AzerothCore 3.3.5a
OpenSource WoW Emulator
No Matches
spell_q12987_read_pronouncement Class Reference
Inheritance diagram for spell_q12987_read_pronouncement:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_q12987_read_pronouncement)
void OnApply (AuraEffect const *, AuraEffectHandleModes)
void Register () override

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
bool _Validate (SpellInfo const *entry) override
bool _Load (Aura *aura)
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
void _FinishScriptCall ()
bool _IsDefaultActionPrevented ()
void PreventDefaultAction ()
SpellInfo const * GetSpellInfo () const
uint32 GetId () const
ObjectGuid GetCasterGUID () const
UnitGetCaster () const
WorldObjectGetOwner () const
UnitGetUnitOwner () const
DynamicObjectGetDynobjOwner () const
void Remove (uint32 removeMode=0)
AuraGetAura () const
AuraObjectType GetType () const
int32 GetDuration () const
void SetDuration (int32 duration, bool withMods=false)
void RefreshDuration ()
time_t GetApplyTime () const
int32 GetMaxDuration () const
void SetMaxDuration (int32 duration)
int32 CalcMaxDuration () const
bool IsExpired () const
bool IsPermanent () const
uint8 GetCharges () const
void SetCharges (uint8 charges)
uint8 CalcMaxCharges () const
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
uint8 GetStackAmount () const
void SetStackAmount (uint8 num)
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
bool IsPassive () const
bool IsDeathPersistent () const
bool HasEffect (uint8 effIndex) const
AuraEffectGetEffect (uint8 effIndex) const
bool HasEffectType (AuraType type) const
UnitGetTarget () const
AuraApplication const * GetTargetApplication () const
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
virtual ~_SpellScript ()
virtual void _Register ()
virtual void _Unload ()
virtual void _Init (std::string const *scriptname, uint32 spellId)
std::string const * _GetScriptName () const
virtual void Register ()=0
virtual bool Validate (SpellInfo const *)
virtual bool Load ()
virtual void Unload ()
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
HookList< AuraDispelHandlerOnDispel
HookList< AuraDispelHandlerAfterDispel
HookList< EffectApplyHandlerOnEffectApply
HookList< EffectApplyHandlerAfterEffectApply
HookList< EffectApplyHandlerOnEffectRemove
HookList< EffectApplyHandlerAfterEffectRemove
HookList< EffectPeriodicHandlerOnEffectPeriodic
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
HookList< EffectAbsorbHandlerOnEffectAbsorb
HookList< EffectAbsorbHandlerAfterEffectAbsorb
HookList< EffectManaShieldHandlerOnEffectManaShield
HookList< EffectManaShieldHandlerAfterEffectManaShield
HookList< EffectSplitHandlerOnEffectSplit
HookList< CheckProcHandlerDoCheckProc
HookList< AfterCheckProcHandlerDoAfterCheckProc
HookList< AuraProcHandlerDoPrepareProc
HookList< AuraProcHandlerOnProc
HookList< AuraProcHandlerAfterProc
HookList< EffectProcHandlerOnEffectProc
HookList< EffectProcHandlerAfterEffectProc
virtual bool _Validate (SpellInfo const *entry)
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_q12987_read_pronouncement::OnApply ( AuraEffect const *  ,
1711 {
1712 // player must cast kill credit and do emote text, according to sniff
1713 if (Player* target = GetTarget()->ToPlayer())
1714 {
1715 if (Creature* trigger = target->FindNearestCreature(NPC_ICE_SPIKE_BUNNY, 25.0f))
1716 {
1717 sCreatureTextMgr->SendChat(trigger, SAY_1, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_NEUTRAL, false, target);
1718 target->KilledMonsterCredit(NPC_KILLCREDIT);
1719 sCreatureTextMgr->SendChat(trigger, SAY_2, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_NEUTRAL, false, target);
1720 }
1721 }
1722 }
#define sCreatureTextMgr
Definition: CreatureTextMgr.h:119
Definition: CreatureTextMgr.h:30
@ SAY_1
Definition: spell_quest.cpp:1700
@ SAY_2
Definition: spell_quest.cpp:1701
Definition: spell_quest.cpp:1702
Definition: spell_quest.cpp:1703
Definition: SharedDefines.h:3123
Definition: SharedDefines.h:725
Definition: SharedDefines.h:734
Definition: Creature.h:46
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2409
Definition: Player.h:1046
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References CHAT_MSG_ADDON, WorldObject::FindNearestCreature(), AuraScript::GetTarget(), LANG_ADDON, NPC_ICE_SPIKE_BUNNY, NPC_KILLCREDIT, SAY_1, SAY_2, sCreatureTextMgr, TEAM_NEUTRAL, and TEXT_RANGE_NORMAL.

Referenced by Register().

◆ PrepareAuraScript()

spell_q12987_read_pronouncement::PrepareAuraScript ( spell_q12987_read_pronouncement  )

◆ Register()

void spell_q12987_read_pronouncement::Register ( )

Implements _SpellScript.

1725 {
1727 }
Definition: SpellAuraDefines.h:63
Definition: SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
Definition: SharedDefines.h:30
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
void OnApply(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_quest.cpp:1710

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, EFFECT_0, OnApply(), and SPELL_AURA_NONE.