AzerothCore 3.3.5a
OpenSource WoW Emulator
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tele_commandscript Member List

This is the complete list of members for tele_commandscript, including all inherited members.

_nameScriptObjectprivate
checkValidity()ScriptObjectinlinevirtual
CommandScript(const char *name)CommandScriptprotected
DoNameTeleport(ChatHandler *handler, PlayerIdentifier player, uint32 mapId, Position const &pos, std::string const &locationName)tele_commandscriptinlinestatic
GetCommands() const overridetele_commandscriptinlinevirtual
GetName() constScriptObjectinline
HandleTeleAddCommand(ChatHandler *handler, std::string const &name)tele_commandscriptinlinestatic
HandleTeleCommand(ChatHandler *handler, GameTele const *tele)tele_commandscriptinlinestatic
HandleTeleDelCommand(ChatHandler *handler, GameTele const *tele)tele_commandscriptinlinestatic
HandleTeleGroupCommand(ChatHandler *handler, GameTele const *tele)tele_commandscriptinlinestatic
HandleTeleNameCommand(ChatHandler *handler, Optional< PlayerIdentifier > player, Variant< GameTele const *, EXACT_SEQUENCE("$home")> where)tele_commandscriptinlinestatic
HandleTeleNameNpcIdCommand(ChatHandler *handler, PlayerIdentifier player, Variant< Hyperlink< creature_entry >, uint32 > creatureId)tele_commandscriptinlinestatic
HandleTeleNameNpcNameCommand(ChatHandler *handler, PlayerIdentifier player, Tail name)tele_commandscriptinlinestatic
HandleTeleNameNpcSpawnIdCommand(ChatHandler *handler, PlayerIdentifier player, Variant< Hyperlink< creature >, ObjectGuid::LowType > spawnId)tele_commandscriptinlinestatic
isAfterLoadScript() constScriptObjectinlinevirtual
IsDatabaseBound() constScriptObjectinlinevirtual
ScriptObject(const char *name)ScriptObjectinlineprotected
tele_commandscript()tele_commandscriptinline
~ScriptObject()=defaultScriptObjectprotectedvirtual