Definition: zone_grizzly_hills.cpp:690
Definition: zone_grizzly_hills.cpp:734
Definition: zone_grizzly_hills.cpp:851
Definition: zone_grizzly_hills.cpp:959
Definition: zone_grizzly_hills.cpp:997
Definition: zone_grizzly_hills.cpp:1043
Definition: zone_grizzly_hills.cpp:1121
Definition: zone_grizzly_hills.cpp:1169
Definition: zone_grizzly_hills.cpp:1219
Definition: zone_grizzly_hills.cpp:1266

References RegisterCreatureAI, and RegisterSpellScript.

Referenced by AddNorthrendScripts().