AzeorthCore 3.3.5a
OpenSource WoW Emulator
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boss_the_black_stalker.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "the_underbog.h"

Go to the source code of this file.

Classes

class  boss_the_black_stalker
 
struct  boss_the_black_stalker::boss_the_black_stalkerAI
 
class  spell_gen_allergies
 
class  spell_gen_allergies::spell_gen_allergies_AuraScript
 

Enumerations

enum  eBlackStalker {
  SPELL_LEVITATE = 31704 ,
  SPELL_SUSPENSION = 31719 ,
  SPELL_LEVITATION_PULSE = 31701 ,
  SPELL_MAGNETIC_PULL = 31705 ,
  SPELL_CHAIN_LIGHTNING = 31717 ,
  SPELL_STATIC_CHARGE = 31715 ,
  SPELL_SUMMON_SPORE_STRIDER = 38755 ,
  EVENT_LEVITATE = 1 ,
  EVENT_SPELL_CHAIN = 2 ,
  EVENT_SPELL_STATIC = 3 ,
  EVENT_SPELL_SPORES = 4 ,
  EVENT_CHECK = 5 ,
  EVENT_LEVITATE_TARGET_1 = 6 ,
  EVENT_LEVITATE_TARGET_2 = 7 ,
  ENTRY_SPORE_STRIDER = 22299
}
 

Functions

void AddSC_boss_the_black_stalker ()
 

Enumeration Type Documentation

◆ eBlackStalker

Enumerator
SPELL_LEVITATE 
SPELL_SUSPENSION 
SPELL_LEVITATION_PULSE 
SPELL_MAGNETIC_PULL 
SPELL_CHAIN_LIGHTNING 
SPELL_STATIC_CHARGE 
SPELL_SUMMON_SPORE_STRIDER 
EVENT_LEVITATE 
EVENT_SPELL_CHAIN 
EVENT_SPELL_STATIC 
EVENT_SPELL_SPORES 
EVENT_CHECK 
EVENT_LEVITATE_TARGET_1 
EVENT_LEVITATE_TARGET_2 
ENTRY_SPORE_STRIDER 
31{
32 SPELL_LEVITATE = 31704,
33 SPELL_SUSPENSION = 31719,
35 SPELL_MAGNETIC_PULL = 31705,
37 SPELL_STATIC_CHARGE = 31715,
39
44 EVENT_CHECK = 5,
47
49};
@ SPELL_SUSPENSION
Definition: boss_the_black_stalker.cpp:33
@ EVENT_SPELL_STATIC
Definition: boss_the_black_stalker.cpp:42
@ EVENT_SPELL_CHAIN
Definition: boss_the_black_stalker.cpp:41
@ EVENT_LEVITATE_TARGET_1
Definition: boss_the_black_stalker.cpp:45
@ SPELL_MAGNETIC_PULL
Definition: boss_the_black_stalker.cpp:35
@ ENTRY_SPORE_STRIDER
Definition: boss_the_black_stalker.cpp:48
@ EVENT_LEVITATE
Definition: boss_the_black_stalker.cpp:40
@ SPELL_SUMMON_SPORE_STRIDER
Definition: boss_the_black_stalker.cpp:38
@ EVENT_SPELL_SPORES
Definition: boss_the_black_stalker.cpp:43
@ SPELL_CHAIN_LIGHTNING
Definition: boss_the_black_stalker.cpp:36
@ SPELL_STATIC_CHARGE
Definition: boss_the_black_stalker.cpp:37
@ SPELL_LEVITATE
Definition: boss_the_black_stalker.cpp:32
@ SPELL_LEVITATION_PULSE
Definition: boss_the_black_stalker.cpp:34
@ EVENT_LEVITATE_TARGET_2
Definition: boss_the_black_stalker.cpp:46
@ EVENT_CHECK
Definition: boss_the_black_stalker.cpp:44

Function Documentation

◆ AddSC_boss_the_black_stalker()

void AddSC_boss_the_black_stalker ( )
217{
220}
Definition: boss_the_black_stalker.cpp:52
Definition: boss_the_black_stalker.cpp:184

Referenced by AddOutlandScripts().