AzeorthCore 3.3.5a
OpenSource WoW Emulator
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spell_apothecary_lingering_fumes Class Reference
Inheritance diagram for spell_apothecary_lingering_fumes:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_apothecary_lingering_fumes)
 
void HandleAfterCast ()
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterCast()

void spell_apothecary_lingering_fumes::HandleAfterCast ( )
inlineprivate
383 {
384 Unit* caster = GetCaster();
385 if (!caster->IsInCombat() || roll_chance_i(50))
386 return;
387
388 std::list<Creature*> triggers;
389 caster->GetCreatureListWithEntryInGrid(triggers, NPC_VIAL_BUNNY, 100.0f);
390 if (triggers.empty())
391 return;
392
394 caster->GetMotionMaster()->MovePoint(0, trigger->GetPosition());
395
396 }
bool roll_chance_i(int chance)
Definition: Random.h:59
@ NPC_VIAL_BUNNY
Definition: boss_apothecary_hummel.cpp:71
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition: Containers.h:135
Definition: Creature.h:46
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition: Object.cpp:2449
void GetPosition(float &x, float &y) const
Definition: Position.h:122
Definition: Unit.h:1290
MotionMaster * GetMotionMaster()
Definition: Unit.h:2258
bool IsInCombat() const
Definition: Unit.h:1686
void MovePoint(uint32 id, const Position &pos, bool generatePath=true, bool forceDestination=true)
Definition: MotionMaster.h:210
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), WorldObject::GetCreatureListWithEntryInGrid(), Unit::GetMotionMaster(), Position::GetPosition(), Unit::IsInCombat(), MotionMaster::MovePoint(), NPC_VIAL_BUNNY, roll_chance_i(), and Acore::Containers::SelectRandomContainerElement().

Referenced by Register().

◆ HandleScript()

void spell_apothecary_lingering_fumes::HandleScript ( SpellEffIndex  )
inlineprivate
399 {
400 Unit* caster = GetCaster();
401 caster->CastSpell(GetHitUnit(), SPELL_VALIDATE_AREA, true);
402 }
@ SPELL_VALIDATE_AREA
Definition: boss_apothecary_hummel.cpp:39
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_VALIDATE_AREA.

Referenced by Register().

◆ PrepareSpellScript()

spell_apothecary_lingering_fumes::PrepareSpellScript ( spell_apothecary_lingering_fumes  )
private

◆ Register()

void spell_apothecary_lingering_fumes::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

405 {
408 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellCastFn(F)
Definition: SpellScript.h:324
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
HookList< CastHandler > AfterCast
Definition: SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition: boss_apothecary_hummel.cpp:398
void HandleAfterCast()
Definition: boss_apothecary_hummel.cpp:382

References SpellScript::AfterCast, EFFECT_0, HandleAfterCast(), HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCastFn, and SpellEffectFn.