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spell_geddon_inferno::spell_geddon_inferno_AuraScript Class Reference
Inheritance diagram for spell_geddon_inferno::spell_geddon_inferno_AuraScript:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_geddon_inferno_AuraScript)
 
bool Validate (SpellInfo const *) override
 
void HandleAfterApply (AuraEffect const *, AuraEffectHandleModes)
 
void HandleAfterRemove (AuraEffect const *, AuraEffectHandleModes)
 
void PeriodicTick (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckProcHandlerDoCheckAfterProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterApply()

void spell_geddon_inferno::spell_geddon_inferno_AuraScript::HandleAfterApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
145 {
146 if (Creature* pCreatureTarget = GetTarget()->ToCreature())
147 {
148 pCreatureTarget->SetReactState(REACT_PASSIVE);
149 pCreatureTarget->AttackStop();
150 }
151 }
@ REACT_PASSIVE
Definition: Unit.h:1023
Definition: Creature.h:46
Unit * GetTarget() const
Definition: SpellScript.cpp:1155

References AuraScript::GetTarget(), and REACT_PASSIVE.

Referenced by Register().

◆ HandleAfterRemove()

void spell_geddon_inferno::spell_geddon_inferno_AuraScript::HandleAfterRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
154 {
155 if (Creature* pCreatureTarget = GetTarget()->ToCreature())
156 {
157 pCreatureTarget->SetReactState(REACT_AGGRESSIVE);
158 }
159 }
@ REACT_AGGRESSIVE
Definition: Unit.h:1025

References AuraScript::GetTarget(), and REACT_AGGRESSIVE.

Referenced by Register().

◆ PeriodicTick()

void spell_geddon_inferno::spell_geddon_inferno_AuraScript::PeriodicTick ( AuraEffect const *  aurEff)
inlineprivate
162 {
164
165 if (Unit* caster = GetUnitOwner())
166 {
167 //The pulses come about 1 second apart and last for 10 seconds. Damage starts at 500 damage per pulse and increases by 500 every other pulse (500, 500, 1000, 1000, 1500, etc.). (Source: Wowwiki)
168 int32 multiplier = 1;
169 switch (aurEff->GetTickNumber())
170 {
171 case 2:
172 case 3:
173 multiplier = 2;
174 break;
175 case 4:
176 case 5:
177 multiplier = 3;
178 break;
179 case 6:
180 case 7:
181 multiplier = 4;
182 break;
183 case 8:
184 multiplier = 5;
185 break;
186 }
187
188 caster->CastCustomSpell(SPELL_INFERNO_DUMMY_EFFECT, SPELLVALUE_BASE_POINT0, 500 * multiplier, (Unit*)nullptr, TRIGGERED_NONE, nullptr, aurEff);
189 }
190 }
std::int32_t int32
Definition: Define.h:104
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:114
@ TRIGGERED_NONE
Definition: SpellDefines.h:131
@ SPELL_INFERNO_DUMMY_EFFECT
Definition: boss_baron_geddon.cpp:32
Definition: Unit.h:1290
void PreventDefaultAction()
Definition: SpellScript.cpp:975
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1020

References AuraEffect::GetTickNumber(), AuraScript::GetUnitOwner(), AuraScript::PreventDefaultAction(), SPELL_INFERNO_DUMMY_EFFECT, SPELLVALUE_BASE_POINT0, and TRIGGERED_NONE.

Referenced by Register().

◆ PrepareAuraScript()

spell_geddon_inferno::spell_geddon_inferno_AuraScript::PrepareAuraScript ( spell_geddon_inferno_AuraScript  )
private

◆ Register()

void spell_geddon_inferno::spell_geddon_inferno_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

193 {
197 }
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:86
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:750
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:733
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:744
@ EFFECT_0
Definition: SharedDefines.h:30
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:743
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:749
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:732
void HandleAfterRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_baron_geddon.cpp:153
void PeriodicTick(AuraEffect const *aurEff)
Definition: boss_baron_geddon.cpp:161
void HandleAfterApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_baron_geddon.cpp:144

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectPeriodicFn, AuraEffectRemoveFn, EFFECT_0, HandleAfterApply(), HandleAfterRemove(), AuraScript::OnEffectPeriodic, PeriodicTick(), and SPELL_AURA_PERIODIC_TRIGGER_SPELL.

◆ Validate()

bool spell_geddon_inferno::spell_geddon_inferno_AuraScript::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

140 {
142 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_INFERNO_DUMMY_EFFECT, and _SpellScript::ValidateSpellInfo().