AzeorthCore 3.3.5a
OpenSource WoW Emulator
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SpellShapeshiftEntry Struct Reference

#include "DBCStructure.h"

Public Attributes

uint32 ID
 
uint32 flags1
 
int32 creatureType
 
uint32 attackSpeed
 
uint32 modelID_A
 
uint32 modelID_H
 
uint32 stanceSpell [MAX_SHAPESHIFT_SPELLS]
 

Detailed Description

Member Data Documentation

◆ attackSpeed

uint32 SpellShapeshiftEntry::attackSpeed

Referenced by Player::InitDataForForm().

◆ creatureType

int32 SpellShapeshiftEntry::creatureType

Referenced by Unit::GetCreatureType().

◆ flags1

◆ ID

uint32 SpellShapeshiftEntry::ID

◆ modelID_A

uint32 SpellShapeshiftEntry::modelID_A

Referenced by Unit::GetModelForForm().

◆ modelID_H

uint32 SpellShapeshiftEntry::modelID_H

Referenced by Unit::GetModelForForm().

◆ stanceSpell

uint32 SpellShapeshiftEntry::stanceSpell[MAX_SHAPESHIFT_SPELLS]