AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_azjol_nerub_impale_summon Class Reference
Inheritance diagram for spell_azjol_nerub_impale_summon:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_azjol_nerub_impale_summon)
 
void SetDest (SpellDestination &dest)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareSpellScript()

spell_azjol_nerub_impale_summon::PrepareSpellScript ( spell_azjol_nerub_impale_summon  )
private

◆ Register()

void spell_azjol_nerub_impale_summon::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

290 {
292 }
#define SpellDestinationTargetSelectFn(F, I, N)
Definition: SpellScript.h:364
@ EFFECT_0
Definition: SharedDefines.h:30
@ TARGET_DEST_CASTER
Definition: SharedDefines.h:1395
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
Definition: SpellScript.h:363
void SetDest(SpellDestination &dest)
Definition: boss_anubarak.cpp:281

References EFFECT_0, SpellScript::OnDestinationTargetSelect, SetDest(), SpellDestinationTargetSelectFn, and TARGET_DEST_CASTER.

◆ SetDest()

void spell_azjol_nerub_impale_summon::SetDest ( SpellDestination dest)
inlineprivate
282 {
283 // Adjust effect summon position
284 float floorZ = GetCaster()->GetMapHeight(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ(), true);
285 if (floorZ > INVALID_HEIGHT)
286 dest._position.m_positionZ = floorZ;
287 }
#define INVALID_HEIGHT
Definition: Map.h:164
float GetMapHeight(float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
Definition: Object.cpp:3049
float m_positionZ
Definition: Position.h:58
WorldLocation _position
Definition: Spell.h:103
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellDestination::_position, SpellScript::GetCaster(), WorldObject::GetMapHeight(), INVALID_HEIGHT, and Position::m_positionZ.

Referenced by Register().